Difference between revisions of "Fire in the Hole"

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[[Category:Quests]][[Category:Crystal War Quests]][[de:Verbergende Flammen]][[fr:Des flammes destructrices]]
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[[Category:Quests]][[Category:Crystal War Quests]]
 
{{Quest
 
{{Quest
 
|startnpc=[[Klara]] Entrance to [[Metalworks]] (H-6) in [[Bastok Markets (S)]]
 
|startnpc=[[Klara]] Entrance to [[Metalworks]] (H-6) in [[Bastok Markets (S)]]
 
|requirements=Complete [[Storm on the Horizon]] and be on mission [[In the Name of the Father]]
 
|requirements=Complete [[Storm on the Horizon]] and be on mission [[In the Name of the Father]]
|items=[[Silvermine Key]]
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|items={{KeyItem}}[[Silvermine Key]]
 
|title=Mythril Musketeer No. 6
 
|title=Mythril Musketeer No. 6
 
|repeatable=No
 
|repeatable=No
 
|reward=[[Republican Silver Medal]]
 
|reward=[[Republican Silver Medal]]
 
|previous=[[Storm on the Horizon]]
 
|previous=[[Storm on the Horizon]]
|next=[[Quelling the Storm]]
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|next='''Mission:''' <br>[[In the Name of the Father]]
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'''Quest:'''<br>[[Quelling The Storm]]
 
|cutscenes=
 
|cutscenes=
 
}}
 
}}
  
 
== Walkthrough ==
 
== Walkthrough ==
*Zone into [[Bastok Markets (S)]] from [[North Gustaberg (S)]] for a CS and the key item [[Silvermine Key]].
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*Zone into [[Bastok Markets (S)]] from [[North Gustaberg (S)]] for a cutscene and a {{KeyItem}}[[Silvermine Key]].
**If you lose the battle talk to [[Solitary Ant]] who'll be standing in [[North Gustaberg (S)]] (J-9) (right outside [[Bastok Markets (S)]]) for a new [[Silvermine Key]].
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**If you lose the battle, talk to [[Solitary Ant]] standing in [[North Gustaberg (S)]] (J-9) (right outside [[Bastok Markets (S)]]) for a new {{KeyItem}}[[Silvermine Key]]. You also must zone and wait until next game day to get another key.
 
*Check the Stonehoused Adit at northern part of (E-9) in [[North Gustaberg (S)]] for a cutscene.
 
*Check the Stonehoused Adit at northern part of (E-9) in [[North Gustaberg (S)]] for a cutscene.
 
*Have your party leader check the Stonehoused Adit again and select the Fire in the Hole objective.  
 
*Have your party leader check the Stonehoused Adit again and select the Fire in the Hole objective.  
*Everyone in the party needs to be on this mission and have the key-item (or have finished it), in order to be able to enter the bc.
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*Everyone in the party needs to be on this mission and have a {{KeyItem}}[[Silvermine Key]] (or have finished it), in order to be able to enter the battle.
*Buffs do not wear off upon entering, '''so you can buff outside''', full rest and go in. (Buffs that fade upon zoning will still fade when entering. TP, HP Boost from Campaign temp item, Phalanx, Composure, etc)
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*Buffs wear upon entry.
*You will be warped into the [[Ruhotz Silvermines]].
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*You will be warped into the [[Ruhotz Silvermines]]. You have 30 minutes to complete the mission. Consider that with resting time in between waves.
*Talk to [[Adelheid]] once inside and she will begin moving through the area.
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*Talk to [[Adelheid]] inside and she will begin moving through the area.
**[[Adelheid]] cannot be buffed, i.e. Protect, Shell, etc. but can be cured.
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**[[Adelheid]] can be buffed, e.g. Protect, Shell, etc. (but not until you talk to her to start her running), and can be cured. '''Blue Mage spells ([[Magic Fruit]], etc.) DO NOT WORK''' (probably because Blue Mage was not in existence when this expansion was released).
**At least five times during the escort [[Adelheid]] will say something, stop moving, and Quadavs will converge on her.  They will go straight for her and deal damage to her quickly.
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**At least five times during the escort, [[Adelheid]] will say something, stop moving, and Quadav will converge on her.  They go straight for her and deal damage to her quickly.
**[[Adelheid]] will not move from her spot if hit by the [[Quadav]]. However, in the 3rd wave of [[Quadav]] she will run when hit.     
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**[[Adelheid]] does not move from her spot in the first 2 waves if hit by the [[Quadav]]. However, in the 3rd wave of [[Quadav]], she runs when hit.     
**[[Adelheid]] will begin moving again immediately when all [[Quadav]] are defeated.  If you leave the last [[Quadav]] from a wave slept, she will not move so you can have time to rest and recuperate.
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**[[Adelheid]] begins moving again immediately when all [[Quadav]] are defeated; if you leave the last [[Quadav]] from a wave slept, she will not move, so you can have time to rest and recuperate.
 
**The first two times she stops, there will be only one group of [[Quadav]].
 
**The first two times she stops, there will be only one group of [[Quadav]].
**The third and fourth times, there will be two waves of [[Quadav]]. On the fourth attack, the second wave contains one [[Magnes Quadav]] (BLM).
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**The third and fourth times, there will be two waves of [[Quadav]]. On the fourth attack, the second wave contains a [[Magnes Quadav]] (BLM).
**The fifth time you will be next to a [[Quadav Turret]] and at least three waves of [[Quadav]] will attack, the third of which contains three [[Magnes Quadav]] (BLM). Ignore the Turret, you cannot damage it. Focus on the Quadavs.
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**The fifth time you will be next to a [[Quadav Turret]] and at least three waves of [[Quadav]] will attack, the third of which contains three [[Magnes Quadav]] (BLM). Ignore the turret; you cannot damage it. Focus on the Quadav.
**You cannot obtain another key item if you obtained your first one on the same game day. You must wait until the day changes in order for [[Solitary Ant]] to see that you are missing your key.
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*Zone into [[Bastok Markets (S)]] from [[North Gustaberg (S)]] for another cutscene. (Warping doesn't work.)
*Zone into [[Bastok Markets (S)]] from [[North Gustaberg (S)]] for another cutscene. (Warping won't work)
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*Talk to [[Gentle Tiger (S)]] (H-6) for a cutscene.
*Talk to [[Gentle Tiger (S)]] for a cutscene.
 
 
*Talk to him again for another cutscene and your reward.
 
*Talk to him again for another cutscene and your reward.
*Check the Door: [[Lion Springs Tavern]] in [[Southern San d'Oria (S)]] at (K-6) for a cutscene to complete the mission [[In The Name of the Father]].
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'''See [[Talk:Fire in the Hole|talk page]] for strategies and discussion.'''
 
{{Quest/Description
 
{{Quest/Description
 
|client=[[Klara]] (Entrance to [[Metalworks]], [[Bastok Markets (S)]])
 
|client=[[Klara]] (Entrance to [[Metalworks]], [[Bastok Markets (S)]])
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}}
 
}}
  
 
===Game Script===
 
 
{{spoiler2}}
 
{{spoiler2}}

Latest revision as of 03:02, 30 July 2017

Start NPC Klara Entrance to Metalworks (H-6) in Bastok Markets (S)
Requirements Complete Storm on the Horizon and be on mission In the Name of the Father
Items Needed Key ItemSilvermine Key
Title Granted Mythril Musketeer No. 6
Repeatable No
Reward Republican Silver Medal
← Previous Quest Next Quest →
Storm on the Horizon Mission:
In the Name of the Father

Quest:
Quelling The Storm

Walkthrough[edit]

  • Zone into Bastok Markets (S) from North Gustaberg (S) for a cutscene and a Key ItemSilvermine Key.
  • Check the Stonehoused Adit at northern part of (E-9) in North Gustaberg (S) for a cutscene.
  • Have your party leader check the Stonehoused Adit again and select the Fire in the Hole objective.
  • Everyone in the party needs to be on this mission and have a Key ItemSilvermine Key (or have finished it), in order to be able to enter the battle.
  • Buffs wear upon entry.
  • You will be warped into the Ruhotz Silvermines. You have 30 minutes to complete the mission. Consider that with resting time in between waves.
  • Talk to Adelheid inside and she will begin moving through the area.
    • Adelheid can be buffed, e.g. Protect, Shell, etc. (but not until you talk to her to start her running), and can be cured. Blue Mage spells (Magic Fruit, etc.) DO NOT WORK (probably because Blue Mage was not in existence when this expansion was released).
    • At least five times during the escort, Adelheid will say something, stop moving, and Quadav will converge on her. They go straight for her and deal damage to her quickly.
    • Adelheid does not move from her spot in the first 2 waves if hit by the Quadav. However, in the 3rd wave of Quadav, she runs when hit.
    • Adelheid begins moving again immediately when all Quadav are defeated; if you leave the last Quadav from a wave slept, she will not move, so you can have time to rest and recuperate.
    • The first two times she stops, there will be only one group of Quadav.
    • The third and fourth times, there will be two waves of Quadav. On the fourth attack, the second wave contains a Magnes Quadav (BLM).
    • The fifth time you will be next to a Quadav Turret and at least three waves of Quadav will attack, the third of which contains three Magnes Quadav (BLM). Ignore the turret; you cannot damage it. Focus on the Quadav.
  • Zone into Bastok Markets (S) from North Gustaberg (S) for another cutscene. (Warping doesn't work.)
  • Talk to Gentle Tiger (S) (H-6) for a cutscene.
  • Talk to him again for another cutscene and your reward.


See talk page for strategies and discussion.

Game Description[edit]

Client
Klara (Entrance to Metalworks, Bastok Markets (S))
Summary
Assist the Mythril Musketeer in their operation to destroy the siege turrets hidden inside the Ruhotz Silvermines.