Desmodont

Revision as of 11:15, 26 October 2010 by *>Seeum

Job: Warrior
Family: Giant Bat
Crystal: Wind
Weak to: Wind, Light, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Strong to: Dark

Notorious Monster

Zone Level Drops Steal Spawns Notes

Outer Horutoto Ruins

Unknown

Unknown

1 A, L, H
720~1,200 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Lottery Spawn from the Blade Bats at (G-6) in Amaryllis Tower on the first map, which is located at (F-4) in West Sarutabaruta.
  • Respawn is 1 ~ 2.5 hours. Went 3+ hours on it.
  • Blade bats have a respawn rate of 8 minutes.
  • Susceplible to Paralyze and Slow, Resistant if not immune to Gravity, Bind, Blind, Sleep, and Repose.
  • Attacks have Additional effect: Blindness. Proc rate is low.
  • Will link with the non-place holder Blade Bats, but the Blade Bats will not link with Desmodont.
  • Trial of the Magians
  • Hunt Registry - Port Windurst
  • Cost: 0 Scylds
  • Reward: 5 Scylds
  • Evolith: Vs. aquans: Attack+4

Historical Background

A desmodant is a member of the group of South American blood-sucking bats of the genera Desmodus and Diphylla

This article uses material from the "Desmodont" article on FFXIclopedia and is licensed under the CC-BY-SA License.