Difference between revisions of "Atma of Vicissitude"
*>Draconia |
*>Almont |
||
Line 8: | Line 8: | ||
| zones = [[Abyssea - Konschtat]] | | zones = [[Abyssea - Konschtat]] | ||
| armor set = | | armor set = | ||
− | | notes = '''[[Defense]]'''+:Major, '''[[Magic Defense Bonus|"Magic Def. Bonus"]]''':Minor, '''"[[Regen]]"''':Major | + | | notes = '''[[Defense]]'''+:Major (+40), '''[[Magic Defense Bonus|"Magic Def. Bonus"]]''':Minor (+''value''{{Verification}}), '''"[[Regen]]"''':Major (15HP/tick) |
+ | |||
| sub-category = Temporary Key Items | | sub-category = Temporary Key Items | ||
}} | }} | ||
− | [[category:Atma]] | + | [[category:Atma]][[Category:Verification]] |
Revision as of 14:35, 10 February 2011
Atma of Vicissitude
Description:
The crystalline agglomeration of an Abyssean fiend's soul, said to be the source of its otherworldly powers.
Contains Zone(s):
Obtained:
Defeating Fistule after triggering a red weakness with elemental Weapon Skills. This Key Item will drop to the entire Party and/or Alliance.
Notes: