Enthunder II

Revision as of 23:08, 19 April 2009 by *>SenseiFFXI (→‎Notes)


Enthunderii.jpg

Adds Lightning damage to your initial attacks and lowers the target's resistance against earth.

Description

Spell cost: 24 MP
Spell element: Lightning
Magic skill: Enhancing Magic
Jobs:

Notes

  • Adds elemental damage to your initial attacks (subsequent blows by characters for whom multiple attacks are possible do not receive this effect). Each successive activation increases elemental damage strength by 1 up to a predetermined limit and reduces the enemy's resistance against the opposed element.
  • Using the Enthunder II with the appropriate day will randomly add 3dmg to your enspells capped dmg. Example : The maximum enhancing magic skill of a Red Mage with no merits and no enhancing magic gears is 256. Casting Enthunder II with 256 enhancing magic skills will « cap » your dmg at 34. Using Enthunder II during lightning day will make you deal sometimes 37dmg. If used during a Thunder/Thunderstorms weather, the dmg will go higher aswell.

Also, each +15 enhancing magic skills will add 2 more dmg. The enspells II dmg calculation are different comparatively to the enspells 1 : the game will your calculate « current » enhancing magic skill for « each strike »(That means if you take your enhancing magic gear off the dmg will be reduced automatically for the next strikes).


Timers

Casting Time: 3 seconds
Recast Time: 25 seconds
Spell Duration: 3 minutes

Resale Price: ???~874 gil

How to Obtain

Auction House Category: Scrolls > White Magic ( )

Merchants

Name Location Price
Macchi Gazlitah Ru'Lude Gardens (H-9) 25,600 gil


Dropped From

Name Level Zone
Hover Tank 64-67 Temple of Uggalepih


v  d  e
Magic of Vana'diel: Enhancing Magic

Barelement:
Baraero (ra) • Barblizzard (ra) • Barfire (ra) • Barstone (ra) • Barthunder (ra) • Barwater (ra)
Barstatus:
Baramnesia (ra) • Barblind (ra) • Barparalyze (ra) • Barpetrify (ra) • Barpoison (ra) • Barsilence (ra) • Barsleep (ra) • Barvirus (ra)
Defenses:
Aquaveil  — Blink — Foil — Stoneskin — Phalanx III — Protect IIIIIIIVV — Protectra IIIIIIIV • V — Shell I IIIIIIVV — Shellra IIIIIIIVV
Recovery:
Adloquium — Embrava — Erase — Regen IIIIIIIVV — Refresh IIIIII
Stealth:
Deodorize — Invisible — Sneak
Time:
Embrava — FlurryII — HasteII
Storms:
Aurorastorm III — Firestorm III — Hailstorm III — Rainstorm III — Sandstorm III — Thunderstorm III — Voidstorm III — Windstorm III
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-JugnerMeriphPashh — Retrace — Teleport-AltepDemHollaMeaVahzlYhoat — Warp III
Enspells:
Enaero III — Enblizzard III — Enfire III — Enstone III — Enthunder III — Enwater III
Weapon Enchantments:
Auspice • Inundation • Temper I • II
Stat boosts:
Boost-VITMNDAGICHRSTRDEXINT — Gain-VITMNDAGICHRSTRINTDEX
Enmity Control:
Animus Augeo — Animus Minuo Crusade


Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning

This article uses material from the "Enthunder_II" article on FFXIclopedia and is licensed under the CC-BY-SA License.