Difference between revisions of "Charm (Status Effect)"

*>Sabishii
*>Hashmalum
Line 14: Line 14:
 
*'''[[Long-Armed Chariot]]''' - Brainjack (also inflicts a 25dmg/tic slip effect, preventing sleep on the target)
 
*'''[[Long-Armed Chariot]]''' - Brainjack (also inflicts a 25dmg/tic slip effect, preventing sleep on the target)
 
*'''[[:Category:Yovra|Yovra]]''' - Luminous Drape
 
*'''[[:Category:Yovra|Yovra]]''' - Luminous Drape
 +
*'''[[Nant'ina]]''' - Attractant
  
  

Revision as of 01:36, 12 August 2007

Description

Charm (Status Effect).png Charm is a negative status effect that causes afflicted characters to start attacking whoever the monster is currently targeting. Charmed players cannot access menus, use macros, or input text commands (except for chat-related commands) until the effect has worn off. Players who are charmed are treated as full-fledged enemies and can be defeated by other players, though no experience points penalty is incurred.

How the effect is inflicted/gained

Monster Abilities

  • Orcs - Fanatic Dance (Dynamis NMs only)
  • Corses - Danse Macabre, Gala Macabre (Xolotl only)
  • Lamiae - Belly Dance (NMs only)
  • Poroggo - Frog Song, Frog Chorus (NMs only)
  • Colibri - Wisecrack (NMs only)
  • Long-Armed Chariot - Brainjack (also inflicts a 25dmg/tic slip effect, preventing sleep on the target)
  • Yovra - Luminous Drape
  • Nant'ina - Attractant