Tanngrisnir
Job: Guardian of Asgarth |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Helmwige's Chamber |
|
|
1 | A, L, T(H) | |
Schwertleite's Chamber |
|
|
1 | A, L, T(H) | |
Waltraute's Chamber |
|
|
1 | A, L, T(H) | |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:[edit]
- One of the possible bosses for Einherjar - Wing II chambers.
- Can Draw In its current target.
- Uses all the standard Dahak TP moves, including Thornsong and Body Slam. Be very wary of Body Slam (stunnable) and rebuff your melee after Nullsong. Also uses Chaos Blade; be sure to Cursna your melee/mages quickly and cure them up. A Chaos Blade followed by an unstunned Body Slam could result in a wipe.
- Nullsong does damage based on the amount of buffs you have on, possibly suggested not rebuffing people after it. It does somewhere in the neighborhood of 700-1k damage to standard-buffed melees.
Historical Background[edit]
In Norse mythology, Tanngrisnir was a fearsome goat that drew Thor’s chariot along with the other goat, Tanngniost. These goats had a special property where if they were killed or eaten, they would be revived intact the next day. Tanngrisnir means “toothgrinder”.
This article uses material from the "Tanngrisnir" article on FFXIclopedia and is licensed under the CC-BY-SA License.