Difference between revisions of "Category:Divine Magic"
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'''Note:''' All Divine Magic is [[Light]] based, thus it is especially powerful against [[Undead]] monsters. | '''Note:''' All Divine Magic is [[Light]] based, thus it is especially powerful against [[Undead]] monsters. | ||
− | '''Note:''' [[Red Mage]]s have no natural Divine Magic spells, despite having Divine Magic skill. This is because [[Dia]], [[Diaga]], and [[Dia II]] used to be Divine Magic, but were later changed to [[:Category:Enfeebling Magic|Enfeebling Magic]]. [[Scholar]]s also having Divine Magic skill with no native Divine Magic spells for unknown reasons. | + | '''Note:''' [[Red Mage]]s have no natural Divine Magic spells, despite having Divine Magic skill. This is because [[Dia]], [[Diaga]], and [[Dia II]] used to be Divine Magic, but were later changed to [[:Category:Enfeebling Magic|Enfeebling Magic]]. They also used to have [[Flash]]but was removed.[[Scholar]]s also having Divine Magic skill with no native Divine Magic spells for unknown reasons. |
Revision as of 20:31, 29 April 2009
fr:Category:Magie DivineThis branch of magic embodies the spiritual energy within white magic and utilizes it into several powerful forms. Although divine magic can be harnessed into devestating blasts of pure light energy, this power is often ineffective without spiritual or mental inspiration.
There are four types of Divine Magic spells:
- Banish : Deals light-based damage to target, lowers Undead's damage resistance for a certain amount of time.
- Holy : A fast-casting spell that deals Light damage to an enemy.
- Flash : A fast-casting spell that temporarily blinds an enemy, greatly lowering its accuracy.
- Repose : Puts an enemy to sleep.
Divine Magic Skill is the skill base from which Divine Magic derives. It is most synonymous and most importantly relational to the resistance rate of all attack spells therein and determines if a Divine Magic spell is resisted or not. Divine Magic Skill also helps defend against spell interruptions for any spells in its category.
Note: All Divine Magic is Light based, thus it is especially powerful against Undead monsters.
Note: Red Mages have no natural Divine Magic spells, despite having Divine Magic skill. This is because Dia, Diaga, and Dia II used to be Divine Magic, but were later changed to Enfeebling Magic. They also used to have Flashbut was removed.Scholars also having Divine Magic skill with no native Divine Magic spells for unknown reasons.
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
---|---|---|---|---|
White Mage | A- | 6 | 114 | 269 |
Paladin | B+ | 5 | 109 | 256 |
Scholar* | D (B+)* | 4(5)* | 101(109)* | 210(256)* |
Red Mage | E | 4 | 94 | 200 |
- Scholar's Divine Magic skill increases to B+ rating under Light Arts.
See: Combat Skills for more Skill information.
Equipment that Enhance this Skill
See: Combat Skills for more Skill information.
Banish I • II • III • IV — Banishga I • II • III — Enlight I • II — Flash — Holy • II — Repose
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning
Pages in category "Divine Magic"
The following 13 pages are in this category, out of 13 total.