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Zeruhn Mines

Table of Contents
Zone Information
Area Name Zeruhn Mines
Type Dungeon
Map Acquisition Purchase
Miscellaneous Able to call Adventuring Fellow Able to use tractor

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Region Gustaberg
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music
Notes You will not be allowed past the gate at H-7 without the Rise of the Zilart expansion pack installed and registered.

These mines were recently dug out of the large rock formation that lies in the Mines District of Bastok when a vein of Darksteel Ore was discovered within. Zeruhn has since become a reliable source of iron and a small supplier of zinc, silver, and darksteel, and because of its location within the walls of Bastok, Zeruhn Mines is safer for miners than the nearby Palborough Mines.


Bastok Mines: D-7
Korroloka Tunnel: F-7
Palborough Mines: H-6 (exit only)

[edit] Involved in Quests/Missions

Quest Type Starter Location
Blade of Darkness Job: Dark Knight Gumbah    Bastok Mines J-7
Groceries General Tami    Bastok Mines J-8
Minesweeper General Gerbaum    Bastok Mines F-8
The Darksmith General Mighty Fist    Metalworks G-9
Mission Nation Starter Location
The Zeruhn Report Bastok Bastok Gate Guard    Bastok
Return of the Talekeeper Bastok Bastok Gate Guard    Bastok
Enter the Talekeeper Bastok Bastok Gate Guard    Bastok
Welcome! To My Decrepit Domicile Moogle Kupo d'Etat Moogle    Upper Jeuno H-8

[edit] Other Information

Item Abundance
Iron Ore Very Common(24.5%)
Pebble Common(18%)
Copper Ore Common(18.6%)
Zinc Ore Uncommon(13.1%)
Tin Ore Uncommon(11.2%)
Snapping Mole Rare(5.5%)
Silver Ore Very Rare(1.9%)
Darksteel Ore Very Rare(0.4%)
Sturdy metal strip More data needed.(3.1%)
Mining Map
Fish Cap Body of Water
7 Pond
Tricolored Carp
Black Eel
Rusty Bucket
Rusty Subligar
Rusty Leggings
7 River
Moat Carp
Copper Frog
Tricolored Carp
Giant Catfish
Black Eel
Rusty Bucket
Rusty Leggings
Rusty Subligar
Fishing Map
Brown Casket Blue Casket
Item Abundance Item Abundance
Rubicund Cell More data needed.(6.8%) Catholicon More data needed.(10.5%)
War Gloves More data needed.(11%) Fool's Tonic More data needed.(3.5%)
War Brais More data needed.(8.2%) Fanatic's Tonic More data needed.(5.3%)
War Boots More data needed.(11%) Ascetic's Tonic More data needed.(7%)
Sheepskin More data needed.(1.4%) Stalwart's Tonic More data needed.(8.8%)
Elixir More data needed.(2.7%) Champion's Tonic More data needed.(3.5%)
Cobalt Cell More data needed.(15.1%) Cleric's Drink More data needed.(7%)
Pro-Ether +3 More data needed.(27.4%) Monarch's Drink More data needed.(5.3%)
Hi-Ether +1 More data needed.(20.5%) Vicar's Drink More data needed.(1.8%)
Antlion Quiver More data needed.(1.4%) Braver's Drink More data needed.(7%)
Pro-Ether +1 More data needed.(6.8%) Champion's Gambir More data needed.(5.3%)
Skull Locust More data needed.(20.5%) Healing Salve I More data needed.(5.3%)
War Beret More data needed.(4.1%) Healing Salve II More data needed.(3.5%)
Holly Lumber More data needed.(28.8%) Healing Mist More data needed.(3.5%)
Dogwood Log More data needed.(6.8%) Healing Powder More data needed.(3.5%)
Xanthous Cell More data needed.(8.2%) Mana Mist More data needed.(5.3%)
Aluminum Ingot More data needed.(9.6%) Mana Powder More data needed.(5.3%)
Potion +2 More data needed.(20.5%) Lucid Wings I More data needed.(5.3%)
Potion +3 More data needed.(17.8%) Daedalus Wing More data needed.(7%)
X-Potion +3 More data needed.(23.3%) Lucid Potion I More data needed.(3.5%)
Ether +2 More data needed.(15.1%) Lucid Potion II More data needed.(5.3%)
Prouesse Ring Rare Exclusive More data needed.(2.7%) Lucid Potion III More data needed.(1.8%)
Dragon Ring More data needed.(8.2%) Lucid Ether I More data needed.(5.3%)
Power Cooler More data needed.(1.4%) Lucid Ether II More data needed.(1.8%)
Vermihumus More data needed.(1.4%) Lucid Ether III More data needed.(5.3%)
Bone Chip More data needed.(6.8%) Stalwart's Gambir More data needed.(1.8%)
Giant Stinger More data needed.(6.8%) Clear Salve II More data needed.(8.8%)
Heat Capacitor More data needed.(1.4%) Lucid Elixir I More data needed.(5.3%)
Beastcoin More data needed.(1.4%) Gnostic's Drink More data needed.(3.5%)
Jade Cell More data needed.(1.4%) Clear Salve I More data needed.(3.5%)
Red Moko Grass More data needed.(1.4%) Ascetic's Gambir More data needed.(1.8%)
Hi-Potion +3 More data needed.(1.4%)
Tarutaru Sash More data needed.(1.4%)
Page Tgt. Level Max Level Mobs to fight EXP/GIL
1 1~3 * 3 Ding Bats
2 2~4 * 2 River Crabs
3 75~78 * 5 Colliery Bats * 2 Soot Crabs 1640~
4 75~79 * 5 Colliery Bats * 2 Burrower Worms 1600-3200
5 75~80 * 5 Colliery Bats * 2 Veindigger Leeches 1700-3400

[edit] NPCs Found Here

Name Location Type
Alaric I-6
Balgamirob K-9
Dodoi I-11
Drake Fang H-6 Mission NPC
Gavergo H-7
Gildge H-10
Lasthenes H-7 Sentry
Makarim H-11 Mission NPC
Rasmus I-6
Ormr H-10
Smoke Breath I-9
Subodh I-9
Vorzill I-6
Zelman I-8 Quest NPC

[edit] Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Ding Bats
01-03 Bat Wing
Zeruhn Soot
Bat Trios 8 H
Giant Amoeba
03-05 Zeruhn Soot Slimes 0 A, H, Sc
03-05 Zeruhn Soot Leeches 0 L, H, Sc
Mouse Bat
02-03 Bat Wing
Fiend Blood
Zeruhn Soot
Giant Bats 0 H
River Crab
02-04 Rock Salt
Zeruhn Soot
Rock Salt Crabs 4 H
Tunnel Worm
01-03 Flint Stone
Silver Ore
Zeruhn Soot
Zinc Ore
Pebble Worms 0 H
Burrower Worm
75-79 Flint Stone
Silver Ore
Zeruhn Soot
Zinc Ore
Worms ?? H
Colliery Bat
75-80 Bat Wing
Zeruhn Soot
Giant Bats ?? H
Soot Crab
75-78 Rock Salt
Zeruhn Soot
Crabs 6Verification Needed H
Veindigger Leech
75-80 Leeches ?? L, H, Sc
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills;Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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This article uses material from the "Zeruhn Mines" article on FFXIclopedia and is licensed under the CC-BY-SA License.
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