Difference between revisions of "Dungeons and Dancers"

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[[category:Missions]][[Category:Wings of the Goddess Missions ]]
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[[category:Missions]][[Category:Wings of the Goddess Missions]]
{|cellpadding="5" width="100%"
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{{Mission
|width="70%" valign="top"|
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| name = Dungeons and Dancers
{|border="0" width="80%" cellpadding="0" cellspacing="3"
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| number = 23
|valign="top" style="padding-left:1ex; background:#ceffc7" width=30%|'''Mission Name:'''
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| npc =  
|valign="top" style="padding-left:1ex; background:#deffd9"| Dungeons and Dancers
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| requirements =
|-
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| level = 75
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Start NPC:'''
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| title =  
|valign="top" style="padding-left:1ex; background:#deffd9"|
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| reward = {{KeyItem}}[[Umbra Bug]]
|-
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| items = {{KeyItem}}[[Aroma Bug]]
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Requirements:'''
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| repeatable =
|valign="top" style="padding-left:1ex; background:#deffd9"| [[Aroma Bug]]
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| parent =  
|-
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| children =  
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Suggested Level:'''
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| previous = [[A Sanguinary Prelude]]
|valign="top" style="padding-left:1ex; background:#deffd9"| 75
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| next = [[Distorter of Time]]
|-
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| cutscenes =  
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Title:'''
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{{Mission/Cutscene|Dungeons and Dancers (pt.1-3)|[[Goblin Footprint]] [[Beaucedine Glacier (S)]] (H-11)}}
|valign="top" style="padding-left:1ex; background:#deffd9"|
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}}
|-
 
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Repeatable:'''
 
|valign="top" style="padding-left:1ex; background:#deffd9"| No
 
|-
 
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Reward:'''
 
|valign="top" style="padding-left:1ex; background:#deffd9"| [[Umbra Bug]] ([[:Category:Temporary Key Items|Key item]])
 
|-
 
|valign="top" BGCOLOR="white" colspan=2|<br>
 
|-
 
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Previous Mission:'''
 
|valign="top" style="padding-left:1ex; background:#deffd9"| [[A Sanguinary Prelude]]
 
|-
 
|valign="top" style="padding-left:1ex; background:#ceffc7"|'''Next Mission:'''
 
|valign="top" style="padding-left:1ex; background:#deffd9"| [[Distorter of Time]]
 
|-
 
|valign="top" BGCOLOR="white"|&nbsp;&nbsp;
 
|valign="top" BGCOLOR="white"|&nbsp;&nbsp;
 
|-
 
|valign="top" BGCOLOR="white"|&nbsp;&nbsp;'''Replay Cutscene'''
 
|valign="top" BGCOLOR="white"|&nbsp;&nbsp;
 
|-
 
|valign="top" BGCOLOR="#ceffc7"|&nbsp;&nbsp;'''Cut Scene Name'''
 
|valign="top" BGCOLOR="#deffd9"|&nbsp;&nbsp;[[NPC]] [[<Location>]] (F-5)
 
|}
 
|width="30%" valign="top"|
 
__TOC__
 
|}
 
----
 
=== Walkthrough ===
 
* Examine the [[Regal Pawprints]] at (G-9) for a cutscene. They are located on the same level as the Campaign Arbiter (C.A.) near the edge of the cliff overlooking the [[Pso'Xja]] tower on the level below.
 
:* '''Caution:''' There are true-sight [[Dryptotaur]]s around and along the way to this set of [[Regal Pawprints]].
 
* Have the party leader examine the [[Regal Pawprints]] again to enter [[Everbloom Hollow]].
 
** All party members must have an [[Aroma Bug]] to participate.
 
** All buff will be deleted upon entering including [[Reraise]] from spell.
 
*** If you fail, you will have to get a new [[Aroma Bug]] from the [[Regal Pawprints]] at the southern [[Pso'Xja]] tower at (H-10). An [[Aroma Bug]] may be obtained once per Vana'diel day.
 
** Other party members '''do not''' need to be near the [[Regal Pawprints]] to be teleported.
 
----
 
  
===Fight===
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== Walkthrough ==
 +
* Examine the [[Regal Pawprints]] at (G-9) in [[Beaucedine Glacier (S)]] for a cutscene.
 +
**They are located on the same level as the Campaign Arbiter (C.A.), at the west edge of the cliff overlooking the tower.
 +
* Examine the [[Regal Pawprints]] again while in possession of an {{KeyItem}}[[Aroma Bug]] to begin an assault in [[Everbloom Hollow]].
  
* This is not so much a fight as it is a [[Campaign Ops]]/[[Assault]]-styled mission.
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== Assault ==
* Buffs are lost upon entry.
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[[File:EverbloomHollow111.png|thumb|Map 1]]
* You have 30 minutes to complete this mission.
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* Buffs wear on entry. Time limit is 30 minutes, and alter egos may be summoned inside.
 
* At the start of the mission, each party member will receive 2 [[Ratstail Explosive]]s that you can use to demolish stone walls marked with [[???]].
 
* At the start of the mission, each party member will receive 2 [[Ratstail Explosive]]s that you can use to demolish stone walls marked with [[???]].
* [[Goblin Reaver]]s and [[Giddy Bomb]]s roam the tunnels. Both are fairly weak and have low HP, being between easy prey and decent challenge to most jobs at 75. They are immune to [[Sleep]], [[Gravity]], and [[Bind]]. When killed, [[Goblin Reaver]]s will leave behind a glowing [[???]] that awards 3 additional [[Ratstail Explosive]]s. You can only carry 3 explosives at a time.
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* When defeated, [[Goblin Reaver]]s will disappear, after which a glowing ??? will take its place that can award 3 additional [[Ratstail Explosive]]s. You can only carry 3 explosives at a time. You must check the ??? once per explosive desired.
* If a [[Giddy Bomb]] [[Self-Destruct]]s near a [[???]] it will explode in the same way a [[Ratstail Explosive]] would.  
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** In other words, clicking on the glowing ??? yields 1 [[Ratstail Explosive]]. To receive another, click on the glowing ??? again, and again for the third.
*[[Giddy Bomb]]s are true sight.
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** G[[Goblin Reaver|oblin Reaver]] has a respawn time of 5 minutes.
 +
* If a [[Giddy Bomb]] uses [[Self-Destruct]] near a destructible wall, there is a chance that it will explode.
 +
* To detonate a [[Ratstail Explosive]], click on the ??? next to the wall and chose to use it from the menu choice. You do not use your trade ability or use the item.
 +
* There are 3 different colours of switch to detonate 3 matching colours of firesand.  Make sure the colours of the fuse matches the switch.
 +
''Optimal path:''
 +
* Go northwest to start and hug the right wall. Blow up the wall at (H/I-9), then blow up the wall to the north at (H-8). Double back and kill the [[Goblin Reaver]], and obtain the 3 explosives. (Do not forget this, remember to check ??? once per explosive desired.)
 +
* Blow up the wall to the southeast at (I-9), then proceed northeast until you reach the dead-end. Examine it for a cutscene.
 +
* Examine the dead-end again, and place the jar of [[Firesand]].
 +
* Circle back to (I-7/8) and trigger the green switch.
 +
* Go back to the dead-end. You will now be in map 2.
 +
[[File:EverbloomHollow12.png|thumb|Map 2]]
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* Blow up the wall to the southeast at (G-8/9).
 +
* Travel east and blow up the wall at (I-9).
 +
* Continue southeast and examine the blue warp to exit.
 +
* You will receive a cutscene and the {{KeyItem}}[[Umbra Bug]].
 +
* Quick summary of locations:
 +
**Fuse
 +
***(J-5) Red fuse
 +
***(J-8) Green fuse
 +
**Ignition Switch
 +
***(I-8) Red ignition switch
 +
***(I-8/9) Blue ignition switch
 +
***(I-7) Green ignition switch
 +
**Exit Second map (I-9)
 +
== Notes ==
 +
* If you fail, you must get a new {{KeyItem}}[[Aroma Bug]] from the [[Regal Pawprints]] at the southern [[Pso'Xja]] tower at (H-10).
 +
** You must wait one game day since entering the assault to receive a new {{KeyItem}}[[Aroma Bug]].
  
 +
{{Mission/Description
 +
| orders = [[Lilisette]] and [[Portia]] are being detained in a subterranean location somewhere beneath the [[Beaucedine Glacier]]. Your rescue effort begins with a search for the entrance underground.
 +
}}
  
'''First Map'''
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{{spoiler2}}
<gallery>Image:EverbloomHollow11.png|Everbloom Hollow 11</gallery>
 
Your overall objective on this map is to remove the wall at the far northeast of the map (J-6). Examine the ??? for a cutscene then again to place the jar of [[Firesand]] and find out the fuse color. Once you know the fuse color, you need to hit the corresponding colored switch. Then return to the destroyed wall at (J-6), which will lead to the second map.
 
 
 
* You do not need to bring [[Firesand]] to this fight, since Cait Sith has one.
 
* You can destroy [[???]] walls with [[Ratstail Explosive]]s to open pathways for shorter routes.
 
* Take note of the colored switches you pass (you will need to hit the correct one once you've had the CS at the northeast wall).
 
 
 
 
 
'''Second Map'''
 
<gallery>Image:EverbloomHollow11.png|Everbloom Hollow 12</gallery>
 
Your overall objective is to get to the blue tornado at the lower right of I-9. Get there any way needed (may need more [[Ratstail Explosive]]s by killing enemies or bombs.
 
 
 
* Examine the blue tornado to exit and receive a cutscene to complete the mission.
 
* After the cutscene, you will receive the key item [[Umbra Bug]], which is used to enter the next battlefield.
 
 
 
* Soloable by any job that can solo the [[Goblin Reaver]]s. Jobs confirmed: [[Thief]], [[Summoner]], [[Blue Mage]], [[Paladin]], [[Dragoon]], [[White Mage]]/[[Ninja]], [[Puppetmaster]].
 
 
 
----
 
 
 
An easy route to the end is to take the first right wall you come to at H-9. Blow up the next right wall at I-9, then kill the [[Goblin Reaver]] for 3 more [[Ratstail Explosive]]s. Follow the map route to J-8, avoid the [[Giddy bomb]] and place the [[Firesand]] on the ??? after the cs. Backtrack to where you killed the [[Goblin Reaver]] and blow up the north wall at H-8. There is a green switch and a [[Giddy Bomb]] at I-8. Avoid the bomb and press the switch. Head back to J-8 and the cave should be cleared.
 
The next map, take the southeast route to H-9 and blow up the wall there. Continue your way to I-9 and blow up the wall with your remaining [[Ratstail Explosive]]. Follow the right wall to I-9 and that should be it.
 
 
 
Total [[Ratstail Explosive]]s used: 5
 
 
 
* Be warned that you will not always get the green switch though as the switch color is random.
 
 
 
===Game Description===
 
:;Mission Orders:
 
[[Lilisette]] and [[Portia]] are being detained in a subterranean location somewhere beneath the [[Beaucedine Glacier]]. Your rescue effort begins with a search for the entrance underground.
 
----
 
===Game Script===
 
{{spoiler}}
 

Latest revision as of 02:53, 30 July 2017

Mission Name Dungeons and Dancers
Number 23
Level 75
Items Needed Key ItemAroma Bug
Reward Key ItemUmbra Bug
← Previous Mission Next Mission →
A Sanguinary Prelude Distorter of Time
Replay Cutscenes
Dungeons and Dancers (pt.1-3) Goblin Footprint Beaucedine Glacier (S) (H-11)

Walkthrough[edit]

Assault[edit]

Map 1
  • Buffs wear on entry. Time limit is 30 minutes, and alter egos may be summoned inside.
  • At the start of the mission, each party member will receive 2 Ratstail Explosives that you can use to demolish stone walls marked with ???.
  • When defeated, Goblin Reavers will disappear, after which a glowing ??? will take its place that can award 3 additional Ratstail Explosives. You can only carry 3 explosives at a time. You must check the ??? once per explosive desired.
    • In other words, clicking on the glowing ??? yields 1 Ratstail Explosive. To receive another, click on the glowing ??? again, and again for the third.
    • Goblin Reaver has a respawn time of 5 minutes.
  • If a Giddy Bomb uses Self-Destruct near a destructible wall, there is a chance that it will explode.
  • To detonate a Ratstail Explosive, click on the ??? next to the wall and chose to use it from the menu choice. You do not use your trade ability or use the item.
  • There are 3 different colours of switch to detonate 3 matching colours of firesand. Make sure the colours of the fuse matches the switch.

Optimal path:

  • Go northwest to start and hug the right wall. Blow up the wall at (H/I-9), then blow up the wall to the north at (H-8). Double back and kill the Goblin Reaver, and obtain the 3 explosives. (Do not forget this, remember to check ??? once per explosive desired.)
  • Blow up the wall to the southeast at (I-9), then proceed northeast until you reach the dead-end. Examine it for a cutscene.
  • Examine the dead-end again, and place the jar of Firesand.
  • Circle back to (I-7/8) and trigger the green switch.
  • Go back to the dead-end. You will now be in map 2.
Map 2
  • Blow up the wall to the southeast at (G-8/9).
  • Travel east and blow up the wall at (I-9).
  • Continue southeast and examine the blue warp to exit.
  • You will receive a cutscene and the Key ItemUmbra Bug.
  • Quick summary of locations:
    • Fuse
      • (J-5) Red fuse
      • (J-8) Green fuse
    • Ignition Switch
      • (I-8) Red ignition switch
      • (I-8/9) Blue ignition switch
      • (I-7) Green ignition switch
    • Exit Second map (I-9)

Notes[edit]

Game Description

Mission Orders
Lilisette and Portia are being detained in a subterranean location somewhere beneath the Beaucedine Glacier. Your rescue effort begins with a search for the entrance underground.