Difference between revisions of "Dungeons and Dancers"

*>Laboomsikashod
*>Laboomsikashod
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'''First Map'''
 
'''First Map'''
 
 
<gallery>Image:EverbloomHollow11.png|Everbloom Hollow 11</gallery>
 
<gallery>Image:EverbloomHollow11.png|Everbloom Hollow 11</gallery>
 
+
Your overall objective on this map is to remove the wall at the far northeast of the map (J-6). Examine the ??? for a cutscene and place the jar of [[Firesand]]. Once you know the fuse color, you need to hit the corresponding colored switch. Then return to the destroyed wall at (J-6), which will lead to the second map.
Your overall objective on this map is to travel to a wall at the far northeast of the map (J-6). Examine the ??? for a cutscene and place the jar of [[Firesand]]. Once you know the fuse color you need to hit the corresponding colored switch. Then return to the destroyed wall at (J-6), which will lead to the second map.
 
  
 
* You do not need to bring [[Firesand]] to this fight, since Cait Sith has one.
 
* You do not need to bring [[Firesand]] to this fight, since Cait Sith has one.
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'''Second Map'''
 
'''Second Map'''
 
 
<gallery>Image:EverbloomHollow11.png|Everbloom Hollow 12</gallery>
 
<gallery>Image:EverbloomHollow11.png|Everbloom Hollow 12</gallery>
 
 
Your overall objective is to get to the blue tornado at the lower right of I-9. Get there any way needed (may need more [[Ratstail Explosive]]s by killing enemies or bombs.
 
Your overall objective is to get to the blue tornado at the lower right of I-9. Get there any way needed (may need more [[Ratstail Explosive]]s by killing enemies or bombs.
  

Revision as of 12:43, 1 August 2009

Mission Name: Dungeons and Dancers
Start NPC:
Requirements: Aroma Bug
Suggested Level: 75
Title:
Repeatable: No
Reward: None

Previous Mission: A Sanguinary Prelude
Next Mission: Distorter of Time
     
  Replay Cutscene   
  Cut Scene Name   NPC [[<Location>]] (F-5)

Walkthrough

  • Examine the Regal Pawprints at (G-9) for a cutscene. They are located on the same level as the Campaign Arbiter (C.A.) near the edge of the cliff overlooking the Pso'Xja tower on the level below.

Fight


First Map

Your overall objective on this map is to remove the wall at the far northeast of the map (J-6). Examine the ??? for a cutscene and place the jar of Firesand. Once you know the fuse color, you need to hit the corresponding colored switch. Then return to the destroyed wall at (J-6), which will lead to the second map.

  • You do not need to bring Firesand to this fight, since Cait Sith has one.
  • You can destroy ??? walls with Ratstail Explosives to open pathways for shorter routes.
  • Take note of the colored switches you pass (you will need to hit the correct one once you've had the CS at the northeast wall).


Second Map

Your overall objective is to get to the blue tornado at the lower right of I-9. Get there any way needed (may need more Ratstail Explosives by killing enemies or bombs.

  • Examine the blue tornado to exit and receive a cutscene to complete the mission.
  • After the cutscene, you will receive the key item Umbra Bug, which is used to enter the next battlefield.

An easy route to the end is to take the first right wall you come to at H-9. Blow up the next right wall at I-9, then kill the Goblin Reaver for 3 more Ratstail Explosives. Follow the map route to J-8, avoid the Giddy bomb and place the Firesand on the ??? after the cs. Backtrack to where you killed the Goblin Reaver and blow up the north wall at H-8. There is a green switch and a Giddy Bomb at I-8. Avoid the bomb and press the switch. Head back to J-8 and the cave should be cleared. The next map, take the southeast route to H-9 and blow up the wall there. Continue your way to I-9 and blow up the wall with your remaining Ratstail Explosive. Follow the right wall to I-9 and that should be it.

Total Ratstail Explosives used: 5

  • Be warned that you will not always get the green switch though as the switch color is random.

Game Description

Mission Orders

Lilisette and Portia are being detained in a subterranean location somewhere beneath the Beaucedine Glacier. Your rescue effort begins with a search for the entrance underground.


Game Script