Difference between revisions of "Embrava"
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*[[Penury]] lowers the spell MP cost to 10% of maximum MP. | *[[Penury]] lowers the spell MP cost to 10% of maximum MP. | ||
*[[Perpetuance]] increases the duration to 10 minutes (12min 30sec with [[Savant's Bracers +2]]) | *[[Perpetuance]] increases the duration to 10 minutes (12min 30sec with [[Savant's Bracers +2]]) | ||
− | * | + | *The effects of Embrava are significantly reduced in certain endgame activities such as [[Salvage]] and Meeble Burrows. |
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==How to Obtain== | ==How to Obtain== | ||
Speak to [[Erlene]] in [[The Eldieme Necropolis (S)]] (J-8) with your main job set to [[Scholar]] level 5+. | Speak to [[Erlene]] in [[The Eldieme Necropolis (S)]] (J-8) with your main job set to [[Scholar]] level 5+. | ||
<br>{{EnhancingNavbox}} | <br>{{EnhancingNavbox}} |
Revision as of 09:44, 17 February 2013
- Consumes 20% of your maximum MP. Gradually restores target's HP and TP and increases attack speed.
DescriptionSpell cost: 1 MP (in spell list only; actually consumes 20% of maximum MP)
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TimersCasting Time: 3 seconds |
Notes
- Grants Embrava (Status Effect) status.
- Regen potency = Enhancing Magic ÷ 7 + 1 HP/tick (72/tick at 497 or greater enhancing skill)
- Regain potency = Enhancing Magic ÷ 100 + 1 TP/tick (6/tick at 500 or greater enhancing skill)
- Haste potency = Enhancing Magic ÷ 15 + 1% Haste (presumed cap at 500 skill)
- Because Embrava is a unique status effect, Haste, Regen, and Regain status effects all stack with Embrava.
- Usable with Accession. Because this spell can target non-party members, parties other than the caster's can be given area-of-effect Embrava.
- By targeting a friendly NPC with Accession Embrava, it is possible to give the Regen effect to nearby structures such as the Pulse Martello in Bastion and the Allied Fortification in Campaign. This is likely an oversight in the behavior of the spell.
- Penury lowers the spell MP cost to 10% of maximum MP.
- Perpetuance increases the duration to 10 minutes (12min 30sec with Savant's Bracers +2)
- The effects of Embrava are significantly reduced in certain endgame activities such as Salvage and Meeble Burrows.
How to Obtain
Speak to Erlene in The Eldieme Necropolis (S) (J-8) with your main job set to Scholar level 5+.
Barelement:
Baraero (ra) • Barblizzard (ra) • Barfire (ra) • Barstone (ra) • Barthunder (ra) • Barwater (ra)
Barstatus:
Baramnesia (ra) • Barblind (ra) • Barparalyze (ra) • Barpetrify (ra) • Barpoison (ra) • Barsilence (ra) • Barsleep (ra) • Barvirus (ra)
Defenses:
Aquaveil — Blink — Foil — Stoneskin — Phalanx I • II — Protect I • II • III • IV • V — Protectra I • II • III • IV • V — Shell I • II • III • IV • V — Shellra I • II • III • IV • V
Recovery:
Adloquium — Embrava — Erase — Regen I • II • III • IV • V — Refresh I • II • III
Stealth:
Deodorize — Invisible — Sneak
Time:
Embrava — Flurry • II — Haste • II
Storms:
Aurorastorm I • II — Firestorm I • II — Hailstorm I • II — Rainstorm I • II — Sandstorm I • II — Thunderstorm I • II — Voidstorm I • II — Windstorm I • II
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-Jugner • Meriph • Pashh — Retrace — Teleport-Altep • Dem • Holla • Mea • Vahzl • Yhoat — Warp I • II
Enspells:
Enaero I • II — Enblizzard I • II — Enfire I • II — Enstone I • II — Enthunder I • II — Enwater I • II
Weapon Enchantments:
Auspice • Inundation • Temper I • II
Stat boosts:
Boost-VIT • MND • AGI • CHR • STR• DEX• INT — Gain-VIT • MND • AGI • CHR • STR• INT• DEX
Enmity Control:
Animus Augeo — Animus Minuo — Crusade
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning