Difference between revisions of "Fort Ghelsba"
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− | '''A''' = Aggressive; '''L''' = Links; '''S''' = Detects by Sight; '''H''' = Detects by Sound; '''HP''' = Detects Low HP; '''M''' = Detects Magic | + | '''A''' = Aggressive; '''L''' = Links; '''S''' = Detects by Sight; '''H''' = Detects by Sound; '''HP''' = Detects Low HP; '''M''' = Detects Magic; '''Sc''' = Follows by Scent; '''T(S)''' = True-sight; '''T(H)''' = True-sound |
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− | '''A''' = Aggressive; '''L''' = Links; '''S''' = Detects by Sight; '''H''' = Detects by Sound; '''HP''' = Detects Low HP; '''M''' = Detects Magic | + | '''A''' = Aggressive; '''L''' = Links; '''S''' = Detects by Sight; '''H''' = Detects by Sound; '''HP''' = Detects Low HP; '''M''' = Detects Magic; '''Sc''' = Follows by Scent; '''T(S)''' = True-sight; '''T(H)''' = True-sound |
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Revision as of 08:45, 7 April 2007
This massive fort, reinforced with towering logs cut down from the surrounding forests, is home to the frontline troops of the Orcish Empire. Here, the Orcs continue their preparations for battle with San d'Oria by constructing various siege weapons, such as long-range catapults and battering rams. Connecting Areas
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Involved in Quests/Missions
Quest | Type | Starter | Location |
Blackmail | General | Dauperiat | Northern San d'Oria (I-10) |
Signed in Blood | General | Sobane | Southern San d'Oria (D-6) |
Warding Vampires | General | Maloquedil | Northern San d'Oria (J-8) |
Coffer/Chest Contents
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NPCs Found Here
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Notorious Monsters Found Here
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
Chariotbuster Byakzak | Unknown | Orc | |||||||||||
Hundredscar Hajwaj | 11 - 13 | Orc | |||||||||||
Orcish Panzer | 20 - 21 | Warmachine | |||||||||||
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-sound |
Mobs Found Here
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
Cheiroptera | 8 - 10 | Giant Bat | |||||||||||
Giant Pugil | 10 - 12 | Pugil | |||||||||||
Land Pugil | 18 - 20 | Pugil | |||||||||||
Orcish Cursemaker | 21 - 21 | Ghelsba Chest Key (R/EX) | Orc | ||||||||||
Orcish Fighter | 21 - 21 | Ghelsba Chest Key (R/EX) | Orc | ||||||||||
Orcish Flamethrower | 16 - 18 | Warmachine | |||||||||||
Orcish Fodder | 8 - 10 | Orc | |||||||||||
Orcish Grappler | 8 - 10 | Orc | |||||||||||
Orcish Grunt | 11 - 17 | Orc | |||||||||||
Orcish Mesmerizer | 8 - 10 | Orc | |||||||||||
Orcish Neckchopper | 11 - 17 | Orc | |||||||||||
Orcish Serjeant | 21 - 23 | Ghelsba Chest Key (R/EX) | Orc | ||||||||||
Orcish Stonechucker | 11 - 17 | Orc | |||||||||||
Puffer Pugil | 14 - 16 | Pugil | |||||||||||
Pug Pugil | 6 - 8 | Pugil | |||||||||||
Sentry Lizard | 11 - 14 | Lizards | |||||||||||
Spectacled Bats | 6 - 8 | Bat Triplet | |||||||||||
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-sound |