Damage Gauge

Revision as of 06:10, 12 April 2009 by *>Telford


Damage Gauge.jpg

Statistics



Damage gauge
A light-based automaton attachment.

Stackable: 12

Note: This is an Automaton Attachment:

Automaton Effect Req. Capacity
 Prioritizes Curing  Light x 1

The puppet can only cure friendly targets if they fall below a certain percentage of HP. Additional conditions may be required to force the puppet to cure, such as active maneuvers and the enemy's remaining HP. The puppet's head also affects the curing AI.


Cannot Cure:

Cures itself and the master only:

Can cure other party members:


Without Damage Gauge
Maneuvers Cure if HP < X%
Light x 0 30%
Light x 1 40%
Light x 2 50%
Light x 3 75%
Damage Gauge
Maneuvers Cure if HP < X%
Light x 0 50%
Light x 1 70%
Light x 2 80%
Light x 3 90%
Damage Gauge + Optic Fiber
Maneuvers Cure if HP < X%
Light x 0 50%
Light x 1 80%
Light x 2 90%
Light x 3 90%


The damage gauge also alters the HP requirement needed to trigger the replicator.


Test Source (Japanese)

Other Uses

Resale Price: ???~??? gil

Synthesis Recipes

Alchemy (55/66)

Yield: Damage Gauge x 12
Fire Crystal
Key ItemIatrochemistry

Used in Recipes

  • None

Desynthesis Recipe

None

Obtained From Desynthesis

  • None

How to Obtain

Auction House Category: Others > Automaton ( )

Sold By

Price: 9925 gil
Name Location Type
Yoyoroon Nashmau (G-6) Standard Merchant


This article uses material from the "Damage_Gauge" article on FFXIclopedia and is licensed under the CC-BY-SA License.