Apkallu

Revision as of 01:59, 9 April 2013 by *>Blue Donkey Kong (new nm)
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Job: Monk
Family: Apkallu
Crystal: Water
Weak to: Lightning
Strong to: Water

Apkallu
Zone Level Drops Steal Spawns Notes
Silver Sea route to Al Zahbi 54 - 56 2 L, S, H
??? HP
Silver Sea route to Nashmau 54 - 56 2 L, S, H
??? HP
Silver Sea Remnants II Unknown
  • None
A, L, S, H
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes[edit]

  • Apkallu have communal hate based on how many have recently been killed in the area. As their hate grows, so does their behavior towards White Magic and physical damage, which reduces dramatically. The hate also effects what TP attacks they use. With no hate they always use Yawn...as hate goes up they use different TP attacks.
  • This type of Apkallu however is not affected by their hate based system.Verification Needed All other Apkallu outside the ferries are.
  • This type of Apkallu does not add to overall Apkallu hate, but their TP moves are affected by your Apkallu HateVerification Needed
  • Have Used their other TP moves on players with Apkallu Hate. Otherwise uses yawn.Verification Needed
  • More than one Apkallu may spawn per boat trip, or it may not spawn at all.
  • NM version spawned by certain Archaic Ramparts in Silver Sea Remnants II.
This article uses material from the "Apkallu" article on FFXIclopedia and is licensed under the CC-BY-SA License.