Difference between revisions of "Acid Bolt"
*>FFXI-Andres |
*>FFXI-Andres m |
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Line 1: | Line 1: | ||
+ | :lvl 15 | ||
:Dmg: 21 | :Dmg: 21 | ||
:Delay: 192 | :Delay: 192 | ||
Line 4: | Line 5: | ||
Note | Note | ||
− | *The [[Weaken Defence]] Effects DO stack. Meaning that every sucessful hit that activates | + | *The [[Weaken Defence]] Effects DO stack. Meaning that every sucessful hit that activates weakens a monsters DEF even more. |
*Proven personally by watching the damage of Acid Bolts grew every hit that was made on a [[Decent Challenge]] mob. Normally the damage of a bolt is actually static (as shown to me by using Blind Bolts from 10-14) | *Proven personally by watching the damage of Acid Bolts grew every hit that was made on a [[Decent Challenge]] mob. Normally the damage of a bolt is actually static (as shown to me by using Blind Bolts from 10-14) |
Revision as of 16:46, 29 May 2005
- lvl 15
- Dmg: 21
- Delay: 192
- Additional Effect: Weakens Defense
Note
- The Weaken Defence Effects DO stack. Meaning that every sucessful hit that activates weakens a monsters DEF even more.
- Proven personally by watching the damage of Acid Bolts grew every hit that was made on a Decent Challenge mob. Normally the damage of a bolt is actually static (as shown to me by using Blind Bolts from 10-14)