Steel Resolve II (San d'Oria)

Start NPC Rasdinice - Southern San d'Oria (S) (I-9)
Requirements Region must be under San d'Oria control.
Minimum Rank Key ItemAllied Ribbon of Glory ∮∮∮∮
Category Security
Cost 1 Op Credit
Unit Size 1 Member
Reward
Star-icon.png Experience Points Allied Notes
1 175~189 562~607
2 ~195 ~624
3 223~227 714~728
4 228~238 730~764
5 245~261 786~837
Increase the Fortification's Max HP by 4.
Op Tiers   I    II    III    IV  
Related Ops BastokSan d'OriaWindurst

Walkthrough[edit]

  • Gain your mission from Rasdinice.
  • Go to any fort that is controlled by San d'Oria.
  • Give the correct Crystal orders - See below.
  • Report back to Rasdinice to complete mission.

Notes[edit]

  • The Campaign Arbiter gives you the following information about who gets what crystal:
  • Most times you can determine the crystal that they need depending on what they are wearing.
  • Multiple NPC's will show up, so there is no correct order to give out the crystals, just give out the ones that need to go with who is shown.
  • If you take too long, the NPC will leave.
  • As opposed to Steel Resolve I, the NPCs will now appeared in a scrambled order as opposed to in a certain position in line. Pay close attention. They also LEAVE, noticably faster. So, practice with the level I op, is strongly recommended!
  • Must match 20 crystals to their respective workers to complete.
NPC's Crystal Guide

Objective[edit]

Allied strongholds must be fortified to withstand assault by Beastman seige turrets. Travel to one of our nation's areas and oversee the construction effort.

Unit Requirement: 1 member

This article uses material from the "Steel_Resolve_II_(San_d%27Oria)" article on FFXIclopedia and is licensed under the CC-BY-SA License.