Difference between revisions of "Atma of Vicissitude"

*>Draconia
*>Almont
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| zones = [[Abyssea - Konschtat]]
 
| zones = [[Abyssea - Konschtat]]
 
| armor set =  
 
| armor set =  
| notes = '''[[Defense]]'''+:Major, '''[[Magic Defense Bonus|"Magic Def. Bonus"]]''':Minor, '''"[[Regen]]"''':Major<br>Increases Defense by 40 and adds a Regen effect of 15HP/tick. Magic Defense Bonus is unknown.
+
| notes = '''[[Defense]]'''+:Major (+40), '''[[Magic Defense Bonus|"Magic Def. Bonus"]]''':Minor (+''value''{{Verification}}), '''"[[Regen]]"''':Major (15HP/tick)
 +
 
 
| sub-category = Temporary Key Items
 
| sub-category = Temporary Key Items
 
}}
 
}}
  
[[category:Atma]]
+
[[category:Atma]][[Category:Verification]]

Revision as of 14:35, 10 February 2011

Atma of the Vicissitude.jpg
Atma of Vicissitude
Description:
The crystalline agglomeration of an Abyssean fiend's soul, said to be the source of its otherworldly powers.
Contains Zone(s):
Obtained:
Defeating Fistule after triggering a red Weakness Red.png weakness with elemental Weapon Skills. This Key Item will drop to the entire Party and/or Alliance.
Notes:
Defense+:Major (+40), "Magic Def. Bonus":Minor (+valueVerification Needed), "Regen":Major (15HP/tick)