Fort Ghelsba
Revision as of 13:38, 22 April 2007 by *>FFXI-Nix
This massive fort, reinforced with towering logs cut down from the surrounding forests, is home to the frontline troops of the Orcish Empire. Here, the Orcs continue their preparations for battle with San d'Oria by constructing various siege weapons, such as long-range catapults and battering rams. Connecting Areas
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Involved in Quests/Missions
Quest | Type | Starter | Location |
Blackmail | General | Dauperiat | Northern San d'Oria (I-10) |
Signed in Blood | General | Sobane | Southern San d'Oria (D-6) |
Warding Vampires | General | Maloquedil | Northern San d'Oria (J-8) |
Coffer/Chest Contents
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NPCs Found Here
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Notorious Monsters Found Here
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
Chariotbuster Byakzak | Unknown | Orc | |||||||||||
Hundredscar Hajwaj | 11 - 13 | Orc | |||||||||||
Orcish Panzer | 20 - 21 | Warmachine | |||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Mobs Found Here
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
Cheiroptera | 8 - 10 | Giant Bat | |||||||||||
Giant Pugil | 10 - 12 | Pugil | |||||||||||
Land Pugil | 18 - 20 | Pugil | |||||||||||
Orcish Cursemaker | 21 - 21 | Ghelsba Chest Key | Orc | ||||||||||
Orcish Fighter | 21 - 21 | Ghelsba Chest Key | Orc | ||||||||||
Orcish Flamethrower | 16 - 18 | Warmachine | |||||||||||
Orcish Fodder | 8 - 10 | Orc | |||||||||||
Orcish Grappler | 8 - 10 | Orc | |||||||||||
Orcish Grunt | 11 - 17 | Orc | |||||||||||
Orcish Mesmerizer | 8 - 10 | Orc | |||||||||||
Orcish Neckchopper | 11 - 17 | Orc | |||||||||||
Orcish Serjeant | 21 - 23 | Ghelsba Chest Key | Orc | ||||||||||
Orcish Stonechucker | 11 - 17 | Orc | |||||||||||
Puffer Pugil | 14 - 16 | Pugil | |||||||||||
Pug Pugil | 6 - 8 | Pugil | |||||||||||
Sentry Lizard | 11 - 14 | Lizards | |||||||||||
Spectacled Bats | 6 - 8 | Bat Triplet | |||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
This article uses material from the "Fort_Ghelsba" article on FFXIclopedia and is licensed under the CC-BY-SA License.