Difference between revisions of "Fire in the Hole"
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− | [[Category:Quests]][[Category:Crystal War Quests | + | [[Category:Quests]][[Category:Crystal War Quests]] |
− | { | + | {{Quest |
− | + | |startnpc=[[Klara]] Entrance to [[Metalworks]] (H-6) in [[Bastok Markets (S)]] | |
− | { | + | |requirements=Complete [[Storm on the Horizon]] and be on mission [[In the Name of the Father]] |
− | + | |items={{KeyItem}}[[Silvermine Key]] | |
− | | | + | |title=Mythril Musketeer No. 6 |
− | | | + | |repeatable=No |
− | | | + | |reward=[[Republican Silver Medal]] |
− | | | + | |previous=[[Storm on the Horizon]] |
+ | |next='''Mission:''' <br>[[In the Name of the Father]] | ||
+ | '''Quest:'''<br>[[Quelling The Storm]] | ||
+ | |cutscenes= | ||
+ | }} | ||
− | + | == Walkthrough == | |
− | + | *Zone into [[Bastok Markets (S)]] from [[North Gustaberg (S)]] for a cutscene and a {{KeyItem}}[[Silvermine Key]]. | |
− | + | **If you lose the battle, talk to [[Solitary Ant]] standing in [[North Gustaberg (S)]] (J-9) (right outside [[Bastok Markets (S)]]) for a new {{KeyItem}}[[Silvermine Key]]. You also must zone and wait until next game day to get another key. | |
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− | *Zone into [[Bastok Markets (S)]] from [[North Gustaberg (S)]] for a | ||
− | **If you lose the battle talk to [[Solitary Ant]] | ||
*Check the Stonehoused Adit at northern part of (E-9) in [[North Gustaberg (S)]] for a cutscene. | *Check the Stonehoused Adit at northern part of (E-9) in [[North Gustaberg (S)]] for a cutscene. | ||
*Have your party leader check the Stonehoused Adit again and select the Fire in the Hole objective. | *Have your party leader check the Stonehoused Adit again and select the Fire in the Hole objective. | ||
− | *Everyone in the party needs to be on this mission and have | + | *Everyone in the party needs to be on this mission and have a {{KeyItem}}[[Silvermine Key]] (or have finished it), in order to be able to enter the battle. |
− | *Buffs | + | *Buffs wear upon entry. |
− | *You will be warped into the [[Ruhotz Silvermines]]. | + | *You will be warped into the [[Ruhotz Silvermines]]. You have 30 minutes to complete the mission. Consider that with resting time in between waves. |
− | *Talk to [[Adelheid]] | + | *Talk to [[Adelheid]] inside and she will begin moving through the area. |
− | **[[Adelheid]] | + | **[[Adelheid]] can be buffed, e.g. Protect, Shell, etc. (but not until you talk to her to start her running), and can be cured. '''Blue Mage spells ([[Magic Fruit]], etc.) DO NOT WORK''' (probably because Blue Mage was not in existence when this expansion was released). |
− | **At least five times during the escort [[Adelheid]] will say something, stop moving, and | + | **At least five times during the escort, [[Adelheid]] will say something, stop moving, and Quadav will converge on her. They go straight for her and deal damage to her quickly. |
− | **[[Adelheid]] | + | **[[Adelheid]] does not move from her spot in the first 2 waves if hit by the [[Quadav]]. However, in the 3rd wave of [[Quadav]], she runs when hit. |
− | **[[Adelheid]] | + | **[[Adelheid]] begins moving again immediately when all [[Quadav]] are defeated; if you leave the last [[Quadav]] from a wave slept, she will not move, so you can have time to rest and recuperate. |
**The first two times she stops, there will be only one group of [[Quadav]]. | **The first two times she stops, there will be only one group of [[Quadav]]. | ||
− | **The third and fourth times, there will be two waves of [[Quadav]]. On the fourth attack, the second wave contains | + | **The third and fourth times, there will be two waves of [[Quadav]]. On the fourth attack, the second wave contains a [[Magnes Quadav]] (BLM). |
− | **The fifth time you will be next to a [[Quadav Turret]] and at least three waves of [[Quadav]] will attack, the third of which contains three [[Magnes Quadav]] (BLM). Ignore the | + | **The fifth time you will be next to a [[Quadav Turret]] and at least three waves of [[Quadav]] will attack, the third of which contains three [[Magnes Quadav]] (BLM). Ignore the turret; you cannot damage it. Focus on the Quadav. |
− | + | *Zone into [[Bastok Markets (S)]] from [[North Gustaberg (S)]] for another cutscene. (Warping doesn't work.) | |
− | *Zone into [[Bastok Markets (S)]] from [[North Gustaberg (S)]] for another cutscene. (Warping | + | *Talk to [[Gentle Tiger (S)]] (H-6) for a cutscene. |
− | *Talk to [[Gentle Tiger (S)]] for a cutscene. | ||
*Talk to him again for another cutscene and your reward. | *Talk to him again for another cutscene and your reward. | ||
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− | + | '''See [[Talk:Fire in the Hole|talk page]] for strategies and discussion.''' | |
− | ''' | + | {{Quest/Description |
− | + | |client=[[Klara]] (Entrance to [[Metalworks]], [[Bastok Markets (S)]]) | |
− | + | |summary=Assist the Mythril Musketeer in their operation to destroy the siege turrets hidden inside the Ruhotz Silvermines. | |
− | + | }} | |
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{{spoiler2}} | {{spoiler2}} |
Latest revision as of 03:02, 30 July 2017
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Walkthrough[edit]
- Zone into Bastok Markets (S) from North Gustaberg (S) for a cutscene and a Silvermine Key.
- If you lose the battle, talk to Solitary Ant standing in North Gustaberg (S) (J-9) (right outside Bastok Markets (S)) for a new Silvermine Key. You also must zone and wait until next game day to get another key.
- Check the Stonehoused Adit at northern part of (E-9) in North Gustaberg (S) for a cutscene.
- Have your party leader check the Stonehoused Adit again and select the Fire in the Hole objective.
- Everyone in the party needs to be on this mission and have a Silvermine Key (or have finished it), in order to be able to enter the battle.
- Buffs wear upon entry.
- You will be warped into the Ruhotz Silvermines. You have 30 minutes to complete the mission. Consider that with resting time in between waves.
- Talk to Adelheid inside and she will begin moving through the area.
- Adelheid can be buffed, e.g. Protect, Shell, etc. (but not until you talk to her to start her running), and can be cured. Blue Mage spells (Magic Fruit, etc.) DO NOT WORK (probably because Blue Mage was not in existence when this expansion was released).
- At least five times during the escort, Adelheid will say something, stop moving, and Quadav will converge on her. They go straight for her and deal damage to her quickly.
- Adelheid does not move from her spot in the first 2 waves if hit by the Quadav. However, in the 3rd wave of Quadav, she runs when hit.
- Adelheid begins moving again immediately when all Quadav are defeated; if you leave the last Quadav from a wave slept, she will not move, so you can have time to rest and recuperate.
- The first two times she stops, there will be only one group of Quadav.
- The third and fourth times, there will be two waves of Quadav. On the fourth attack, the second wave contains a Magnes Quadav (BLM).
- The fifth time you will be next to a Quadav Turret and at least three waves of Quadav will attack, the third of which contains three Magnes Quadav (BLM). Ignore the turret; you cannot damage it. Focus on the Quadav.
- Zone into Bastok Markets (S) from North Gustaberg (S) for another cutscene. (Warping doesn't work.)
- Talk to Gentle Tiger (S) (H-6) for a cutscene.
- Talk to him again for another cutscene and your reward.
See talk page for strategies and discussion.
Game Description[edit]
- Client
- Klara (Entrance to Metalworks, Bastok Markets (S))
- Summary
- Assist the Mythril Musketeer in their operation to destroy the siege turrets hidden inside the Ruhotz Silvermines.