Sisyphus

Job: Unknown
Family: Golems
Crystal: Unknown
Weak to:

Notorious Monster

Sisyphus.png
Zone Level Drops Steal Spawns Notes
Abyssea - Uleguerand Unknown Unknown Unknown A, M, T(S)
~58,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[edit]

Spawn Conditions Companions/Summons

Timed spawn among the Verglas Golem around (G-6). Repop can be as soon as 10 minutes (verified) after last time of death.

  • N/A
Special Abilities Passive Traits

Can use Heavy Strike multiple times in succession. It's unusually accurate and ignores shadows, unlike most golems' version of this move.

Ailment Reflection Aura - Gains an Aura when inflicted with a particular ailment (only gains an Aura of the first applicable ailment landed upon it), causing anyone in range to be inflicted with the exact same ailment; this aura persists for an certain amount of time. (The aura appears limited to certain ailments; Slow, Silence, and Paralyze, Blind and possibly more.)

  • Regain - Gets stronger as its HP decreases. Near 20% it can use TP moves without even being hit after a short time.
Physical Qualities Magical Qualities
  • N/A
Further Notes

When triggered with yellow weakness (magic), it gains a Silence aura. (see testimonials)

This article uses material from the "Sisyphus" article on FFXIclopedia and is licensed under the CC-BY-SA License.