Difference between revisions of "Absorb-INT"
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'''Jobs''':<br> | '''Jobs''':<br> | ||
*[[Dark Knight]] Level 39 | *[[Dark Knight]] Level 39 | ||
− | *[[Puppetmaster | + | *[[Automaton|Puppetmaster's Automaton]] Level 40{{verification}}* (See below) |
|width="50%" valign="top"| | |width="50%" valign="top"| | ||
+ | <nowiki>*</nowiki><sup>Automatons automatically learn the spell upon achieving the requisite magic skill level, they do not need to use a scroll. | ||
==Timers== | ==Timers== |
Revision as of 18:52, 4 June 2009
- Steals an enemy's intelligence.
DescriptionSpell cost: 33 MP
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*Automatons automatically learn the spell upon achieving the requisite magic skill level, they do not need to use a scroll. TimersCasting Time: 2 seconds |
Other Uses
Resale Price: ~1,537 gil
How to Obtain
Auction House Category: Scrolls > Black Magic ( | ) |
Merchants
Price: 37800 - 41370 gil Name Location Type Jabbar Port Bastok Tenshodo Merchant Chiyo Norg Tenshodo Merchant
Dropped From
BCNM
Name Level Cap Zone Carapace Combatants (Level 30, 15 minutes, 3 members) Horlais Peak Let Sleeping Dogs Die (Level 30, 30 minutes, 6 members) Qu'Bia Arena Petrifying Pair (Level 30, 15 minutes, 3 members) Ghelsba Outpost
Notes
- This spell can be cast by Automatons equipped with the Stormwaker Frame and Spiritreaver Head.
- Drains Intelligence from the target and temporarily gives it to the caster.
- The boost in Intelligence lasts approximately as long as the Intelligence Down effect on the target.
Magic of Vana'diel: Dark Magic
"Absorb" spells:
Absorb-ACC • AGI • Attri • CHR • DEX • INT • MND • STR • TP • VIT
HP/MP Absorption:
Aspir • II • III — Drain I • II• III
Damage:
Death — Kaustra
Enfeebling:
Bio I • II • III— Stun
Enhancing:
Dread Spikes — Endark I • II — Klimaform
Transportation:
Tractor
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning