Difference between revisions of "Charm (Status Effect)"

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[[Category:Status Effects]]
 
[[Category:Status Effects]]
 
== Description ==
 
== Description ==
[[Image:Charm_(Status_Effect).png]]  '''Charm''' is a negative [[:Category:Status Effects|status effect]] that causes afflicted characters to start physically attacking whoever the monster is currently targeting. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off. Players who are charmed are treated as full-fledged enemies and can be defeated by other players, though no experience points penalty is incurred if you are defeated while charmed.
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[[Image:Charm (Status Effect).png]]  '''Charm''' is a water based negative [[:Category:Status Effects|status effect]] that causes afflicted characters to start physically attacking whoever the monster is currently engaged in combat with. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off.  
  
TP is reduced to 0 when Charm wears off.
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Charmed players have their pets de-spawned (although, times are not reset) also have a reduced [[Movement Speed|movement speed]]. TP is not retained when the status effect wears off.
  
In general, the best way to keep charmed players under control is to [[Sleep (Status Effect)|sleep]] them. [[Kiting]] is also an option, as charmed players have a slower [[Movement Speed|movement speed]] than normal.
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Players who are charmed are treated as foes and can be attacked by other players, though no experience points penalty is incurred if you are defeated while charmed.
  
 
== How the effect is inflicted/gained ==
 
== How the effect is inflicted/gained ==
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=== Job Abilities ===
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*'''[[Beastmaster]]''' - [[Charm]]
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=== Spells ===
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*'''[[Songs]]''' - [[Maiden's Virelai]]
  
 
===Monster Abilities===
 
===Monster Abilities===
*'''[[:Category:Colibri|Colibri]]''' - [[Wisecrack]] ([[Mocking Colibri]] only)
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*'''[[Cirrate Christelle]]''' - [[Fragrant Breath]]
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*'''[[:Category:Colibri|Colibri]]''' - [[Wisecrack]] ([[Mocking Colibri]] & [[Chamrosh]])
 
*'''[[:Category:Corses|Corses]]''' - [[Danse Macabre]], [[Gala Macabre]] ([[Xolotl]] only)
 
*'''[[:Category:Corses|Corses]]''' - [[Danse Macabre]], [[Gala Macabre]] ([[Xolotl]] only)
*'''[[:Category:Chariots|Chariots]]''' - [[Brainjack]] (also inflicts a 25dmg/tic slip effect, preventing sleep on the target, only used by [[Long-Armed Chariot]] and [[Long-Horned Chariot]])
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*'''[[:Category:Chariots|Chariots]]''' - [[Brainjack]]
*'''[[:Category:Lamiae|Lamiae]]''' - [[Belly Dance]] (NMs only)
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*'''[[Eccentric Eve]]''' - [[Tainting Breath]]*
*'''[[Nant'ina]] ([[NM]])''' - [[Attractant]]
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*'''[[:Category:Lamiae|Lamiae]]''' - [[Belly Dance]] (certain NMs only)
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*'''[[Nant'ina]]''' - [[Attractant]]
 
*'''[[:Category:Orcs|Orcs]]''' - [[Fanatic Dance]] (Dynamis NMs only)
 
*'''[[:Category:Orcs|Orcs]]''' - [[Fanatic Dance]] (Dynamis NMs only)
*'''[[:Category:Poroggos|Poroggo]]''' - [[Frog Song]], [[Frog Chorus]] (NMs only)
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*'''[[:Category:Poroggos|Poroggo]]''' - [[Frog Song]]*, [[Frog Chorus]]* (NMs only)
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*'''[[:Category:Rafflesia|Rafflesia]]''' - [[Floral Bouquet]] (Only charms surrounding monsters), [[Soothing Aroma]] (Can charm players; [[Kirtimukha]] only)
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*'''[[Rani]]''' - [[Enthrall]]*
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*'''[[Seed Crystal]]''' - [[Seed of Deference]]*
 
*'''[[:Category:Yovra|Yovra]]''' - [[Luminous Drape]]
 
*'''[[:Category:Yovra|Yovra]]''' - [[Luminous Drape]]
*'''[[:Category:Vampyr|Vampyr]]''' - [[Nocturnal Servitude]]
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*'''[[:Category:Vampyr|Vampyr]]''' - [[Nocturnal Servitude]]*
  
*Various [[Notorious Monster]]s can use Charm as their respective 2-hour ability.
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*The [[Notorious Monster]]s [[Vrtra]] and [[Jailer of Justice]] use Charm on multiple occasions throughout a typical battle.
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* * Charm abilities have a [[costume]] effect (e.g. frogs, bats, mandragora).

Latest revision as of 09:44, 18 December 2015

Description[edit]

Charm (Status Effect).png Charm is a water based negative status effect that causes afflicted characters to start physically attacking whoever the monster is currently engaged in combat with. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off.

Charmed players have their pets de-spawned (although, times are not reset) also have a reduced movement speed. TP is not retained when the status effect wears off.

Players who are charmed are treated as foes and can be attacked by other players, though no experience points penalty is incurred if you are defeated while charmed.

How the effect is inflicted/gained[edit]

Job Abilities[edit]

Spells[edit]

Monster Abilities[edit]


  • * Charm abilities have a costume effect (e.g. frogs, bats, mandragora).