Yagudo Guard
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Fort Karugo-Narugo (S) | 2 | A*, L, S | |||
Garlaige Citadel (S) | 2 | A*, L, S | |||
Meriphataud Mountains (S) | 2 | A*, L, S | |||
Sauromugue Champaign (S) | 2 | A*, L, S | |||
West Sarutabaruta (S) | 2 | A*, L, S | |||
Ghoyu's Reverie - Pit Spider I (Windurst) | 2 | A*, L, S | |||
Ghoyu's Reverie - Pit Spider II (Windurst) | 4 | A*, L, S | |||
Ghoyu's Reverie - Pit Spider III (Windurst) | 8 | A*, L, S | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:[edit]
- Spawns only when the Yagudo Theomilitary controls the area, escorting the Yagudo Transporter to the Fortifications. Once they reach the fortifications, they will warp out.
- Upon aggro, instead of fighting, they will run away with Flee-like speed.
- They will not fight unless the Yagudo Transporter is directly harmed. Ambushing the transporter and defeating it with a back attack will not link them either.
- It is not a regular Campaign Battle mob, so it will respond to any player it encounters.
- If the Transporter is defeated, they will warp out.
- Also appears in Ghoyu's Reverie escorting the Yagudo Carrier(s) for Pit Spider Campaign Ops.
This article uses material from the "Yagudo_Guard" article on FFXIclopedia and is licensed under the CC-BY-SA License.