Difference between revisions of "Ceizak Battlegrounds"

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| Weather = {{Resist Fire}}{{Resist Wind}}
 
| Weather = {{Resist Fire}}{{Resist Wind}}
 
| Expansion = [[Seekers of Adoulin]]  
 
| Expansion = [[Seekers of Adoulin]]  
| Notes =See map for Reive locations [http://images2.wikia.nocookie.net/ffxi/images/0/0b/Ceizak_Battlegrounds_Map.png]
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| Notes =See map for Reive locations [https://ffxi.gamerescape.com/w/images/0/0b/Ceizak_Battlegrounds_Map.png]
 
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Latest revision as of 07:12, 4 December 2018


Table of Contents
Zone Information
Area Name Ceizak Battlegrounds
Type Outdoor
Maps

Click to enlarge: [1]

Map Acquisition Sifa Alani (Map Vendor), Eastern Adoulin (F-9)
Miscellaneous Frontier Station: (K-7)

Bivouac #1: (H-9)
Bivouac #2: (H-7)
Bivouac #3: (E-9/10)/(F-9/10) (where the 4 corners of these squares meet)

Hobbies

Ffxi gld 01.gif

Ffxi hby 04.GIF

Ffxi hby 06.GIF

Weather
Resist Vs. FireResist Vs. Wind
Region East Ulbuka Territory
Expansion Seekers of Adoulin
Requirements Key ItemAdoulinian charter permit
Restrictions Knotted Roots impede progress
Background music
Monstrosity Not applicable
Notes See map for Reive locations [2]
Description

Beyond the guarding gaze of Jorius Yett lie the Ceizak Battlegrounds, a dense stretch of jungle serving as the symbol of Western Adoulin. Species of vermin never before seen in the Middle Lands call the Battlegrounds home and, together with enormous trees impeding any sense of progress, pose an obstacle for intrepid pioneers to overcome. No colonization effort has any hope of succeeding without first breaking the land free from the stranglehold of its twisted grasp.

Ceizak Battlegrounds.png
Connections

Yahse Hunting Grounds : (F-5), (H-5), (J-6)
Western Adoulin : (L-7)
Sih Gates : (H-11), (E-10)
Adoulin Area Waypoint Network Via (K-7), (H-9), (H-7) and (F-10)
Home Point #1: (H-6)

Involved in Quests/Missions[edit]

Quest Type Starter Location
Empty Nest General Bataron    Ceizak Battlegrounds H-7
Grind to Sawdust Survival Skills Elmric    Ceizak Battlegrounds K-7
To Catch a Predator General Lucretia    Ceizak Battlegrounds H-9
Twitherym Dust General Gurren-Murren    Ceizak Battlegrounds K-7
Quest Type Starter Location
Procure: Ceizak Battlegrounds Coalition Assignments Pioneers' Coalition    Western Adoulin E-8
Clear: Ceizak Battlegrounds Coalition Assignments Pioneers' Coalition    Western Adoulin E-8
Preserve: Ceizak Battlegrounds Coalition Assignments Peacekeepers' Coalition    Eastern Adoulin F-7
Survey: Ceizak Battlegrounds Coalition Assignments Scouts' Coalition    Eastern Adoulin F-9
Support: Ceizak Battlegrounds Coalition Assignments Couriers' Coalition    Western Adoulin G-7
Recover: Ceizak Battlegrounds Coalition Assignments Mummers' Coalition    Western Adoulin G-11
Research: Ceizak Battlegrounds Coalition Assignments Mummers' Coalition    Western Adoulin G-11
Gather: Ceizak Battlegrounds Coalition Assignments Inventors' Coalition    Western Adoulin J-10
Gather: Yahse Hunting Grounds Coalition Assignments Inventors' Coalition    Western Adoulin J-10

Other Information[edit]

Fish Cap Body of Water
Cobalt Jellyfish
5 Senroh Sea
Senroh Sardine
9
Mackerel
13
Contortopus
22
Contortacle
Black Prawn
54
Item Abundance
Arrowwood Log More data needed.(31.6%)
Ash Log More data needed.(21.1%)
Lauan Log More data needed.(31.6%)
Mahogany Log More data needed.(15.8%)
Item Abundance
Isleracea More data needed.(7.1%)
Felicifruit More data needed.(7.1%)
Fruit Seeds More data needed.(14.3%)
Herb Seeds More data needed.(14.3%)
King Locust More data needed.(21.4%)
Moko Grass More data needed.(14.3%)
Paprika More data needed.(14.3%)
Wildgrass Seeds More data needed.(7.1%)

Harvesting Map

Ceizak Battlegrounds/Soulpyre

NPCs Found Here[edit]

Name Location Type
Anselme K-7
Bataron H-7
Elmric K-7
Gurren-Murren K-7
Lucretia H-9
Muruk-Mojiruk K-7
Station Administrator K-7
Teleen K-7 Standard Merchant
Bivouac#1 Administrator H-9
Bivouac#2 Administrator H-7
Bivouac#3 Administrator E-9/F-9/E-10/F-10 intersect

Notorious Monsters Found Here[edit]

Name Level Drops Steal Family Spawns Notes


Barnacled Orobon
Fished up
Orobon


Numbing Blossom
None None Blossoms


Unfettered Twitherym
? ? ? Twitherym


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here[edit]

Name Level Drops Steal Family Spawns Notes
Appetent Umbril
During 20:00-4:00
101 Umbril Ooze
Leafkin Frond
Umbril Ooze (Despoil) Umbrils 17 A, H, S, M, HP
Belaboring Wasp
100 Beehive Chip
Honey
Insect Wing
Giant Stinger
Beehive Chip (Despoil)
Giant Stinger (Despoil)
Honey (Despoil)
Bees 15 A, L, S
Bight Uragnite
100 - 101 Seashell
Uragnite Shell
Seashell (Despoil)
Uragnite Shell (Despoil)
Uragnites 4
Blanched Mandragora
100 Celadon Yggrete Shard II
Two-Leaf Mandragora Bud
Two-Leaf Mandragora Bud (Despoil) Mandragora 22
Careening Twitherym
100 Twitherym Wing
Celadon Yggrete Shard III
Twitherym Wing (Despoil) Twitherym 49 L,S
Colossal Spider
100 Celadon Yggrete Shard IV
Spider Web
Spiders 18 A, L, H
Cornered Heartwing
100 Heartwings 1
Crusty Crab
Fished up
100 Crab Shell
Land Crab Meat
Crabs 2 A, H
Deathmaw Orobon
101 - 102 Celadon Yggrete Shard II
Orobon Lure
Orobon Meat
Orobon Lure (Despoil)
Orobon Meat (Despoil)
Orobon 3 A, H
Downy Emerald
100 Celadon Yggrete Shard IV
Insect Wing
Flies 10 H, L
Fernfelling Chapuli
100 Celadon Yggrete Shard V
Chapuli Wing
Chapuli Horn
Chapuli Wing (Despoil) Chapuli 35 L, S
Fluffy Sheep
100 Giant Sheep Meat
Sheepskin
Sheep Tooth
Sheep Tooth (Despoil) Sheep 18 NA, L
Frenzied Mantis
101 - 103 Mantid Foreleg Mantid 8 A, S
Irascible Baelfyr
During fire weather
100+ Elementals 3 A, M
Knobby Treant
100 - 102 Dryad Root
Puffball
Mistletoe
Rosewood Log
Treant Bulb (Despoil)
Vegetable Seeds (Despoil)
Treants 6 A, H
Longclaw Raptor
100 Raptor Skin Raptor Skin (Despoil) Raptors 20 A, H
Mischievous Leafkin
100+ Leafkin 1
Resplendent Luckybug
100 Ladybug Wing Ladybug Wing (Despoil) Ladybugs 14 A, S
Sedge Scorpion
100 - 101 Scorpion Claw
Scorpion Shell
Scorpion Claw (Despoil) Scorpions 4 A, H
Twigtrip Lapinion
100 Celadon Yggrete Shard I
Hare Meat
Rabbit Hide
Hare Meat (Despoil)
Rabbit Hide (Despoil)
Rabbits 34 L,S
Unbridled Ungeweder
During wind weather
101 Elementals 3 A, M
Undergrowth Hornet
100 Beehive Chip
Honey
Beehive Chip (Despoil) Bees 14 A, L, S
Velkk Torturer
101 - 103 Velkk Mask
Velkk Necklace
Velkk Mask (Despoil) Velkk 2 A, L, S


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Reive Monsters Found Here[edit]

Name Family Spawns Notes
Bounding Chapuli
Colonization Reive, Lair Reive, Wildskeeper Reive
Chapuli
A, S, H
Colkhab
Wildskeeper Reive
Bztavians 1
A, L, T(S), T(H)
Floodplain Spider
Colonization Reive, Lair Reive
Spiders
A, S, H
Knotted Root
Colonization Reive
Obstacles 3 per Reive
Lavender Twitherym
Colonization Reive
Twitherym
A, S, H
Lightfoot Lapinion
Colonization Reive
Rabbits
A, S, H
Molted Mantis
Lair Reive
Mantids
A, S, H
Prosperous Luckybug
Lair Reive
Ladybugs
A, S, H
Rapier Hornet
Wildskeeper Reive
Bees
A, S, H
Waggling Wasp
Lair Reive, Wildskeeper Reive
Bees
A, S, H
Wasp Nest
Lair Reive
Lairs 1 per Reive
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here[edit]

Name Family Spawns Notes
Truculent Mantis
To Catch a Predator
Mantids 1
A, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants