Difference between revisions of "Bio II"
m (→Other Information: Attack reduction was changed from 10% to 15% in the April. 3, 2019 (JST) Version Update.) |
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− | + | [[Category:Magic]][[Category:Dark Magic]][[Category:Scrolls]][[Category:Black Magic]] | |
__NOTOC__ | __NOTOC__ | ||
− | [[ | + | [[File:ScrollofBioII.PNG|Bio II]] |
:'''Deals dark damage that [[Bio (Status Effect)|weakens an enemy's attacks and gradually reduces its HP]].''' | :'''Deals dark damage that [[Bio (Status Effect)|weakens an enemy's attacks and gradually reduces its HP]].''' | ||
{|cellpadding="5" width="100%" | {|cellpadding="5" width="100%" | ||
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'''Casting Time''': 1.5 seconds<br> | '''Casting Time''': 1.5 seconds<br> | ||
'''Recast Time''': 5 seconds | '''Recast Time''': 5 seconds | ||
+ | |||
==Other Uses== | ==Other Uses== | ||
− | + | {{Resale Price}} | |
|- | |- | ||
|} | |} | ||
+ | |||
==How to Obtain== | ==How to Obtain== | ||
{{AH|Scrolls|Black Magic}} | {{AH|Scrolls|Black Magic}} | ||
Line 38: | Line 40: | ||
| [[Chutarmire]] | | [[Chutarmire]] | ||
| [[Selbina]] (H-9) | | [[Selbina]] (H-9) | ||
− | | | + | | 12,600 - 14,560 |
|- style="background:#e3e6ff;" | |- style="background:#e3e6ff;" | ||
| [[Hilkomu-Makimu]] | | [[Hilkomu-Makimu]] | ||
− | | [[Windurst Waters]] (G-7) | + | | [[Windurst Waters]] South (G-7) |
− | | | + | | 12,600 - 14,560 |
|- | |- | ||
|BGCOLOR="#e3e6ff"|[[Mazween]] | |BGCOLOR="#e3e6ff"|[[Mazween]] | ||
|align="left" BGCOLOR="#e3e6ff"|[[Aht Urhgan Whitegate]] (G-7) | |align="left" BGCOLOR="#e3e6ff"|[[Aht Urhgan Whitegate]] (G-7) | ||
− | |align="left" BGCOLOR="#e3e6ff"| | + | |align="left" BGCOLOR="#e3e6ff"|14,000 |
|} | |} | ||
+ | |||
+ | Note: Hilkomu-Makimu sells Bio II to Windurst Citizens only when Windurst is 1st (conquest) | ||
== Other Information == | == Other Information == | ||
− | ; Bio II Damage Tiers | + | ; Bio II duration: |
− | : [[Dark Magic|Dark Magic Skill]] | + | : 40 tics in 120 seconds. (2 minutes) |
− | : [[Dark Magic|Dark Magic Skill]] 211 - | + | |
− | : [[Dark Magic|Dark Magic Skill]] | + | ; Bio II Damage Tiers and max dot-dmg (not counting inital dmg) |
− | : [[Dark Magic|Dark Magic Skill]] 291 - ??? = 8/tick | + | : [[Dark Magic|Dark Magic Skill]] ??? - 210 = 5/tick = 200 |
+ | : [[Dark Magic|Dark Magic Skill]] 211 - 250 = 6/tick = 240 | ||
+ | : [[Dark Magic|Dark Magic Skill]] 251 - 290 = 7/tick = 280 | ||
+ | : [[Dark Magic|Dark Magic Skill]] 291 - ??? = 8/tick = 320 | ||
; Enemy [[Attack]] down effect: | ; Enemy [[Attack]] down effect: | ||
− | : Attack is reduced by | + | : Attack is reduced by 15%. |
; Dia / Bio Priority : | ; Dia / Bio Priority : |
Latest revision as of 12:28, 4 April 2019
- Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.
Description[edit]Spell cost: 36 MP
|
Timers[edit]Casting Time: 1.5 seconds Other Uses[edit]Resale Price: ???~??? gil |
How to Obtain[edit]
Auction House Category: Scrolls > Black Magic ( | ) |
Merchants[edit]
Name Location Price Chutarmire Selbina (H-9) 12,600 - 14,560 Hilkomu-Makimu Windurst Waters South (G-7) 12,600 - 14,560 Mazween Aht Urhgan Whitegate (G-7) 14,000
Note: Hilkomu-Makimu sells Bio II to Windurst Citizens only when Windurst is 1st (conquest)
Other Information[edit]
- Bio II duration
- 40 tics in 120 seconds. (2 minutes)
- Bio II Damage Tiers and max dot-dmg (not counting inital dmg)
- Dark Magic Skill ??? - 210 = 5/tick = 200
- Dark Magic Skill 211 - 250 = 6/tick = 240
- Dark Magic Skill 251 - 290 = 7/tick = 280
- Dark Magic Skill 291 - ??? = 8/tick = 320
- Enemy Attack down effect
- Attack is reduced by 15%.
- Dia / Bio Priority
- Dia and Bio do not stack.
- Bio III > Dia III > Bio II > Dia II > Bio > Dia
- Example: If Dia is cast, and Bio is cast afterwards, Dia will be overwritten. If Dia II is then cast, Bio will be overwritten. If Bio II is cast, Dia II will be overwritten.
- Dia and Bio also do not overwrite themselves, so casting the same spell multiple times will not extend the duration of the effect.
"Absorb" spells:
Absorb-ACC • AGI • Attri • CHR • DEX • INT • MND • STR • TP • VIT
HP/MP Absorption:
Aspir • II • III — Drain I • II• III
Damage:
Death — Kaustra
Enfeebling:
Bio I • II • III— Stun
Enhancing:
Dread Spikes — Endark I • II — Klimaform
Transportation:
Tractor
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning