Difference between revisions of "Counselor Rughadjeen"
*>Lordshadow (New Page: == Battle Info == {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' Paladin<br> '''Family:''' Humanoids<br> '''Weak to:''' {{Co...) |
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− | + | {{BattleNPCDisambig2|[[Rughadjeen]]}} | |
+ | [[Category:Bestiary]][[category:Humanoids]][[Category:Notorious Monsters]] | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
|width="50%" align="left" valign="center"| | |width="50%" align="left" valign="center"| | ||
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{{Color|NM|Notorious Monster}} | {{Color|NM|Notorious Monster}} | ||
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− | |width="50%" align="center"| | + | [[File:Placeholder|thumb]][[Category:Bestiary Image Stub]] |
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{| border="0" width="100%" cellpadding="2" cellspacing="2" | {| border="0" width="100%" cellpadding="2" cellspacing="2" | ||
|- BGCOLOR="#ffdead" | |- BGCOLOR="#ffdead" | ||
− | ! Zone || Level || Drops || Steal || Spawns || | + | ! Zone || Level || Drops || Steal || Spawns || Notes |
− | Notes | ||
|- BGCOLOR="#ffd9d9" | |- BGCOLOR="#ffd9d9" | ||
− | |style="padding-left:1ex"| | + | |style="padding-left:1ex"|[[Stellar Fulcrum]] |
− | [[Stellar Fulcrum]] | + | |align="center"|{{question}} |
− | |align="center"| | ||
− | {{question}} | ||
| | | | ||
| | | | ||
− | |align="center"| | + | |align="center"|1 |
− | 1 | + | |align="center"|A, L, T(H) |
− | |align="center"| | ||
− | T(H) | ||
|- | |- | ||
|align="center" colspan="6" BGCOLOR="#ffdead"| | |align="center" colspan="6" BGCOLOR="#ffdead"| | ||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} | ||
− | + | ===Notes:=== | |
− | + | :*Fought for [[Mercenary Camp]] special battlefield event. | |
− | :*Fought for [[Mercenary Camp]] special | + | :*Uses [[Invincible]] and [[Victory Beacon]]. |
− | :*Uses [[ | ||
− | [[ |
Latest revision as of 16:24, 1 December 2009
Job: Paladin Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Stellar Fulcrum | 1 | A, L, T(H) | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:[edit]
- Fought for Mercenary Camp special battlefield event.
- Uses Invincible and Victory Beacon.