Difference between revisions of "Earth Spirit"

*>Wesa
(←Undid revision 988751 by Valkyre68 (talk) No need for server-specific info that fluctuates here)
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! width="50%" | '''Perpetuation Cost'''
 
! width="50%" | '''Perpetuation Cost'''
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
| align="center" |1-4
+
| align="center" |1-18
 +
| align="center" |1 mp/tick
 +
|- style="background:#e3e6ff;"
 +
| align="center" |19-24
 
| align="center" |2 mp/tick
 
| align="center" |2 mp/tick
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
| align="center" |5-8
+
| align="center" |25-37
 +
| align="center" |1 mp/tick
 +
|- style="background:#e3e6ff;"
 +
| align="center" |38-56
 +
| align="center" |2 mp/tick
 +
|- style="background:#e3e6ff;"
 +
| align="center" |57-74
 
| align="center" |3 mp/tick
 
| align="center" |3 mp/tick
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
| align="center" |9-13
+
| align="center" |75-80
 
| align="center" |4 mp/tick
 
| align="center" |4 mp/tick
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
| align="center" |14-17
+
| align="center" |81-89
 
| align="center" |5 mp/tick
 
| align="center" |5 mp/tick
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
| align="center" |18-22
+
| align="center" |90
| align="center" |6 mp/tick
+
| align="center" |4 mp/tick
 
|- style="background:#e3e6ff;"
 
|- style="background:#e3e6ff;"
| align="center" |23-26
+
| align="center" |91-99
| align="center" |7 mp/tick
+
| align="center" |5 mp/tick
|- style="background:#e3e6ff;"
+
|}*The values listed assume that Auto Refresh is in effect.
| align="center" |27-31
 
| align="center" |8 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |32-35
 
| align="center" |9 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |36-39
 
| align="center" |10 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |40-46
 
| align="center" |11 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |47-48
 
| align="center" |12 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |49-53
 
| align="center" |13 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |54-57
 
| align="center" |14 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |58-62
 
| align="center" |15 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |63-66
 
| align="center" |16 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |67-71
 
| align="center" |17 mp/tick
 
|- style="background:#e3e6ff;"
 
| align="center" |72-75
 
| align="center" |18 mp/tick
 
|}
 
 
|}
 
|}
  

Revision as of 22:11, 2 April 2012

Earth Spirit Pact

Earth Spirit Pact

Teaches the summoning magic Earth Spirit.

Jobs:

Earth Spirit

Earth Spirit
Summons an Earth Spirit to fight by your side.

Spell cost: 10 MP
Spell element: Earth
Magic skill: Summoning Magic
Casting Time: 1 second
Recast Time: 10 seconds

Other Uses

Resale Price: ???~??? gil

List of Spells

Spell Summoner Job Level
Stone 1
Slow 13
Rasp 18
Stone II 26
Stone III 51
Quake 54
Stone IV 68

Perpetuation Cost

Levels Perpetuation Cost
1-18 1 mp/tick
19-24 2 mp/tick
25-37 1 mp/tick
38-56 2 mp/tick
57-74 3 mp/tick
75-80 4 mp/tick
81-89 5 mp/tick
90 4 mp/tick
91-99 5 mp/tick
*The values listed assume that Auto Refresh is in effect.

Spirit Spell Casting Time

Summoning Skill affects the length of time it will take for spirits to cast spells.

The formula for Spirits' casting time in seconds is:

Casting Time = 48 + (max Summoning Skill - current Summoning Skill) / 3
  • If Spirit is cast on corresponding day: -3 seconds
  • If Spirit is cast on weak day: +3 seconds
  • If Spirit is cast during corresponding weather: -2 seconds
  • If Spirit is cast during weak weather: +2 seconds
  • If using Summoner's Spats: -5 seconds
  • If using Astral Flow: -5 seconds
  • Light Spirit in healing mode or buffing mode: 1/2 Casting Time



How to Obtain

Auction House Category: Scrolls > Summoning ( )

Merchants

Price: 450 - 525 gil
Name Location Type
Solby-Maholby Norg (H-9) Standard Merchant


v  d  e
Magic of Vana'diel: Summoning Magic

Avatars:
Alexander • Atomos • Carbuncle • Cait Sith • Diabolos • Fenrir • Garuda • Ifrit  • Leviathan • Odin • Ramuh • Shiva • Titan
Spirits:
Air • Dark • Earth • Fire • Ice • Light • Thunder • Water


Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning