Difference between revisions of "Charm (Status Effect)"

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[[Category:Status Effects]]
 
[[Category:Status Effects]]
 
== Description ==
 
== Description ==
[[Image:Charm (Status Effect).png]]  '''Charm''' is a negative [[:Category:Status Effects|status effect]] that causes afflicted characters to start physically attacking whoever the monster is currently engaged in combat with. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off.  
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[[Image:Charm (Status Effect).png]]  '''Charm''' is a water based negative [[:Category:Status Effects|status effect]] that causes afflicted characters to start physically attacking whoever the monster is currently engaged in combat with. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off.  
  
 
Charmed players have their pets de-spawned (although, times are not reset) also have a reduced [[Movement Speed|movement speed]]. TP is not retained when the status effect wears off.
 
Charmed players have their pets de-spawned (although, times are not reset) also have a reduced [[Movement Speed|movement speed]]. TP is not retained when the status effect wears off.

Latest revision as of 09:44, 18 December 2015

Description[edit]

Charm (Status Effect).png Charm is a water based negative status effect that causes afflicted characters to start physically attacking whoever the monster is currently engaged in combat with. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off.

Charmed players have their pets de-spawned (although, times are not reset) also have a reduced movement speed. TP is not retained when the status effect wears off.

Players who are charmed are treated as foes and can be attacked by other players, though no experience points penalty is incurred if you are defeated while charmed.

How the effect is inflicted/gained[edit]

Job Abilities[edit]

Spells[edit]

Monster Abilities[edit]


  • * Charm abilities have a costume effect (e.g. frogs, bats, mandragora).