Difference between revisions of "Gatherer of Light (II)"

*>Ranzear
(Added note on using /autotarget to dispatch the mandies very quickly.)
*>Ozzyh
Line 48: Line 48:
 
*Following the cutscene from the previous mission, examine the [[???]] again to recieve a [[Confrontation]] status effect and start a battle.
 
*Following the cutscene from the previous mission, examine the [[???]] again to recieve a [[Confrontation]] status effect and start a battle.
 
**You have 30 minutes to complete this battle.
 
**You have 30 minutes to complete this battle.
 +
**You won't be warped, the battle takes place in the same place you activate it.
 
**No Experience is lost upon defeat.
 
**No Experience is lost upon defeat.
 
**Only one person in your party needs to initiate this battle for all party members.
 
**Only one person in your party needs to initiate this battle for all party members.

Revision as of 00:09, 23 June 2009

fr:L'écho du Lai des Immortels II

Mission Name: Gatherer of Light (II)
Start NPC: None
Requirements: Previous Mission
Suggested Level:
Title: None
Repeatable: Yes
Reward: Amber Key
500 Experience Points

Previous Mission: Gatherer of Light (I)
Next Mission: Those Who Lurk in Shadows (I)
     
  Replay Cutscene   
  Cut Scene Name   NPC (F-5)

Walkthrough

  • Following the cutscene from the previous mission, examine the ??? again to recieve a Confrontation status effect and start a battle.
    • You have 30 minutes to complete this battle.
    • You won't be warped, the battle takes place in the same place you activate it.
    • No Experience is lost upon defeat.
    • Only one person in your party needs to initiate this battle for all party members.
    • Make sure your entire party is together before starting the fight, anyone out of range will lose their items and not get the reward.
    • Only one party in the area may be participating in this battle at once, others will recieve a message that they must wait longer until the other party finishes.
    • You must wait one Earth day (JP midnight) if you turned in the food key items from the previous mission for a Viridian Key.
  • Waves of Seed Mandragora will arrive and attack you (a maximum of five at a time, respawning every 1-3 seconds, until you have defeated 30).
    • The mandragoras have very low defense and magic defense, ice spikes from a 75 Black Mage was dealing 26 points of damage, Earth Crusher broke 1000 damage, and tier three agas nearly broke 3000 damage.
    • The mandragoras have roughly 350HP each.
  • Easily soloed by any level 75 job.
    • Easily soloable by any Mage with Area of Effect Magic, Damage Dealer's Lv.70+ with Area of Effect Weapon Skills. (Soloed by 57RDM/28NIN using regular melee attacks without enspell.) (see testimonials).
    • It is very effective to activate /autotarget (/autotarget on) and back up into a notch or hollow of the nearby wall, forcing all of the incoming Mandragoras to arrive in front of your character. Autotargeting will allow a two-handed weapon one-shotting each mandragora to swing at the minimized delay caused by the retargeting. This battle can be cleared in a matter of minutes with this method and managing your character to always be facing another mandragora.
    • Pets, Summons, and Automatons will be deactivated upon the start of the fight. Recast timers are not reset at that point.
    • If you venture too far, the battle will end and you will fail the mission.
    • You have to collect the Seedspall items (not the goblin food items) again to retry the fight if you fail the mission, this includes being defeated, running away, being disconnected, or timing out, and probably any other form of not killing the NMs by the time they despawn.
    • If you redo this fight, clicking the ??? after recollecting the Seedspall items will start the fight immediately.
  • Defeat the mandragoras to obtain an Amber Key and 500 EXP or limit points.
  • Touch the ??? to receive the final cutscene.

Repeating

  • You must wait one Earth day (JP midnight) to spawn the mandragoras again if you and are repeating this for the Amber Key. You will need to get the three Goblin NM pop items and kill the three NM's again for the key items needed to pop the mandragoras.

Game Description

Mission Orders
Was it all truly decided before the dawn of time...? When the crystal sends forth its dark minions, only you can put a stop to them!

Game Script