Difference between revisions of "Category:Divine Magic"
*>Blue Donkey Kong (Wording fix: if Divine Magic skill were synonomous with resistance rates, a player with 300 divine magic skill would have their spells resisted 300% of the time: every spell would be resisted 3 times.) |
*>Lunarbrisingr |
||
Line 81: | Line 81: | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Marduk's Tiara]] || || || || ||{{Check}}|| || || || | | [[Marduk's Tiara]] || || || || ||{{Check}}|| || || || | ||
+ | |- align=center bgcolor=#E3E6FF | ||
+ | | [[Honorbound]] || || || || ||{{Check}}|| || || || | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Altruistic Cape]] || || || || || ||{{Check}}|| || || | | [[Altruistic Cape]] || || || || || ||{{Check}}|| || || |
Revision as of 04:11, 2 March 2011
fr:Category:Magie Divinede:Kategorie:Göttliche MagieThis branch of magic embodies the spiritual energy within white magic and utilizes it into several powerful forms. Although divine magic can be harnessed into devastating blasts of pure light energy, this power is often ineffective without spiritual or mental inspiration.
There are five types of Divine Magic spells:
- Banish : Deals light-based damage to target, lowers Undead's damage resistance for a certain amount of time.
- Holy : A fast-casting spell that deals Light damage to an enemy.
- Flash : A fast-casting spell that temporarily blinds an enemy, greatly lowering its accuracy.
- Repose : Puts an enemy to sleep.
- Enlight : Adds light damage to your attacks.
Divine Magic Skill is the skill base from which Divine Magic derives. Divine Magic skill lowers the resistance rate of offensive divine spells, influencing whether a Divine Magic spell is resisted or not. Divine Magic Skill also helps defend against spell interruptions for divine spells.
All Divine Magic is Light based; thus, it is especially powerful against Undead monsters.
Note: Red Mages have no natural Divine Magic spells, despite having Divine Magic skill. This is because Dia, Diaga, and Dia II used to be Divine Magic, but were later changed to Enfeebling Magic. They also used to have Flash, but it was removed. Scholars also have Divine Magic skill with no native Divine Magic spells, though they are able to utilize such spells granted by a subjob at full effect as a result.
Job | Skill Ranking | Cap at Level 1 | Cap at Level 45 | Cap at Level 90 |
---|---|---|---|---|
White Mage | A- | 6 | 138 | 354 |
Paladin | B+ | 5 | 132 | 341 |
Scholar* | D (B+)* | 4 | 122(132)* | 280(341)* |
Red Mage | E | 4 | 114 | 255 |
- Scholar's Divine Magic skill increases to B+ rating under Light Arts if capped at D.
See: Combat Skills for more Skill information.
Equipment that enhances this Skill
By Amount Added
By Equipment Slot
Banish I • II • III • IV — Banishga I • II • III — Enlight I • II — Flash — Holy • II — Repose
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning
Pages in category "Divine Magic"
The following 13 pages are in this category, out of 13 total.