Difference between revisions of "Gatherer of Light (II)"

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[[category:Missions]][[Category:A Crystalline Prophecy Missions]][[fr:L'écho du Lai des Immortels II]]
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[[category:Missions]][[Category:A Crystalline Prophecy Missions]]
{|cellpadding="5" width="100%"
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|width="70%" valign="top"|
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{{Mission
{|border="0" width="80%" cellpadding="0" cellspacing="3"
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| name = Gatherer of Light (II)
|valign="top" style="padding-left:1ex; background:#ceffc7" width=30%|'''Mission Name:'''
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| number = 4
|valign="top" style="padding-left:1ex; background:#deffd9"|Gatherer of Light (II)
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| npc =  
|-
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| requirements =  
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Start NPC:'''
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| level =  
|valign="top" style="padding-left:1ex; background:#deffd9"|None
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| title =  
|-
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| reward = {{KeyItem}}[[Amber Key]]<br>500 [[Experience Points]] or [[Limit Points]]
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Requirements:'''
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| items =
|valign="top" style="padding-left:1ex; background:#deffd9"|Previous Mission
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| repeatable = Yes
|-
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| parent =
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Suggested Level:'''
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| children =  
|valign="top" style="padding-left:1ex; background:#deffd9"|
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| previous = [[Gatherer of Light (I)]]
|-
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| next = [[Those Who Lurk in Shadows (I)]]
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Title:'''
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| cutscenes =  
|valign="top" style="padding-left:1ex; background:#deffd9"|None
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}}
|-
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|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Repeatable:'''
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== Walkthrough ==
|valign="top" style="padding-left:1ex; background:#deffd9"|Yes
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*Following the cutscene from the previous mission, examine the [[???]] again to receive [[Confrontation]] status and start a battle.
|-
 
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Reward:'''
 
|valign="top" style="padding-left:1ex; background:#deffd9"|[[Amber Key]]<br>500 [[Experience Points]] or [[Limit Points]]
 
|-
 
|valign="top" BGCOLOR="white" colspan=2|<br>
 
|-
 
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Previous Mission:'''
 
|valign="top" style="padding-left:1ex; background:#deffd9"|[[Gatherer of Light (I)]]
 
|-
 
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Next Mission:'''
 
|valign="top" style="padding-left:1ex; background:#deffd9"|[[Those Who Lurk in Shadows (I)]]
 
|-
 
|valign="top" BGCOLOR="white"|&nbsp;&nbsp;
 
|valign="top" BGCOLOR="white"|&nbsp;&nbsp;
 
|-
 
|valign="top" BGCOLOR="white"|&nbsp;&nbsp;'''Replay Cutscene'''
 
|valign="top" BGCOLOR="white"|&nbsp;&nbsp;
 
|-
 
|valign="top" BGCOLOR="#ceffc7"|&nbsp;&nbsp;'''Cut Scene Name'''
 
|valign="top" BGCOLOR="#deffd9"|&nbsp;&nbsp;[[NPC]] (F-5)
 
|}
 
|width="30%" valign="top"|
 
__TOC__
 
|}
 
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=== Walkthrough ===
 
*Following the cutscene from the previous mission, examine the [[???]] again to receive a [[Confrontation]] status effect and start a battle.
 
 
**You have 30 minutes to complete this battle.
 
**You have 30 minutes to complete this battle.
**You won't be warped, the battle takes place in the same place you activate it.
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**You won't be warped; the battle takes place in the place where you activate it.
**No Experience is lost upon defeat.
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**No experience points are lost upon defeat.
 
**Only one person in your party needs to initiate this battle for all party members.
 
**Only one person in your party needs to initiate this battle for all party members.
**Make sure your entire party is together before starting the fight, anyone out of range will lose their items and not get the reward.
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**Make sure your entire party is together before starting the fight; anyone out of range will lose their items and not get the reward.
 
**Only one party in the area may be participating in this battle at once, others will receive a message that they must wait longer until the other party finishes.
 
**Only one party in the area may be participating in this battle at once, others will receive a message that they must wait longer until the other party finishes.
 
**You must wait one Earth day (JP midnight) if you turned in the food key items from the previous mission for a [[Viridian Key]].
 
**You must wait one Earth day (JP midnight) if you turned in the food key items from the previous mission for a [[Viridian Key]].
 
*Waves of [[Seed Mandragora]] will arrive and attack you (a maximum of five at a time, respawning every 1-3 seconds, until you have defeated 30).
 
*Waves of [[Seed Mandragora]] will arrive and attack you (a maximum of five at a time, respawning every 1-3 seconds, until you have defeated 30).
 
** The mandragoras have very low defense and magic defense, ice spikes from a 75 Black Mage was dealing 26 points of damage, Earth Crusher broke 1000 damage, and tier three agas nearly broke 3000 damage.
 
** The mandragoras have very low defense and magic defense, ice spikes from a 75 Black Mage was dealing 26 points of damage, Earth Crusher broke 1000 damage, and tier three agas nearly broke 3000 damage.
 +
**[[Plantoid Killer]] has no effect.
 
** The mandragoras have roughly 350HP each.
 
** The mandragoras have roughly 350HP each.
 
** If they stay alive for too long, they will use an ability called [[Demonic Flower]], a one-shot [[Souleater]]-like ability that converts 80-90% of their HP into unblinkable damage.  
 
** If they stay alive for too long, they will use an ability called [[Demonic Flower]], a one-shot [[Souleater]]-like ability that converts 80-90% of their HP into unblinkable damage.  
 
*Easily soloed by any level 75 job.
 
*Easily soloed by any level 75 job.
**Easily soloable by any Mage with Area of Effect Magic, Damage Dealer's Lv.70+ with Area of Effect Weapon Skills. (Soloed by 57RDM/28NIN using regular melee attacks without enspell.) {{testimonials}}.
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**Easily soloable by any Mage with Area of Effect Magic, Damage Dealer's Lv.70+ with Area of Effect Weapon Skills. {{testimonials}}.
 
**It is very effective to activate [[Command/autotarget|/autotarget]] (/autotarget on) and back up into a notch or hollow of the nearby wall, forcing all of the incoming Mandragoras to arrive in front of your character. Autotargeting will allow a two-handed weapon one-shotting each mandragora to swing at the minimized delay caused by the retargeting. This battle can be cleared in a matter of minutes with this method and managing your character to always be facing another mandragora.
 
**It is very effective to activate [[Command/autotarget|/autotarget]] (/autotarget on) and back up into a notch or hollow of the nearby wall, forcing all of the incoming Mandragoras to arrive in front of your character. Autotargeting will allow a two-handed weapon one-shotting each mandragora to swing at the minimized delay caused by the retargeting. This battle can be cleared in a matter of minutes with this method and managing your character to always be facing another mandragora.
**Proved to be surprisingly difficult as a level 75 White Mage Tarutaru. Although a single Banishga would kill 5 at a time, they stil dealt allot of damage to me through my Stoneskin and Blink. I ended up using Benediction once and Cure V a few times. In the end I was out of MP long before all 30 were dead. I would suggest brining along a hi-ether or two and maybe a Yagudo drink. Earth Staff proved crucial.
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**Called beasts, avatars, and automatons despawn at the start of the fight. Recast timers are not reset.
**A note to the above WHM75 Taru. I just finished this fight as a 75WHM/BLM Hume geared normally for EXP parties. Used Earth Staff for the fight. Buffs were Ice Spikes, Stoneskin, Aquaveil and Blink. Ice Spikes proved to be VERY helpful with Paralyze landing quite often. Once I started the fight I pulled the first wave to the nearby wall with /autotarget on. Used Earth Crusher whenever I had more than 2 Mandragoras remaining in a wave. [[Demonic Flower]] happened 3 times through out the entire battle all of which was absorbed by Stoneskin. In total I cleared the fight with only 50 or so points of damage. Not a hard fight at all if you keep your wits about you. [[User:Sifridus|Sifridus]] 17:42, November 16, 2009 (UTC)
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***[[Dragoon Wyvern]]s are not dismissed upon the start of the fight.
**Soloed comfortably on the first attempt as a 68WHM/BLM mithra. Started with Blink/Aquaveil/Stoneskin/Ice Spikes/Auspice and Misery up. I only kept Stoneskin and Ice Spikes up after the rest wore off and occasionally cured myself when they used Demonic Flower. I used a high damage club with a shield instead of an Earth Staff, keeping track of the order of kills to avoid their special attack as much as possible once I knew the timing. When I got behind a few times due to recasts I wiped the whole set of five with Banishga to avoid taking too much damage. No items used though I did go through quite a lot of MP.
 
[[User:Rosaliya|Rosaliya]]
 
**Pets, Summons, and Automatons will be deactivated upon the start of the fight. Recast timers are not reset at that point.
 
***Avoid using pets if possible, as it will interfere with autotarget if the mandragora start linking on the pet instead of you.
 
***[[Dragoon Wyvern]] was not dismissed upon the start of the fight.
 
 
**If you venture too far, the battle will end and you will fail the mission.
 
**If you venture too far, the battle will end and you will fail the mission.
 
**You have to collect the Seedspall items (not the goblin food items) again to retry the fight if you fail the mission, this includes being defeated, running away, being disconnected, or timing out, and probably any other form of not killing the NMs by the time they despawn.
 
**You have to collect the Seedspall items (not the goblin food items) again to retry the fight if you fail the mission, this includes being defeated, running away, being disconnected, or timing out, and probably any other form of not killing the NMs by the time they despawn.
**If you redo this fight, clicking the ??? after recollecting the Seedspall items will start the fight '''immediately'''.
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**If you redo this fight, clicking the ??? after recollecting the Seedspall items initiates the fight '''immediately'''.
*Defeat the mandragoras to obtain an [[Amber Key]] and 500 EXP or limit points.
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*Defeat the mandragoras to obtain an {{KeyItem}}[[Amber Key]] and 500 experience/limit points.
*Touch the [[???]] to receive the final cutscene.
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*Touch the [[???]] for the final cutscene.
 
 
====Repeating====
 
*You must wait one Earth day (JP midnight) to spawn the mandragoras again if you and are repeating this for the [[Amber Key]]. You will need to get the three Goblin NM pop items and kill the three NM's again for the key items needed to pop the mandragoras.
 
  
----
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=== Repeating ===
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*You must wait one Earth day (JP midnight) to spawn the mandragoras again if you and are repeating this for the {{KeyItem}}[[Amber Key]]. You will need to get the three Goblin NM pop items and kill the three NMs again for the key items needed to pop the mandragoras.
  
===Game Description===
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{{Mission/Description
:;Mission Orders: Was it all truly decided before the dawn of time...? When the crystal sends forth its dark minions, only you can put a stop to them!
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| orders = Was it all truly decided before the dawn of time...? When the crystal sends forth its dark minions, only you can put a stop to them!
 +
}}
  
----
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{{spoiler2}}
===Game Script===
 
{{spoiler}}
 

Latest revision as of 03:07, 30 July 2017


Mission Name Gatherer of Light (II)
Number 4
Reward Key ItemAmber Key
500 Experience Points or Limit Points
Repeatable Yes
← Previous Mission Next Mission →
Gatherer of Light (I) Those Who Lurk in Shadows (I)

Walkthrough[edit]

  • Following the cutscene from the previous mission, examine the ??? again to receive Confrontation status and start a battle.
    • You have 30 minutes to complete this battle.
    • You won't be warped; the battle takes place in the place where you activate it.
    • No experience points are lost upon defeat.
    • Only one person in your party needs to initiate this battle for all party members.
    • Make sure your entire party is together before starting the fight; anyone out of range will lose their items and not get the reward.
    • Only one party in the area may be participating in this battle at once, others will receive a message that they must wait longer until the other party finishes.
    • You must wait one Earth day (JP midnight) if you turned in the food key items from the previous mission for a Viridian Key.
  • Waves of Seed Mandragora will arrive and attack you (a maximum of five at a time, respawning every 1-3 seconds, until you have defeated 30).
    • The mandragoras have very low defense and magic defense, ice spikes from a 75 Black Mage was dealing 26 points of damage, Earth Crusher broke 1000 damage, and tier three agas nearly broke 3000 damage.
    • Plantoid Killer has no effect.
    • The mandragoras have roughly 350HP each.
    • If they stay alive for too long, they will use an ability called Demonic Flower, a one-shot Souleater-like ability that converts 80-90% of their HP into unblinkable damage.
  • Easily soloed by any level 75 job.
    • Easily soloable by any Mage with Area of Effect Magic, Damage Dealer's Lv.70+ with Area of Effect Weapon Skills. (see testimonials).
    • It is very effective to activate /autotarget (/autotarget on) and back up into a notch or hollow of the nearby wall, forcing all of the incoming Mandragoras to arrive in front of your character. Autotargeting will allow a two-handed weapon one-shotting each mandragora to swing at the minimized delay caused by the retargeting. This battle can be cleared in a matter of minutes with this method and managing your character to always be facing another mandragora.
    • Called beasts, avatars, and automatons despawn at the start of the fight. Recast timers are not reset.
    • If you venture too far, the battle will end and you will fail the mission.
    • You have to collect the Seedspall items (not the goblin food items) again to retry the fight if you fail the mission, this includes being defeated, running away, being disconnected, or timing out, and probably any other form of not killing the NMs by the time they despawn.
    • If you redo this fight, clicking the ??? after recollecting the Seedspall items initiates the fight immediately.
  • Defeat the mandragoras to obtain an Key ItemAmber Key and 500 experience/limit points.
  • Touch the ??? for the final cutscene.

Repeating[edit]

  • You must wait one Earth day (JP midnight) to spawn the mandragoras again if you and are repeating this for the Key ItemAmber Key. You will need to get the three Goblin NM pop items and kill the three NMs again for the key items needed to pop the mandragoras.

Game Description

Mission Orders
Was it all truly decided before the dawn of time...? When the crystal sends forth its dark minions, only you can put a stop to them!