Difference between revisions of "Category:Dark Magic"
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[[Category:Magic]] | [[Category:Magic]] | ||
− | Dark magic spells are insidious and self serving, leeching the target's strength and making it weak. | + | Dark magic spells are insidious and self serving, leeching the target's strength and making it weak. Most spells under dark magic (with the exception of [[Bio]], [[Tractor]], [[Stun]] and [[Klimaform]]) take strength from the target and give it to the caster, whether it be in the form of stats (such as DEX), [[Hit Points]], [[Magic Points]], or [[Tactical Points]]. |
There are a handful of types of Dark Magic spells: | There are a handful of types of Dark Magic spells: | ||
:*[[Bio]]: [[Status Effect]] that deals [[Damage Over Time]] and lowers an enemy's [[Attack]]. | :*[[Bio]]: [[Status Effect]] that deals [[Damage Over Time]] and lowers an enemy's [[Attack]]. | ||
:*[[Drain]]: Steals an enemy's [[Hit Points]] and gives them to the caster. | :*[[Drain]]: Steals an enemy's [[Hit Points]] and gives them to the caster. | ||
− | :*[[Aspir]]: Steals an enemy's [[Magic Points]] ( | + | :*[[Aspir]]: Steals an enemy's [[Magic Points]] (if they have any) and gives them to the caster. |
:*[[Absorb Spells]] (e.g. [[Absorb-STR]]): Steals an enemy's stat (such as STR) and gives it to the caster temporarily. | :*[[Absorb Spells]] (e.g. [[Absorb-STR]]): Steals an enemy's stat (such as STR) and gives it to the caster temporarily. | ||
− | :*[[Tractor]]: Teleports a | + | :*[[Tractor]]: Teleports a [[K.O.]]'d character to your current position. Casting range is the same as other magic. |
:*[[Stun]]: Temporarily prevents an enemy from acting. | :*[[Stun]]: Temporarily prevents an enemy from acting. | ||
:*[[Dread Spikes]]: Damage spikes that absorbs health from attacking opponents. | :*[[Dread Spikes]]: Damage spikes that absorbs health from attacking opponents. | ||
:*[[Klimaform]]: Increases the magic accuracy for spells of the same element as the current weather. | :*[[Klimaform]]: Increases the magic accuracy for spells of the same element as the current weather. | ||
+ | :*[[Death]]: Deals darkness damage proportional to MP with a chance for instant [[K.O.]]. | ||
<br> | <br> | ||
Dark Magic '''skill''' is the skill base from which '''Dark Magic''' derives. It is most synonymous and most importantly relational to the resistance rate of all attack spells therein. In short, Dark Magic is the largest factor which determines if a Dark Magic Spell lands unresisted or not. The skill also helps defend against spell interruptions for any spells in its category, and helps the player climb DoT tiers for [[Bio II]] and [[Bio III]], increasing the amount of damage the enemy receives per 'tick' (roughly 3 sec.) | Dark Magic '''skill''' is the skill base from which '''Dark Magic''' derives. It is most synonymous and most importantly relational to the resistance rate of all attack spells therein. In short, Dark Magic is the largest factor which determines if a Dark Magic Spell lands unresisted or not. The skill also helps defend against spell interruptions for any spells in its category, and helps the player climb DoT tiers for [[Bio II]] and [[Bio III]], increasing the amount of damage the enemy receives per 'tick' (roughly 3 sec.) | ||
− | {|class=sortable width="100%" cellpadding=" | + | ==Job Ratings== |
+ | {|class=sortable width="100%" cellpadding="6" cellspacing="0" border="1" | ||
|BGCOLOR="#D87093" width="20%" align="center"|'''Job''' | |BGCOLOR="#D87093" width="20%" align="center"|'''Job''' | ||
|BGCOLOR="#D87093" width="20%" align="center"|'''Skill Ranking''' | |BGCOLOR="#D87093" width="20%" align="center"|'''Skill Ranking''' | ||
|BGCOLOR="#D87093" width="20%" align="center"|'''Cap at Level 1''' | |BGCOLOR="#D87093" width="20%" align="center"|'''Cap at Level 1''' | ||
− | |BGCOLOR="#D87093" width="20%" align="center"|'''Cap at Level | + | |BGCOLOR="#D87093" width="20%" align="center"|'''Cap at Level 49''' |
− | |BGCOLOR="#D87093" width="20%" align="center"|'''Cap at Level | + | |BGCOLOR="#D87093" width="20%" align="center"|'''Cap at Level 99''' |
|- | |- | ||
|[[Black Mage]] | |[[Black Mage]] | ||
|align="center"|{{sort|02|A-}} | |align="center"|{{sort|02|A-}} | ||
|align="center"|6 | |align="center"|6 | ||
− | |align="center"| | + | |align="center"|150 |
− | |align="center"| | + | |align="center"|417 |
|- | |- | ||
|[[Dark Knight]] | |[[Dark Knight]] | ||
|align="center"|{{sort|02|A-}} | |align="center"|{{sort|02|A-}} | ||
|align="center"|6 | |align="center"|6 | ||
− | |align="center"| | + | |align="center"|150 |
− | |align="center"| | + | |align="center"|417 |
+ | |- | ||
+ | |[[Geomancer]] | ||
+ | |align="center"|{{sort|02|C}} | ||
+ | |align="center"|5 | ||
+ | |align="center"|139 | ||
+ | |align="center"|373 | ||
|- | |- | ||
|[[Scholar]]* | |[[Scholar]]* | ||
|align="center"|{{sort|07|D (B+)*}} | |align="center"|{{sort|07|D (B+)*}} | ||
|align="center"|4(5)** | |align="center"|4(5)** | ||
− | |align="center"| | + | |align="center"|133(144)* |
− | |align="center"| | + | |align="center"|334(404)* |
|- | |- | ||
|[[Red Mage]] | |[[Red Mage]] | ||
|align="center"|{{sort|10|E}} | |align="center"|{{sort|10|E}} | ||
|align="center"|4 | |align="center"|4 | ||
− | |align="center"| | + | |align="center"|124 |
− | |align="center"| | + | |align="center"|300 |
|} | |} | ||
− | + | ''* Scholar's Dark Magic skill increases to B+ rating under [[Dark Arts]] if skill is capped at D.''<br> | |
− | ** | + | ''** Scholar's Dark Magic skill can only increase to B+ rating at Level 1 by using [[Tabula Rasa]].''<br> |
See: [[:category:Combat Skills|Combat Skills]] for more Skill information. | See: [[:category:Combat Skills|Combat Skills]] for more Skill information. | ||
Line 59: | Line 67: | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Crimson Belt]] (During Campaign) ||{{Check}}|| || || || || || || || || || | | [[Crimson Belt]] (During Campaign) ||{{Check}}|| || || || || || || || || || | ||
+ | |- align=center bgcolor=#E3E6FF | ||
+ | | [[Bale Flanchard +2]] || ||{{Check}}|| || || || || || || || || | ||
+ | |- align=center bgcolor=#E3E6FF | ||
+ | | [[Diabolos's Ring]] (On Darksday) || ||{{Check}}|| || || || || || || || || | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
− | | [[ | + | | [[Goetia Sabots +2]] || ||{{Check}}|| || || || || || || || || |
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
− | | [[Scholar's Gown]] || ||{{Check}}|| || || || || || || || || | + | | [[Scholar's Gown]] (with Dark Arts) || ||{{Check}}|| || || || || || || || || |
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
− | | [[Scholar's Gown +1]] || ||{{Check}}|| || || || || || || || || | + | | [[Scholar's Gown +1]] (with Dark Arts) || ||{{Check}}|| || || || || || || || || |
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Wizard's Tonban]] || ||{{Check}}|| || || || || || || || || | | [[Wizard's Tonban]] || ||{{Check}}|| || || || || || || || || | ||
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|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Blood Finger Gauntlets]] || || || ||{{Check}}|| || || || || || || | | [[Blood Finger Gauntlets]] || || || ||{{Check}}|| || || || || || || | ||
+ | |- align=center bgcolor=#E3E6FF | ||
+ | | [[Aesir Torque]] (On Darksday) || || || || ||{{Check}}|| || || || || || | ||
+ | |- align=center bgcolor=#E3E6FF | ||
+ | | [[Bale Flanchard +1]] || || || || ||{{Check}}|| || || || || || | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Crimson Finger Gauntlets]] || || || || ||{{Check}}|| || || || || || | | [[Crimson Finger Gauntlets]] || || || || ||{{Check}}|| || || || || || | ||
+ | |- align=center bgcolor=#E3E6FF | ||
+ | | [[Goetia Sabots +1]] || || || || ||{{Check}}|| || || || || || | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Sorcerer's Gloves]] || || || || ||{{Check}}|| || || || || || | | [[Sorcerer's Gloves]] || || || || ||{{Check}}|| || || || || || | ||
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|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Argute Pants +1]] || || || || || ||{{Check}}|| || || || || | | [[Argute Pants +1]] || || || || || ||{{Check}}|| || || || || | ||
+ | |- align=center bgcolor=#E3E6FF | ||
+ | | [[Aesir Torque]] || || || || || ||{{Check}}|| || || || || | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Dark Torque]] || || || || || ||{{Check}}|| || || || || | | [[Dark Torque]] || || || || || ||{{Check}}|| || || || || | ||
− | |- align=center bgcolor=#E3E6FF | + | |- align=center bgcolor=#E3E6FF |
| [[Demon's Axe]] || || || || || || ||{{Check}}|| || || || | | [[Demon's Axe]] || || || || || || ||{{Check}}|| || || || | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
Line 110: | Line 130: | ||
| [[Genie Huaraches]] || || || || || || || ||{{Check}}|| || || | | [[Genie Huaraches]] || || || || || || || ||{{Check}}|| || || | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
− | | [[Inferno Sabots +1]] || || || || || || || ||{{Check}}|| || || | + | | [[Inferno Sabots +1]] (During New Moon) || || || || || || || ||{{Check}}|| || || |
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Killer Mantle]] || || || || || || || ||{{Check}}|| || || | | [[Killer Mantle]] || || || || || || || ||{{Check}}|| || || | ||
Line 126: | Line 146: | ||
| [[Glamor Jupon]] || || || || || || || || || ||{{Check}}|| | | [[Glamor Jupon]] || || || || || || || || || ||{{Check}}|| | ||
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
− | | [[Inferno Sabots]] || || || || || || || || || ||{{Check}}|| | + | | [[Inferno Sabots]] (During New Moon) || || || || || || || || || ||{{Check}}|| |
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
− | | [[Theta Sash]] || || || || || || || || || ||{{Check}}|| | + | | [[Theta Sash]] (During Salvage) || || || || || || || || || ||{{Check}}|| |
|- align=center bgcolor=#E3E6FF | |- align=center bgcolor=#E3E6FF | ||
| [[Crimson Belt]] || || || || || || || || || || ||{{Check}} | | [[Crimson Belt]] || || || || || || || || || || ||{{Check}} | ||
Line 161: | Line 181: | ||
|align="center"| [[WAR]]/[[BLM]]/[[DRK]]/[[BST]] | |align="center"| [[WAR]]/[[BLM]]/[[DRK]]/[[BST]] | ||
|align="center"| +5 | |align="center"| +5 | ||
+ | |- | ||
+ | |-style="background:#e3e6ff;" | ||
+ | |align="center"| 89 | ||
+ | |align="center"| [[Woeborn]] | ||
+ | |align="center"| [[DRK]] | ||
+ | |align="center"| +7 | ||
|- | |- | ||
|} | |} | ||
Line 177: | Line 203: | ||
|align="center"| [[PLD]]/[[DRK]] | |align="center"| [[PLD]]/[[DRK]] | ||
|align="center"| +5 | |align="center"| +5 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ====Grips==== | ||
+ | :{|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2" | ||
+ | |- BGCOLOR="#ffdead" align="center" | ||
+ | ! width="5%" | Level | ||
+ | ! width="45%" | Name | ||
+ | ! width="40%" | Jobs | ||
+ | ! width="10%" | Bonus | ||
+ | |- valign="top" | ||
+ | |-style="background:#e3e6ff;" | ||
+ | |align="center"| 83 | ||
+ | |align="center"| [[Caecus Grip]] | ||
+ | |align="center"| All Jobs | ||
+ | |align="center"| +3 | ||
|- | |- | ||
|} | |} | ||
Line 196: | Line 238: | ||
|-style="background:#e3e6ff;" | |-style="background:#e3e6ff;" | ||
|align="center"| 74 | |align="center"| 74 | ||
− | |align="center"| [[Chaos Burgeonet]] | + | |align="center"| [[Chaos Burgeonet +1]] |
|align="center"| [[DRK]] | |align="center"| [[DRK]] | ||
|align="center"| +5 | |align="center"| +5 | ||
Line 215: | Line 257: | ||
|align="center"| All | |align="center"| All | ||
|align="center"| +7 | |align="center"| +7 | ||
+ | |- | ||
+ | |-style="background:#e3e6ff;" | ||
+ | |align="center"| 75 | ||
+ | |align="center"| [[Aesir Torque]] | ||
+ | |align="center"| All | ||
+ | |align="center"| +7 Darksday: +10 | ||
|- | |- | ||
|} | |} | ||
Line 296: | Line 344: | ||
|align="center"| [[RDM]]/[[PLD]]/[[DRK]]/[[RNG]]/[[DRG]]/[[BLU]]/[[COR]] | |align="center"| [[RDM]]/[[PLD]]/[[DRK]]/[[RNG]]/[[DRG]]/[[BLU]]/[[COR]] | ||
|align="center"| +11 | |align="center"| +11 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|-style="background:#e3e6ff;" | |-style="background:#e3e6ff;" | ||
Line 360: | Line 402: | ||
|align="center"| [[SCH]] | |align="center"| [[SCH]] | ||
|align="center"| +7 | |align="center"| +7 | ||
+ | |- | ||
+ | |-style="background:#e3e6ff;" | ||
+ | |align="center"| 83 | ||
+ | |align="center"| [[Bale Flanchard +1]] | ||
+ | |align="center"| [[DRK]] | ||
+ | |align="center"| +10 | ||
+ | |- | ||
+ | |-style="background:#e3e6ff;" | ||
+ | |align="center"| 83 | ||
+ | |align="center"| [[Bale Flanchard +2]] | ||
+ | |align="center"| [[DRK]] | ||
+ | |align="center"| +15 | ||
|- | |- | ||
|} | |} | ||
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|align="center"| 41 | |align="center"| 41 | ||
|align="center"| [[Inferno Sabots]] | |align="center"| [[Inferno Sabots]] | ||
− | |align="center"| [[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[THF]]/[[DRK]]/[[BRD]]/[[RNG]]/[[SMN]]/[[BLU]]/[[COR]]/[[PUP]]/[[DNC]]/[[SCH]] | + | |align="center"| [[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[THF]]/[[DRK]]/[[BRD]]/[[RNG]] |
− | |align="center"| | + | /[[SMN]]/[[BLU]]/[[COR]]/[[PUP]]/[[DNC]]/[[SCH]]/[[GEO]]/[[RUN]] |
+ | |align="center"| New Moon: +3 | ||
|- | |- | ||
|-style="background:#e3e6ff;" | |-style="background:#e3e6ff;" | ||
|align="center"| 41 | |align="center"| 41 | ||
|align="center"| [[Inferno Sabots +1]] | |align="center"| [[Inferno Sabots +1]] | ||
− | |align="center"| [[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[THF]]/[[DRK]]/[[BRD]]/[[RNG]]/[[SMN]]/[[BLU]]/[[COR]]/[[PUP]]/[[DNC]]/[[SCH]] | + | |align="center"| [[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[THF]]/[[DRK]]/[[BRD]]/[[RNG]] |
− | |align="center"| | + | /[[SMN]]/[[BLU]]/[[COR]]/[[PUP]]/[[DNC]]/[[SCH]]/[[GEO]]/[[RUN]] |
+ | |||
+ | |align="center"| New Moon: +5 | ||
|- | |- | ||
|-style="background:#e3e6ff;" | |-style="background:#e3e6ff;" | ||
Line 394: | Line 451: | ||
|align="center"| [[BLM]] | |align="center"| [[BLM]] | ||
|align="center"| +5 | |align="center"| +5 | ||
+ | |- | ||
+ | |-style="background:#e3e6ff;" | ||
+ | |align="center"| 81 | ||
+ | |align="center"| [[Goetia Sabots +1]] | ||
+ | |align="center"| [[BLM]] | ||
+ | |align="center"| +10 | ||
+ | |- | ||
+ | |-style="background:#e3e6ff;" | ||
+ | |align="center"| 81 | ||
+ | |align="center"| [[Goetia Sabots +2]] | ||
+ | |align="center"| [[BLM]] | ||
+ | |align="center"| +15 | ||
|- | |- | ||
|} | |} | ||
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|align="center"| [[Killer Mantle]] | |align="center"| [[Killer Mantle]] | ||
|align="center"| All | |align="center"| All | ||
− | |align="center"| +5 | + | |align="center"| /DRK: +5 |
|- | |- | ||
|-style="background:#e3e6ff;" | |-style="background:#e3e6ff;" | ||
Line 452: | Line 521: | ||
|align="center"| 75 | |align="center"| 75 | ||
|align="center"| [[Theta Sash]] | |align="center"| [[Theta Sash]] | ||
− | |align="center"| [[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[PLD]]/[[BRD]]/[[RNG]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]] | + | |align="center"| [[MNK]]/[[WHM]]/[[BLM]]/[[RDM]]/[[PLD]]/[[BRD]]/[[RNG]]/[[SMN]]/[[BLU]]/[[PUP]]/[[SCH]]/[[GEO]]/[[RUN]] |
|align="center"| [[Salvage]]:+3 | |align="center"| [[Salvage]]:+3 | ||
|- | |- | ||
Line 479: | Line 548: | ||
|} | |} | ||
|} | |} | ||
− | + | {{DarkNavbox}} |
Latest revision as of 12:35, 2 September 2015
Dark magic spells are insidious and self serving, leeching the target's strength and making it weak. Most spells under dark magic (with the exception of Bio, Tractor, Stun and Klimaform) take strength from the target and give it to the caster, whether it be in the form of stats (such as DEX), Hit Points, Magic Points, or Tactical Points.
There are a handful of types of Dark Magic spells:
- Bio: Status Effect that deals Damage Over Time and lowers an enemy's Attack.
- Drain: Steals an enemy's Hit Points and gives them to the caster.
- Aspir: Steals an enemy's Magic Points (if they have any) and gives them to the caster.
- Absorb Spells (e.g. Absorb-STR): Steals an enemy's stat (such as STR) and gives it to the caster temporarily.
- Tractor: Teleports a K.O.'d character to your current position. Casting range is the same as other magic.
- Stun: Temporarily prevents an enemy from acting.
- Dread Spikes: Damage spikes that absorbs health from attacking opponents.
- Klimaform: Increases the magic accuracy for spells of the same element as the current weather.
- Death: Deals darkness damage proportional to MP with a chance for instant K.O..
Dark Magic skill is the skill base from which Dark Magic derives. It is most synonymous and most importantly relational to the resistance rate of all attack spells therein. In short, Dark Magic is the largest factor which determines if a Dark Magic Spell lands unresisted or not. The skill also helps defend against spell interruptions for any spells in its category, and helps the player climb DoT tiers for Bio II and Bio III, increasing the amount of damage the enemy receives per 'tick' (roughly 3 sec.)
Job Ratings[edit]
Job | Skill Ranking | Cap at Level 1 | Cap at Level 49 | Cap at Level 99 |
Black Mage | A- | 6 | 150 | 417 |
Dark Knight | A- | 6 | 150 | 417 |
Geomancer | C | 5 | 139 | 373 |
Scholar* | D (B+)* | 4(5)** | 133(144)* | 334(404)* |
Red Mage | E | 4 | 124 | 300 |
* Scholar's Dark Magic skill increases to B+ rating under Dark Arts if skill is capped at D.
** Scholar's Dark Magic skill can only increase to B+ rating at Level 1 by using Tabula Rasa.
See: Combat Skills for more Skill information.
Equipment that Enhances this Skill[edit]
By Amount Added[edit]
Name | Skill Increase | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
+20 | +15 | +12 | +11 | +10 | +7 | +6 | +5 | +4 | +3 | +2 | |
Crimson Belt (During Campaign) | |||||||||||
Bale Flanchard +2 | |||||||||||
Diabolos's Ring (On Darksday) | |||||||||||
Goetia Sabots +2 | |||||||||||
Scholar's Gown (with Dark Arts) | |||||||||||
Scholar's Gown +1 (with Dark Arts) | |||||||||||
Wizard's Tonban | |||||||||||
Wizard's Tonban +1 | |||||||||||
Sorcerer's Gloves +1 | |||||||||||
Blood Finger Gauntlets | |||||||||||
Aesir Torque (On Darksday) | |||||||||||
Bale Flanchard +1 | |||||||||||
Crimson Finger Gauntlets | |||||||||||
Goetia Sabots +1 | |||||||||||
Sorcerer's Gloves | |||||||||||
Abyss Flanchard +1 | |||||||||||
Abyss Gauntlets +1 | |||||||||||
Argute Pants | |||||||||||
Argute Pants +1 | |||||||||||
Aesir Torque | |||||||||||
Dark Torque | |||||||||||
Demon's Axe | |||||||||||
Abyss Flanchard | |||||||||||
Abyss Gauntlets | |||||||||||
Abyssal Earring | |||||||||||
Blackjack | |||||||||||
Chaos Burgeonet | |||||||||||
Chaos Burgeonet +1 | |||||||||||
Charging Shield | |||||||||||
Demon's Harness | |||||||||||
Demon's Harness +1 | |||||||||||
Genie Huaraches | |||||||||||
Inferno Sabots +1 (During New Moon) | |||||||||||
Killer Mantle | |||||||||||
Merciful Cape | |||||||||||
Nashira Manteel | |||||||||||
Igqira Huaraches | |||||||||||
Dark Earring | |||||||||||
Dusky Staff | |||||||||||
Glamor Jupon | |||||||||||
Inferno Sabots (During New Moon) | |||||||||||
Theta Sash (During Salvage) | |||||||||||
Crimson Belt |
By Equipment Slot[edit]
"Absorb" spells:
Absorb-ACC • AGI • Attri • CHR • DEX • INT • MND • STR • TP • VIT
HP/MP Absorption:
Aspir • II • III — Drain I • II• III
Damage:
Death — Kaustra
Enfeebling:
Bio I • II • III— Stun
Enhancing:
Dread Spikes — Endark I • II — Klimaform
Transportation:
Tractor
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning
Pages in category "Dark Magic"
The following 28 pages are in this category, out of 28 total.