Armillaria

Job:
Family: Funguars
Crystal:
Weak to:

Notorious Monster

Armillaria
Zone Level Drops Steal Spawns Notes
Abyssea - Vunkerl Unknown
  • Unknown
1
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Spawn by trading Shockshroom to ??? @ (F-7)
  • Closest to Conflux 8.
  • N/A
Special Abilities Passive Traits
  • Silence Gas and Dark Spore will regularly do 1000~ breath-based damage until Armillaria's HP gets low. These attacks are conal, so avoid lining up party members to limit the damage done.
  • When Armillaria's HP reaches below 75%, it will always use Queasyshroom. Below 50%, it will always use Numbshroom. Below 25%, it will always use Shakeshroom. These moves are only executed once, and are purely based on HP; therefore they do not require TP to be used, nor do they consume Armillaria's TP.
  • Below approximately 30% HP, Armillaria may gain an approximate 10' status aura coinciding with its most recent TP move used. Spore will trigger a paralysis aura, Dark Spore will trigger a blindness aura, and Silence Gas will trigger a silence aura.

Immune or resistant to Blind and Paralyze ,Susceptible to Slow

Physical Qualities Magical Qualities
  • N/A
Further Notes
  • Keep it facing away from mages at all times. A loose Silence Gas that hits your backline can complicate an otherwise simple fight.
  • Atma of the Rapid Reptilian and/or Atma of Stormbreath can be an incredible help for this fight for melees/tanks that lack enough HP to survive a couple of 1k breath attacks in a row.

(see testimonials)

This article uses material from the "Armillaria" article on FFXIclopedia and is licensed under the CC-BY-SA License.