Difference between revisions of "Category:Delve"

*>Waninoko420
*>Waninoko420
Line 216: Line 216:
 
|[[Foret de Hennetiel]]<br>[[Cirdas Caverns (U)]]
 
|[[Foret de Hennetiel]]<br>[[Cirdas Caverns (U)]]
 
|{{Information Needed}}<br>
 
|{{Information Needed}}<br>
 +
[[Mikinaak Breastplate]]<br>
 +
[[Dudgeon Earring]]<br>
 
[[Airlixir]]<br>
 
[[Airlixir]]<br>
 
[[Airlixir +1]]<br>
 
[[Airlixir +1]]<br>

Revision as of 03:36, 22 September 2013

Introduced in Seekers of Adoulin, the Delve battle system contains some of the most difficult battles that Vana'diel has ever seen. The primary rewards from Delve, however, are often the best equipment obtainable by far. Delve is a multilayered system that consists of farming pop and entry items, defeating individual notorious monsters with no time limit in field battles, and defeating multiple normal and notorious monsters in an instanced area known as a Fracture which culminates in a terrifying boss battle.

Requirements

Fractures

In order to participate in Delve Fractures, the following must be met:

Field battles

Delve Areas

Field-based delve battles take place in outdoor areas which correspond with the locations of the seven Naakuals. Event-related items involved in each area are distinguished with the color corresponding with the element of that area's Naakual. Delve Fractures take place in Cirdas Caverns (U), and are entered at Veils located in each field area. All players in the alliance and anywhere in the entry field zone will be taken into the Fracture upon entry.

Progression

Each area is considered a separate path and has progression independent from the others. Within each delve area there are two levels of combat: Notorious Monster Combat and Boss Combat. In order to progress to Boss Combat, a group must defeat all five unique notorious monsters either outside in the Field or inside a Fracture.

Each of the 15 notorious monsters has a unique characteristic which can be exploited resulting in a faster and/or easier win (refer to individual NM pages for details). The notorious monsters are divided into two difficulty tiers: NMs I-III make up the lower difficulty tier while NMs IV and V make up the higher difficulty tier in each area. Each area and tier has a corresponding key item which is automatically obtained after defeating any one of the associated NMs and allows the holder to use Mweya Plasm to purchase any equipment item which the associated NMs can drop.

Ceizak Battlegrounds Delve

Name Family Rank Zone(s) Notable Drops
Unfettered Twitherym Twitherym 1 Ceizak Battlegrounds
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemImpure celadon yggzi

Supernal Chapuli Chapuli 2 Ceizak Battlegrounds
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemImpure celadon yggzi

Transcendent Scorpion Scorpions 3 Ceizak Battlegrounds
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemImpure celadon yggzi

Mastop Gnats 4 Ceizak Battlegrounds
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemSemi-pure celadon yggzi

Tax'et Wamoura 5 Ceizak Battlegrounds
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemSemi-pure celadon yggzi

Muyingwa Bztavians 6 Cirdas Caverns (U)

Upukirex
Kerehcatl
Nahtirah Trousers
Nahtirah Hat
Beeline Ring
Vespid Mantle
Bztavian Stinger
Bztavian Wing
Airlixir +1
Airlixir +2
Key ItemDetached stinger

Morimar Basalt Fields Delve

Name Family Rank Zone(s) Notable Drops
Volatile Matamata Matamatas 1 Morimar Basalt Fields
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemImpure alizarin yggzi

Perdurable Raptor Raptors 2 Morimar Basalt Fields
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemImpure alizarin yggzi

Shimmering Tarichuk Efts 3 Morimar Basalt Fields
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemImpure alizarin yggzi

Tutewehiwehi Peiste 4 Morimar Basalt Fields
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemSemi-pure alizarin yggzi

Kurma Adamantoises 5 Morimar Basalt Fields
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemSemi-pure alizarin yggzi

Tojil Gabbraths 6 Cirdas Caverns (U)

Oatixur
Buramenk'ah
Yaoyotl Helm
Yaoyotl Gloves
K'ayres Ring
Hurch'lan Sash
Gabbrath Horn
Gabbrath Meat
Airlixir +1
Airlixir +2
Key ItemFlame-scarred skull

Foret de Hennetiel Delve

Name Family Rank Zone(s) Notable Drops
Faded Craklaw Craklaws 1 Foret de Hennetiel
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemImpure zaffre yggzi

Aberrant Uragnite Uragnites 2 Foret de Hennetiel
Cirdas Caverns (U)
Information Needed

Airlixir
Airlixir +1
Key ItemImpure zaffre yggzi

Divagating Jagil Pugils 3 Foret de Hennetiel
Cirdas Caverns (U)
Information Needed

Mikinaak Breastplate
Dudgeon Earring
Airlixir
Airlixir +1
Key ItemImpure zaffre yggzi

Nerrivik Orobon 4 Foret de Hennetiel
Cirdas Caverns (U)
Information Needed

Aphotic Kukri
Ophidian Trident
Speleogen Bow
Asperity Necklace
Airlixir
Airlixir +1
Key ItemSemi-pure zaffre yggzi

Krabakarpo Crabs 5 Foret de Hennetiel
Cirdas Caverns (U)
Information Needed

Brethren Axe
Mondaha Cudgel
Alternator
Airlixir
Airlixir +1
Key ItemSemi-pure zaffre yggzi

Dakuwaqa Rockfins 6 Cirdas Caverns (U)

Illapa
Izhiikoh
Tsurumaru
Whirlpool Mask
Whirlpool Greaves
Sangoma Ring
Eddy Necklace
Rockfin Fin
Rockfin Tooth
Airlixir +1
Airlixir +2
Key ItemCraggy fin

Rewards

See : Delve Rewards

The reward structure in Delve is unique in that all equipment can be obtained in two ways: either a direct drop from notorious monsters/bosses or purchased with Mweya Plasm which can be collected in various ways as long as a notorious monster which can drop the item has been defeated at least once. Additionally, the three primary sets of Delve armor can be diversified and upgraded in stages through a set augmentation system by utilizing Airlixirs, also obtained through Delve.

Subcategories

This category has only the following subcategory.

Y

Pages in category "Delve"

The following 103 pages are in this category, out of 103 total.