Blood Boon

Revision as of 12:46, 2 February 2014 by *>Sigmundseraph

Job Trait Overview

  • Game Description: Occasionally cuts down MP cost of Blood Pact abilities. Does not affect abilities that require Astral Flow.

Equipment that Enhances this Trait

Item Blood Boon Bonus Level Jobs
Caller's Spats +3 SMN
Caller's Spats +1 +7 SMN
Caller's Spats +2 +10 SMN
Diabolos's Rope +3 SMN
Jaq'ij Sash +5 SMN
Soulscourge +5 SMN
Gifted Earring +3

Equipment that Augments this Trait

When equipping 2 or more of the following pieces of gear when Blood Boon triggers, there is a chance that a Blood Pact may be enhanced proportionate to the MP saved on the Blood Pact. Equipping all 5 pieces during a Blood Pact gives the highest chance that Blood Boon triggers may affect a Blood Pact. Blood Pact: Rage may receive a damage multiplier of 1.5, 1.75 or 2.0 depending on the MP conserved via Blood Boon. It is unclear wether "Augments Blood Boon" has any effect on Blood Pact: Ward at this time.

See Also

Blood Boon I


de:Blood Boon

This article uses material from the "Blood_Boon" article on FFXIclopedia and is licensed under the CC-BY-SA License.