Difference between revisions of "Category:Marksmanship"
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|[[AGI]]:100% | |[[AGI]]:100% | ||
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Revision as of 23:37, 3 February 2013
Marksmanship is the skill involved in ranged attacks executed with crossbows and guns. Crossbows deal less damage than guns, but have the utility of being able to fire various Additional Effect bolts. Guns are high-damage high-delay weapons capable of incredible damage output.
Job Ratings
Job | Skill Rank | Cap at Lv.1 | Cap at Lv.47 | Cap at Lv.95 | Cap at Lv.99 |
Ranger | A- | 6 | 144 | 389 | 417 |
Corsair | B | 5 | 138 | 370 | 398 |
Thief | C+ | 5 | 133 | 350 | 378 |
Ninja | C | 5 | 133 | 345 | 373 |
Warrior | D | 4 | 128 | 310 | 334 |
Dark Knight | E | 4 | 119 | 280 | 300 |
Equipment that Enhance this Skill
Name | Lvl | Slot | Effects | Jobs |
---|---|---|---|---|
Gun Belt | 30 | Waist | Latent Effect:Marksmanship Skill+5 | All Jobs |
Faith Torque | 73 | Neck | MND+5 Hand-to-Hand Skill+7 Marksmanship Skill+7 | All Jobs |
Saika Hachimaki | 78 | Head | DEF: 12 +10 Ranged Accuracy +12 Marksmanship Skill +5 "Conserve TP" +5 | All Jobs |
Navarch's Choker | 80 | Neck | Marksmanship Skill+5 Magic Attack Bonus+3 | COR |
Sylvan Bottillons +1 | 81 | Feet | DEF: 20 AGI +12 Marksmanship Skill +5 Enmity -5 Enhances "Unlimited Shot" effect | RNG |
Sylvan Bottillons +2 | 81 | Feet | DEF: 20 AGI +15 Marksmanship Skill +7 Enmity -8 Enhances "Unlimited Shot" effect Set: Augments Rapid Shot | RNG |
Weapon Skills
Name | Skill Level | Info | Modifier |
Hot Shot | 5 | Deals fire elemental damage. Damage varies with TP. Main or sub must be Ranger or Corsair. |
AGI:30% |
Split Shot | 40 | Deals damage ignoring target's defense. Amount ignored varies with TP. Main or sub must be Ranger or Corsair. |
AGI:30% |
Sniper Shot | 80 | Deals critical damage and lowers target's INT. Chance of critical hit varies with TP. Main or sub must be Ranger or Corsair. |
AGI:30% |
Slug Shot | 175 | Delivers an inaccurate attack that deals quadruple damage. Accuracy varies with TP. Main or sub must be Ranger or Corsair. |
AGI:30% |
Blast Shot | 200 | Delivers a short-ranged twofold attack. Accuracy varies with TP. Ranger only. |
AGI:30% |
Heavy Shot | 225 | Deals critical damage. Chance of critical hit varies with TP. Ranger only. |
AGI:30% |
Detonator | 250 | Damage varies with TP. Ranger or Corsair only. |
AGI:30% |
Numbing Shot | 290 | Delivers a short-ranged attack that deals triple damage. Additional effect: Paralysis. Duration of effect varies with TP. Main or sub must be Ranger or Corsair. |
STR:30% ; MND:25% |
Last Stand | Merit | Attacks once or twice, depending on remaining ammunition. Damage dealt varies with TP. Corsair, Ranger, Thief only. |
AGI:100% |
Coronach | Relic | Ferdinand/Annihilator: Temporarily lowers emnity. Must have Ferdinand, Annihilator or Exequy Gun equipped. |
DEX:40% ; AGI:40% |
Trueflight | Mythic | Deals light elemental damage. Damage varies with TP. Gastraphetes: Aftermath effect varies with TP. Ranger only. |
AGI:30% |
Leaden Salute | Mythic | Deals darkness elemental damage. Damage varies with TP. Death Penalty: Aftermath effect varies with TP. Corsair only. |
AGI:30% |
Wildfire | Empyrean | Deals fire elemental damage. Enmity generation varies with TP. Armageddon: Aftermath. Must have Armageddon 85, 90 or Bedlam +1, +2 equipped. |
AGI:60% |
Crossbows by Level
Bolts by Level
Guns by Level
Bullets by Level
Name | Lvl | Dam | Del | Effects | Jobs |
---|---|---|---|---|---|
Bronze Bullet | 1 | 3 | 240 | THF/RNG/NIN/COR | |
Tin Bullet | 11 | 8 | 240 | THF/RNG/NIN/COR | |
Copper Bullet | 15 | 10 | 240 | RNG | |
Bullet | 22 | 46 | 240 | THF/RNG/NIN/COR | |
Antique Bullet | 22 | 42 | 249 | Ranged Accuracy: -4 | RNG |
Spartan Bullet | 30 | 1 | 240 | Ranged Accuracy: +5, Additional effect: Stun | RNG |
Paktong Bullet | 35 | 50 | 240 | THF/RNG/NIN/COR | |
Electrum Bullet | 40 | 51 | 240 | RNG | |
Antique Bullet +1 | 42 | 61 | 249 | Ranged Accuracy: -6 | RNG |
Iron Bullet | 50 | 55 | 240 | THF/RNG/NIN/COR | |
Silver Bullet | 50 | 81 | 240 | RNG | |
Gold Bullet | 50 | 46 | 247 | Ranged Accuracy: +5 | THF/RNG/NIN |
Platinum Bullet | 50 | 46 | 249 | Ranged Accuracy: +10 | THF/RNG/NIN |
Corsair Bullet | 61 | 57 | 240 | Ranged Accuracy: +25 | COR |
Steel Bullet | 66 | 70 | 240 | RNG/COR | |
Hightail Bullet | 75 | 89 | 240 | Ranged Attack: +10 | RNG |
Dweomer Bullet | 78 | 90 | 240 | RNG | |
Oberon's Bullet | 80 | 77 | 240 | Ranged Accuracy: +6 | RNG/COR |
Dark Adaman Bullet | 90 | 105 | 240 | RNG | |
Omphalos Bullet | 95 | 89 | 240 | Magic Accuracy: +20, Magic Attack Bonus: +20 | COR |
Orichalcum Bullet | 97 | 89 | 240 | Magic Attack Bonus: +2 | RNG/COR |
Adaman Bullet | 98 | 127 | 240 | RNG |
Cannons by Level
Name | Lvl | Dam | Del | DPS | Effects | Jobs | Evolith |
---|---|---|---|---|---|---|---|
Culverin | 73 | 50 | 760 | 3.95 | Ranged Accuracy -10 Ranged Attack +18 | THF/RNG | |
Culverin +1 | 73 | 51 | 737 | 4.15 | Ranged Accuracy -12 Ranged Attack +20 | THF/RNG |
(Aside from using shells instead of bullets, cannons are identical to guns.)
Shells by Level
Name | Lvl | Dam | Del | Effects | Jobs |
---|---|---|---|---|---|
Cannon Shell | 73 | 90 | 300 | THF/ RNG | |
Heavy Shell | 75 | 99 | 360 | Ranged Accuracy: -15, Ranged Attack: +20 | RNG |
Marksmanship Guides
Pages in category "Marksmanship"
The following 200 pages are in this category, out of 218 total.
(previous page) (next page)A
- Acid Bolt
- Acid Bolt Quiver
- Adaman Bolt
- Adaman Bullet
- Aeolus Arrow
- Almogavar Bow
- Anarchy
- Annihilator
- Annihilator (80)
- Annihilator (85)
- Annihilator (90)
- Annihilator (95)
- Annihilator (99)
- Annihilator (99)AG
- Antique Bullet
- Antique Bullet +1
- Arbalest
- Arbalest +1
- Armageddon
- Armageddon (85)
- Armageddon (90)
- Armageddon (95)
- Armageddon (99)
- Armageddon (99-2)
- Armbrust
- Arquebus
- Arquebus +1
- Awilda's Gun
B
C
D
- Damascus Bolt
- Dark Adaman Bolt
- Dark Adaman Bullet
- Darkling Bolt
- Darksteel Bolt
- Darksteel Hexagun
- Darksteel Hexagun +1
- Darkwing
- Darkwing +1
- Death Penalty
- Death Penalty (80)
- Death Penalty (85)
- Death Penalty (90)
- Death Penalty (95)
- Death Penalty (99)
- Death Penalty (Afterglow)
- Deathlocke
- Deluxe Carbine
- Dogbolt
- Dogbolt +1
- Dogbolt +2
- Dogbolt +3
- Dogbolt +4
- Dogbolt +5
- Dragonmaw
- Dweomer Bullet
- Dynamis Gun