Difference between revisions of "Goblin Leecher"

*>Betanie
(drop rates)
*>Betanie
(drop rates)
Line 111: Line 111:
 
21 - 25
 
21 - 25
 
|<!--Add Items Dropped Here-->
 
|<!--Add Items Dropped Here-->
*[[Barblind|Scroll of Barblind]]  {{Drop Rate|0|16}} <!-- Update drop rates on ALL items, please -->
+
*[[Barblind|Scroll of Barblind]]  {{Drop Rate|0|18}} <!-- Update drop rates on ALL items, please -->
*[[Barpoison|Scroll of Barpoison]] {{Drop Rate|0|16}}
+
*[[Barpoison|Scroll of Barpoison]] {{Drop Rate|0|18}}
*[[Barsleep|Scroll of Barsleep]]  {{Drop Rate|2|16}}
+
*[[Barsleep|Scroll of Barsleep]]  {{Drop Rate|2|18}}
*[[Deodorize|Scroll of Deodorize]] {{Drop Rate|0|16}}
+
*[[Deodorize|Scroll of Deodorize]] {{Drop Rate|0|18}}
*[[Goblin Mask]]                  {{Drop Rate|3|16}}
+
*[[Goblin Mask]]                  {{Drop Rate|3|18}}
*[[Invisible|Scroll of Invisible]] {{Drop Rate|0|16}}
+
*[[Invisible|Scroll of Invisible]] {{Drop Rate|0|18}}
*[[Protectra|Scroll of Protectra]] {{Drop Rate|0|16}}
+
*[[Protectra|Scroll of Protectra]] {{Drop Rate|0|18}}
*[[Silence|Scroll of Silence]]    {{Drop Rate|1|16}}
+
*[[Silence|Scroll of Silence]]    {{Drop Rate|1|18}}
*[[Silver Beastcoin]]              {{Drop Rate|0|16}}
+
*[[Silver Beastcoin]]              {{Drop Rate|0|18}}
*[[Sneak|Scroll of Sneak]]        {{Drop Rate|0|16}}
+
*[[Sneak|Scroll of Sneak]]        {{Drop Rate|0|18}}
*[[Paralyze|Scroll of Paralyze]]  {{Drop Rate|1|16}}
+
*[[Paralyze|Scroll of Paralyze]]  {{Drop Rate|1|18}}
*{{Gil Dropped|33|52}} <!-- Please Note, Gil is divided among party members. -->
+
*{{Gil Dropped|30|52}} <!-- Please Note, Gil is divided among party members. -->
 
|<!--Add Items Stolen Here-->
 
|<!--Add Items Stolen Here-->
 
*[[Silver Beastcoin]]
 
*[[Silver Beastcoin]]

Revision as of 04:48, 20 March 2013

Job: White Mage
Family: Goblin
Crystal: Fire
Weak to: Light

Zone Level Drops Steal Spawns Notes
Inner Horutoto Ruins 20 - 23 9
Respawn: 10 minutes
A, L, S
??? HP
??? MP
Dangruf Wadi 21 - 23 17 A, L, S
??? HP
??? MP
King Ranperre's Tomb 21 - 23 4 A, L, S
??? HP
??? MP
North Gustaberg 21 - 23 4
Drachenfall
A, L, S
??? HP
??? MP
Jugner Forest

21 - 25

3 A, L, S
??? HP
??? MP
Meriphataud Mountains 21 - 25 8 A, L, S
??? HP
??? MP
Pashhow Marshlands 21 - 25 5 A, L, S
??? HP
??? MP

Buburimu Peninsula

22 - 25

14 A, L, S
??? HP
??? MP
Valkurm Dunes 22 - 25 21 A, L, S
??? HP
??? MP
Ordelle's Caves 22 - 26 18 A, L, S
??? HP
??? MP
Maze of Shakhrami 22 - 26 7 A, L, S
??? HP
??? MP
The Sanctuary of Zi'Tah 25 - 29 9 A, L, S
??? HP
??? MP

Batallia Downs

26 - 30

5
Respawn: 5 minutes
A, L, S
??? HP
??? MP
Rolanberry Fields 26 - 30 6
Respawn: 5 minutes
A, L, S
??? HP
??? MP
Sauromugue Champaign 26 - 30 6
Respawn: 5 minutes
A, L, S
??? HP
??? MP
Ranguemont Pass 26 - 30 7 A, L, S
??? HP
??? MP
Lower Delkfutt Tower 27 - 30 10
Respawn: 10 minutes
A, L, S
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants