Difference between revisions of "Campaign: Experience Point Calculation Guide"
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{{guide}} | {{guide}} | ||
− | ==Per Action Calculations== | + | == Per Action Calculations == |
− | |||
− | + | Most actions undertaken while under [[Allied Tags]] will grant EXP. The following is a list of known EXP gains from various actions and the total EXP that can be gained from them. | |
− | + | '''''Please note that research on this is incomplete, and as such, this chart is very hit-and-miss. It is a basic outline showing generally how each action is weighted. Do not use this chart as an exact calculator for experience points.''''' | |
− | + | JAs and abilities granted by the character's support job will grant EXP. | |
− | |||
− | {| | + | These values, especially cap calculations, were very different before March 10, 2008. Credit to Reinhart for finding this on the Japanese PukiWiki (http://ff11wiki.rdy.jp/2026067319.html#z86c536a). The information contained here is (mostly) a translation of the above link. |
− | |- | + | |
− | !width=" | + | {| width="100%" cellspacing="2" cellpadding="5" border="0" |
− | !width="10%"| EXP per Action | + | |- bgcolor="#ffdead" |
− | !width="6%"| Cap per Assessment | + | ! width="6%" | Category |
− | !width="6%"| Repetitions to Reach Cap | + | ! width="12%" | Action |
− | !width="44%"| Notes | + | ! width="10%" | EXP per Action |
− | |- | + | ! width="6%" | Cap per Assessment |
− | | | + | ! width="6%" | Repetitions to Reach Cap |
− | + | ! width="44%" | Notes | |
− | + | |- bgcolor="#e3e6ff" align="center" | |
− | + | | colspan="1" rowspan="5" | Enhancing | |
− | + | | Self | |
− | + | | 1 EXP | |
− | + | | Unknown | |
− | | | + | | Unknown |
− | | | + | | Includes JAs, self-cast [[Enhancing Magic]] and [[Ninjutsu]] (some exceptions) and the personal portion of an AoE JA. Enhancing TP moves Pet's perform on themselves. [[Gauge]] grants EXP under this category. |
− | | | + | |- bgcolor="#e3e6ff" align="center" |
− | | | + | | Others |
− | + | | 1 EXP x # {{verification}} | |
− | + | | rowspan="2" | 600 | |
− | |- | + | | rowspan="2" | 60 people |
− | | | + | | rowspan="2" | # is the number of others / [[NPC]]s affected |
− | |- | + | |- bgcolor="#e3e6ff" align="center" |
− | | | + | | NPCs |
− | |- | + | | 10 EXP x # |
− | | Enfeebling | + | |- bgcolor="#e3e6ff" align="center" |
− | |- | + | | Songs and Phantom Rolls |
− | | | + | | 1 EXP x # |
− | |- | + | | Unknown |
− | | | + | | 15 people |
− | |- | + | | # is the number of party members (including yourself) |
− | | | + | |- bgcolor="#e3e6ff" align="center" |
− | |- | + | | SMN Buffs |
− | | | + | | 0 EXP {{verification}} |
− | |- | + | | 0 EXP {{verification}} |
− | | | + | | N/A {{verification}} |
− | |- | + | | Includes all Blood Pact wards which do not heal. Buffing players, self, and NPCs all yield 0 exp/notes. |
− | | | + | |- bgcolor="#e3e6ff" align="center" |
− | |- | + | | rowspan="6" | Enfeebling |
− | | | + | | Magic |
− | |- | + | | 15 EXP |
− | | | + | | 600 |
− | |- | + | | 40 |
− | | | + | | Resists still grant EXP, "no effect" spells do not. DoT's with initial DMG (eg: Bio, Dia) are counted under "Magic Damage" |
− | |- | + | |- bgcolor="#e3e6ff" align="center" |
− | | Getting K.O.'d | + | | Songs |
+ | | 15 EXP | ||
+ | | 600 | ||
+ | | 40 | ||
+ | | <br> | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Charm | ||
+ | | 15 EXP | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Using Charm to Bind Campaign mobs grants EXP upon successful Binds. Charm-Bind resists do not grant EXP. | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Dance<br>([[Steps]]) | ||
+ | | 15 EXP | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | <br> | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Dance<br>([[Flourishes]]) | ||
+ | | 35 EXP | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | <br> | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Ninjutsu | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Untested. Contained in magic? | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | rowspan="4" | Damage<br>(Self, NPCs) | ||
+ | | Physical | ||
+ | | 10% of damage inflicted | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Includes damage from auto-attack rounds, ranged attacks, weapon skills and JAs. Different targets may have different caps. Cap is at least ~1300XP if it exists. Needed confirmation: does this include damage done by avatars and their BPs? | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Magical | ||
+ | | 10% of damage inflicted | ||
+ | | 500 | ||
+ | | Unknown | ||
+ | | Includes damage from direct damage elemental and divine spells, skillchains, initial damage from DoT spells, -spike spells and en- spells. It is unknown if elemental enfeebles (frost, choke, etc.) fit into this category. Different targets may have different caps. | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Received | ||
+ | | 10% of HP lost | ||
+ | | 400 | ||
+ | | Unknown | ||
+ | | Overkill damage (damage received in excess of your current HP) is included. Includes damage received from critical hits as well as TP moves. | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Ninjutsu | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Untested. Contained in magic? | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | rowspan="3" | Damage (Fortifications) | ||
+ | | Physical | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Fortification XP from damage is very low. | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Magical | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | (As above) | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Ninjutsu | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | Untested. Contained in magic? | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | bgcolor="#e3e6ff" align="center" rowspan="4" | Curing | ||
+ | | Self | ||
+ | | 5% of total HP cured | ||
+ | | 400 | ||
+ | | Unknown | ||
+ | | Curing a status (Poison, Bio, etc) grants a flat 15EXP | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | NPCs<br>Others | ||
+ | | 10% of total HP cured | ||
+ | | 800 | ||
+ | | Unknown | ||
+ | | Curing a status (Poison, Bio, etc) grants a flat 15EXP | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Raise | ||
+ | | 90 EXP | ||
+ | | 800 | ||
+ | | Unknown | ||
+ | | <br> | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Status Removal | ||
+ | | 15EXP | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | <br> | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | rowspan="4" | Attacking | ||
+ | | Auto-attack | ||
+ | | 5 EXP | ||
+ | | 200 | ||
+ | | 40 | ||
+ | | Auto-attack rounds grant EXP only if they connect. Dual-wield or HTH rounds grant only 5EXP, although they produce two attacks. | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Fortifications | ||
+ | | 1 EXP | ||
+ | | 200 | ||
+ | | 200 | ||
+ | | 1 swing results in 1 exp. | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Critical Hits | ||
+ | | 10 EXP | ||
+ | | 200 {{verification}} | ||
+ | | 20 {{verification}} | ||
+ | | Includes Sneak Attacks | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Closing a skillchain | ||
+ | | 20 EXP | ||
+ | | 300 | ||
+ | | 15 | ||
+ | | EXP does not change regardless of Skillchain level (1, 2, 3) | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | rowspan="2" | Defeat | ||
+ | | An enemy | ||
+ | | 100 EXP | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | <br> | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Getting K.O.'d | ||
+ | | -60 EXP | ||
+ | | Unknown | ||
+ | | Unknown | ||
+ | | <br> | ||
|} | |} | ||
− | + | ||
+ | NOTE: Ever since the update on April 8th, 2009, actions taken against Fortifications yield drastically less EXP/AN. | ||
==Time and Medal Total Caps== | ==Time and Medal Total Caps== | ||
− | There is a maximum limit to the number of EXP and [[Allied Notes]] that can be granted in a single assessment. As listed below, these limits are based on the character's current Campaign Medal and the amount of time that allied tags have been in effect on the character. | + | There is a maximum limit to the number of EXP and [[Allied Notes]] that can be granted in a single assessment. As listed below, these limits are based on the character's current Campaign Medal and the amount of time that allied tags have been in effect on the character. It is clear from testing that '''EXP accumulates in an uncapped fashion, and is capped at a maximum amount calculated by multiplying the character's current Campaign Medal by the number of minutes Allied Tags have been in effect.''' For example, if a character with a [[Sterling Star]] accumulates 10,000 exp in a Campaign Battle in 15 minutes time, and then idles (i.e., earns no further EXP) for 45 minutes (assuming a 1 hour battle), the total EXP reward will be 4,200 EXP (i.e., 70 exp * 60 minutes). The "per minute cap" on EXP is related to the later calculation of a character's EXP reward only. It is not a literal per minute cap. |
− | The EXP limit is equal to the limit for [[Allied Notes]]. | + | The EXP limit is equal to the limit for [[Allied Notes]]. If a character's [[Allied Notes]] are half of the rewarded EXP, that character is neither reaching the EXP nor [[Allied Notes]] limit. If a character receives [[Allied Notes]] greater than one half of their total EXP reward, that character has reached the limit for EXP. If a character's rewarded [[Allied Notes]] is equal to the rewarded EXP, then that character has also reached the limit for [[Allied Notes]]. |
{| border="0" width="40%" cellpadding="3" cellspacing="2" | {| border="0" width="40%" cellpadding="3" cellspacing="2" | ||
Line 70: | Line 204: | ||
!width="45%"| Medal | !width="45%"| Medal | ||
!width="25%"| XP/minute | !width="25%"| XP/minute | ||
− | !width="10%"| 15 | + | !width="10%"| 15 minutes |
− | !width="10%"| 30 | + | !width="10%"| 30 minutes |
− | !width="10%"| 60 | + | !width="10%"| 60 minutes |
|- BGCOLOR="#e3e6ff" align="center" | |- BGCOLOR="#e3e6ff" align="center" | ||
| [[Bronze Ribbon of Service]] || 60 || 900 || 1800 || 3600 | | [[Bronze Ribbon of Service]] || 60 || 900 || 1800 || 3600 | ||
Line 105: | Line 239: | ||
|- BGCOLOR="#e3e6ff" align="center" | |- BGCOLOR="#e3e6ff" align="center" | ||
| [[Wings of Honor]] || 90 || 1350 || 2700 || 5400 | | [[Wings of Honor]] || 90 || 1350 || 2700 || 5400 | ||
+ | |- BGCOLOR="#e3e6ff" align="center" | ||
+ | | [[Starlight Medal]] || 92 || 1380 || 2760 || 5520 | ||
+ | |- BGCOLOR="#e3e6ff" align="center" | ||
+ | | [[Moonlight Medal]] || 94 || 1440 || 2820 || 5640 | ||
+ | |- BGCOLOR="#e3e6ff" align="center" | ||
+ | | [[Dawnlight Medal]] || 96 || 1470 || 2880 || 5760 | ||
+ | |- BGCOLOR="#e3e6ff" align="center" | ||
+ | | [[Medal Of Altana]] || 98 || 1500 || 2940 || 5880 | ||
|} | |} | ||
− | ==Known Exceptions== | + | == Known Exceptions == |
− | The following actions/abilities are exceptions to the above, and do not grant EXP in Campaign battles: | + | The following actions/abilities are exceptions to the above, and do not grant EXP in Campaign battles: |
− | {| | + | {| width="80%" cellspacing="2" cellpadding="3" border="0" |
− | |- | + | |- bgcolor="#ffdead" |
− | !width="10%"| Group | + | ! width="10%" | Group |
− | !width="35%"| Abilities | + | ! width="35%" | Abilities |
− | !width="35%"| Notes | + | ! width="35%" | Notes |
− | |- | + | |- bgcolor="#e3e6ff" align="center" |
− | | Damage | + | | rowspan="2" | Damage |
− | |- | + | | Missing an attack, Enemy evades an attack |
− | + | | Caused by Utsusemi, Blink, Perfect Dodge, etc. | |
− | |- | + | |- bgcolor="#e3e6ff" align="center" |
− | | Abilities | + | | Inflicting 0 damage, Receiving 0 damage |
− | |- | + | | <br> |
− | + | |- bgcolor="#e3e6ff" align="center" | |
− | |- | + | | rowspan="3" | Abilities |
− | + | | Provoke, Double Up, Convert, Burst Affinity, Chain Affinity, Steal, Mug (failure), Hide, Scavenge, Camouflage, Meditate, Boost, Chakra, Shield Bash, Holy Circle, Warding Circle, Ancient Circle, Call Wyvern, Spirit Link, Two-hour abilities | |
− | |- | + | | Chakra will grant EXP based on HP recovered, however does not grant 15EXP per status removed. |
− | | Pet Commands | + | |- bgcolor="#e3e6ff" align="center" |
− | |- | + | | Weapon Skills |
− | | Magic | + | | Simply using a weapon skill grants no inherent EXP. Damage inflicted (physical or magical) and closing a Skillchain grants EXP as above. |
− | |- | + | |- bgcolor="#e3e6ff" align="center" |
− | | Healing | + | | Ranged Attack |
− | |- | + | | Ranged attacks are not counted as "auto attack rounds" above. Ranged damage counts as "physical damage" above. Additional effects (damage/status effects) from ammunition is untested. |
− | + | |- bgcolor="#e3e6ff" align="center" | |
− | |- | + | | Pet Commands |
− | | Items | + | | BST: Fight, Heel, Stay, Leave, Sic {{verification}}, Snarl {{verification}} SMN: Assault, Retreat, Release PUP: Deploy, Deactivate, Retrieve, all Maneuvers |
− | |- | + | | <br> |
− | | Miscellaneous | + | |- bgcolor="#e3e6ff" align="center" |
+ | | Magic | ||
+ | | Summoning Magic | ||
+ | | Summoning Avatars or Spirits | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | rowspan="2" | Healing | ||
+ | | Regen, Refresh | ||
+ | | HP/MP gained from spells does not grant EXP. Job Abilities which grant Refresh or Regen count are included in Enhancing (Self). | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Auto-regen, Auto-refresh, /heal | ||
+ | | HP/MP gained from /healing, or auto-regen/refresh does not grant EXP. This includes "per tic" HP/MP recovery from spells, equipment and [[Sigil]]. | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Items | ||
+ | | Using items (enchanted items included), eating food | ||
+ | | HP/MP recovered from item use does not grant EXP. Status buffs granted through items also grant no EXP. | ||
+ | |- bgcolor="#e3e6ff" align="center" | ||
+ | | Miscellaneous | ||
+ | | Actions to monsters/PCs without the Campaign Icon | ||
+ | | Any actions performed on any monster/NPC without the Campaign "sword icon" (enhancements, enfeebles, damage inflicted or received) or PCs without [[Allied Tags]] will grant no EXP. | ||
|} | |} | ||
Line 149: | Line 309: | ||
Confirming that as level 51, multiplier is 4x (80% of EXP gain). I am of the highest rank currently available, Wings of Honor, which I get 90EXP per battle as level 75, with the 80% as level 51, I would get 72exp per minute instead, and indeed that is the case, 5 min yield 360, 2 min yield 144. | Confirming that as level 51, multiplier is 4x (80% of EXP gain). I am of the highest rank currently available, Wings of Honor, which I get 90EXP per battle as level 75, with the 80% as level 51, I would get 72exp per minute instead, and indeed that is the case, 5 min yield 360, 2 min yield 144. | ||
− | {| border="0" width=" | + | {| border="0" width="40%" cellpadding="3" cellspacing="2" |
|- BGCOLOR="#ffdead" | |- BGCOLOR="#ffdead" | ||
!width="10%"| Level | !width="10%"| Level | ||
− | !width=" | + | !width="30%"| Adjustment |
|- BGCOLOR="#e3e6ff" align="center" | |- BGCOLOR="#e3e6ff" align="center" | ||
| 1-15 || 1x Multiplier (20% of EXP gain) | | 1-15 || 1x Multiplier (20% of EXP gain) | ||
Line 163: | Line 323: | ||
|- BGCOLOR="#e3e6ff" align="center" | |- BGCOLOR="#e3e6ff" align="center" | ||
| 61-75 || 5x Multiplier (100% of EXP gain) | | 61-75 || 5x Multiplier (100% of EXP gain) | ||
+ | |- BGCOLOR="#e3e6ff" align="center" | ||
+ | | 76~90 || 6x Multiplier (120% of EXP gain){{verification}} | ||
+ | |- BGCOLOR="#e3e6ff" align="center" | ||
+ | | 91~99 || 7x Multiplier (140% of EXP gain){{verification}} | ||
|} | |} | ||
[[Category: Campaign Battles]] | [[Category: Campaign Battles]] |
Latest revision as of 03:49, 26 October 2011
CAUTION! | ||
This article is only a guide. Information expressed in a guide is usually more opinion than fact and should be taken as such. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. However, there may be differing opinions than those expressed in a guide. Strategies and information in guides may not work for everyone. |
Per Action Calculations[edit]
Most actions undertaken while under Allied Tags will grant EXP. The following is a list of known EXP gains from various actions and the total EXP that can be gained from them.
Please note that research on this is incomplete, and as such, this chart is very hit-and-miss. It is a basic outline showing generally how each action is weighted. Do not use this chart as an exact calculator for experience points.
JAs and abilities granted by the character's support job will grant EXP.
These values, especially cap calculations, were very different before March 10, 2008. Credit to Reinhart for finding this on the Japanese PukiWiki (http://ff11wiki.rdy.jp/2026067319.html#z86c536a). The information contained here is (mostly) a translation of the above link.
Category | Action | EXP per Action | Cap per Assessment | Repetitions to Reach Cap | Notes |
---|---|---|---|---|---|
Enhancing | Self | 1 EXP | Unknown | Unknown | Includes JAs, self-cast Enhancing Magic and Ninjutsu (some exceptions) and the personal portion of an AoE JA. Enhancing TP moves Pet's perform on themselves. Gauge grants EXP under this category. |
Others | 1 EXP x # | 600 | 60 people | # is the number of others / NPCs affected | |
NPCs | 10 EXP x # | ||||
Songs and Phantom Rolls | 1 EXP x # | Unknown | 15 people | # is the number of party members (including yourself) | |
SMN Buffs | 0 EXP | 0 EXP | N/A | Includes all Blood Pact wards which do not heal. Buffing players, self, and NPCs all yield 0 exp/notes. | |
Enfeebling | Magic | 15 EXP | 600 | 40 | Resists still grant EXP, "no effect" spells do not. DoT's with initial DMG (eg: Bio, Dia) are counted under "Magic Damage" |
Songs | 15 EXP | 600 | 40 | ||
Charm | 15 EXP | Unknown | Unknown | Using Charm to Bind Campaign mobs grants EXP upon successful Binds. Charm-Bind resists do not grant EXP. | |
Dance (Steps) |
15 EXP | Unknown | Unknown | ||
Dance (Flourishes) |
35 EXP | Unknown | Unknown | ||
Ninjutsu | Unknown | Unknown | Unknown | Untested. Contained in magic? | |
Damage (Self, NPCs) |
Physical | 10% of damage inflicted | Unknown | Unknown | Includes damage from auto-attack rounds, ranged attacks, weapon skills and JAs. Different targets may have different caps. Cap is at least ~1300XP if it exists. Needed confirmation: does this include damage done by avatars and their BPs? |
Magical | 10% of damage inflicted | 500 | Unknown | Includes damage from direct damage elemental and divine spells, skillchains, initial damage from DoT spells, -spike spells and en- spells. It is unknown if elemental enfeebles (frost, choke, etc.) fit into this category. Different targets may have different caps. | |
Received | 10% of HP lost | 400 | Unknown | Overkill damage (damage received in excess of your current HP) is included. Includes damage received from critical hits as well as TP moves. | |
Ninjutsu | Unknown | Unknown | Unknown | Untested. Contained in magic? | |
Damage (Fortifications) | Physical | Unknown | Unknown | Unknown | Fortification XP from damage is very low. |
Magical | Unknown | Unknown | Unknown | (As above) | |
Ninjutsu | Unknown | Unknown | Unknown | Untested. Contained in magic? | |
Curing | Self | 5% of total HP cured | 400 | Unknown | Curing a status (Poison, Bio, etc) grants a flat 15EXP |
NPCs Others |
10% of total HP cured | 800 | Unknown | Curing a status (Poison, Bio, etc) grants a flat 15EXP | |
Raise | 90 EXP | 800 | Unknown | ||
Status Removal | 15EXP | Unknown | Unknown | ||
Attacking | Auto-attack | 5 EXP | 200 | 40 | Auto-attack rounds grant EXP only if they connect. Dual-wield or HTH rounds grant only 5EXP, although they produce two attacks. |
Fortifications | 1 EXP | 200 | 200 | 1 swing results in 1 exp. | |
Critical Hits | 10 EXP | 200 | 20 | Includes Sneak Attacks | |
Closing a skillchain | 20 EXP | 300 | 15 | EXP does not change regardless of Skillchain level (1, 2, 3) | |
Defeat | An enemy | 100 EXP | Unknown | Unknown | |
Getting K.O.'d | -60 EXP | Unknown | Unknown |
NOTE: Ever since the update on April 8th, 2009, actions taken against Fortifications yield drastically less EXP/AN.
Time and Medal Total Caps[edit]
There is a maximum limit to the number of EXP and Allied Notes that can be granted in a single assessment. As listed below, these limits are based on the character's current Campaign Medal and the amount of time that allied tags have been in effect on the character. It is clear from testing that EXP accumulates in an uncapped fashion, and is capped at a maximum amount calculated by multiplying the character's current Campaign Medal by the number of minutes Allied Tags have been in effect. For example, if a character with a Sterling Star accumulates 10,000 exp in a Campaign Battle in 15 minutes time, and then idles (i.e., earns no further EXP) for 45 minutes (assuming a 1 hour battle), the total EXP reward will be 4,200 EXP (i.e., 70 exp * 60 minutes). The "per minute cap" on EXP is related to the later calculation of a character's EXP reward only. It is not a literal per minute cap.
The EXP limit is equal to the limit for Allied Notes. If a character's Allied Notes are half of the rewarded EXP, that character is neither reaching the EXP nor Allied Notes limit. If a character receives Allied Notes greater than one half of their total EXP reward, that character has reached the limit for EXP. If a character's rewarded Allied Notes is equal to the rewarded EXP, then that character has also reached the limit for Allied Notes.
Medal | XP/minute | 15 minutes | 30 minutes | 60 minutes |
---|---|---|---|---|
Bronze Ribbon of Service | 60 | 900 | 1800 | 3600 |
Brass Ribbon of Service | 62 | 930 | 1860 | 3720 |
Allied Ribbon of Bravery | 64 | 960 | 1920 | 3840 |
Allied Ribbon of Glory | 66 | 990 | 1980 | 3960 |
Bronze Star | 68 | 1020 | 2040 | 4080 |
Sterling Star | 70 | 1050 | 2100 | 4200 |
Mythril Star | 72 | 1080 | 2160 | 4320 |
Golden Star | 74 | 1110 | 2220 | 4440 |
Copper Emblem of Service | 76 | 1140 | 2280 | 4560 |
Iron Emblem of Service | 78 | 1170 | 2340 | 4680 |
Steelknight Emblem | 80 | 1200 | 2400 | 4800 |
Holyknight Emblem | 82 | 1230 | 2460 | 4920 |
Brass Wings of Service | 84 | 1260 | 2520 | 5040 |
Mythril Wings of Service | 86 | 1290 | 2580 | 5160 |
Wings of Integrity | 88 | 1320 | 2640 | 5280 |
Wings of Honor | 90 | 1350 | 2700 | 5400 |
Starlight Medal | 92 | 1380 | 2760 | 5520 |
Moonlight Medal | 94 | 1440 | 2820 | 5640 |
Dawnlight Medal | 96 | 1470 | 2880 | 5760 |
Medal Of Altana | 98 | 1500 | 2940 | 5880 |
Known Exceptions[edit]
The following actions/abilities are exceptions to the above, and do not grant EXP in Campaign battles:
Group | Abilities | Notes |
---|---|---|
Damage | Missing an attack, Enemy evades an attack | Caused by Utsusemi, Blink, Perfect Dodge, etc. |
Inflicting 0 damage, Receiving 0 damage | ||
Abilities | Provoke, Double Up, Convert, Burst Affinity, Chain Affinity, Steal, Mug (failure), Hide, Scavenge, Camouflage, Meditate, Boost, Chakra, Shield Bash, Holy Circle, Warding Circle, Ancient Circle, Call Wyvern, Spirit Link, Two-hour abilities | Chakra will grant EXP based on HP recovered, however does not grant 15EXP per status removed. |
Weapon Skills | Simply using a weapon skill grants no inherent EXP. Damage inflicted (physical or magical) and closing a Skillchain grants EXP as above. | |
Ranged Attack | Ranged attacks are not counted as "auto attack rounds" above. Ranged damage counts as "physical damage" above. Additional effects (damage/status effects) from ammunition is untested. | |
Pet Commands | BST: Fight, Heel, Stay, Leave, Sic , Snarl SMN: Assault, Retreat, Release PUP: Deploy, Deactivate, Retrieve, all Maneuvers | |
Magic | Summoning Magic | Summoning Avatars or Spirits |
Healing | Regen, Refresh | HP/MP gained from spells does not grant EXP. Job Abilities which grant Refresh or Regen count are included in Enhancing (Self). |
Auto-regen, Auto-refresh, /heal | HP/MP gained from /healing, or auto-regen/refresh does not grant EXP. This includes "per tic" HP/MP recovery from spells, equipment and Sigil. | |
Items | Using items (enchanted items included), eating food | HP/MP recovered from item use does not grant EXP. Status buffs granted through items also grant no EXP. |
Miscellaneous | Actions to monsters/PCs without the Campaign Icon | Any actions performed on any monster/NPC without the Campaign "sword icon" (enhancements, enfeebles, damage inflicted or received) or PCs without Allied Tags will grant no EXP. |
Level Adjustments[edit]
Final EXP gained is reduced if the character's level is below 61 (though there is no penalty to Allied Notes). The final total reward will be adjusted by the percentages given below. In addition, the EXP cap you can get per minute, and the caps for particular actions, are also subject to the following percentages.
CORRECTION Base EXP gain from Campaign Battles is 1/5 of earned EXP (rounded down) from either Actions performed or Time Limit, whichever is lower. This is noticeable mainly with the Time Limit. Golden Star earns 74 EXP per minute maximum, however if you only complete one minute in Campaign, you only earn 14EXP at 1-15, 28 at 16-30, 42 at 31-45, 56 at 46-60, or 70 at 61+. This is currently only tested with levels between 15-37. Confirmation required for levels 46-60 (4x multiplier) and 61+ (5x multiplier). Confirming that as level 51, multiplier is 4x (80% of EXP gain). I am of the highest rank currently available, Wings of Honor, which I get 90EXP per battle as level 75, with the 80% as level 51, I would get 72exp per minute instead, and indeed that is the case, 5 min yield 360, 2 min yield 144.