Tornado
Description[edit]Spell cost: 315 MP
|
Timers[edit]Casting Time: 12 seconds Other Uses[edit]Resale Price: 1,875~1,921 gil |
How to Obtain[edit]
Auction House Category: Scrolls > Black Magic ( | ) |
Merchants[edit]
Price: 56,250 gil | ||
Name | Location | Type |
---|---|---|
Susu | Lower Jeuno (H-9) | Standard Merchant |
Dropped From[edit]
Name | Level | Zone |
---|---|---|
Yagudo Prelate | 65-69 | Castle Oztroja |
77-79 | Castle Oztroja (S) | |
Yagudo Prior | 71-73 | Garlaige Citadel (S) |
Yagudo Hierogrammat | 79-82 | Castle Oztroja (S) |
ISNM[edit]
Name | Level Cap | Zone |
---|---|---|
Call to Arms | Level 60, 30 minutes, 6 members | Talacca Cove |
Making a Mockery | Level 60, 30 minutes, 6 members | Jade Sepulcher |
Tough Nut to Crack | Level 60, 30 minutes, 6 members | Navukgo Execution Chamber |
Campaign - Coffer - Sauromugue Champaign (S)
Historical Background[edit]
Tornadoes are a devastating weather phenomenon wherein a violent column of funneling air extends from a cloud to the ground. Tornadoes are lethal, and in the worst instances, are capable of leveling entire towns. Tornadoes have been documented on all continents except Antarctica, but nearly all of the world's tornadoes occur in the Midwest United States, in what has been called Tornado Alley, or in other parts of the United States.
Single Target:
Aero I • II • III • IV • V • VI — Blizzard I • II • III • IV • V • VI — Comet — Fire I • II • III • IV • V • VI — Impact — Stone I • II • III • IV • V • VI — Thunder I • II • III • IV • V • VI — Water I • II • III • IV • V • VI
Ancient Magic:
Burst I • II — Flare I • II — Flood I • II — Freeze I • II — Quake I • II — Tornado I • II
Area of Effect:
Aeroga I • II • III • ra • ra II • ra III • ja — Blizzaga I • II • III • ra • ra II • ra III • ja — Firaga I • II • III • ra • ra II • ra III • ja — Meteor — Stonega I • II • III • ra • ra II • ra III • ja — Thundaga I • II • III • ra • ra II • ra III • ja — Waterga I • II • III • ra • ra II • ra III • ja
Elemental Debuffs:
Burn — Choke — Drown — Frost — Rasp — Shock
Helices:
Anemohelix I • II — Cryohelix I • II — Geohelix I • II — Hydrohelix I • II — Ionohelix I • II — Luminohelix I • II — Noctohelix I • II — Pyrohelix I • II
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Geomancy • Healing Magic • Ninjutsu • Songs • Summoning