Shadowclaw
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Castle Zvahl Baileys (S) |
Union Spoils: |
1 | ??? HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[edit]
- Leads the Shadowclaw Devastators. They are deployed exclusively to Castle Zvahl Baileys (S).
- Uses Lethal Triclip and Lithic Ray.
- Gains immunity to all damage after using a TP attack. This immunity seems to wear off when he auto-attacks, making it exceptionally hard to time damage correctly. Dual wielding jobs such as Dancer, Ninja and Thief hit fast enough to make this a moot point, but two-handed jobs such as Dark Knight, Samurai and Dragoon are advised to stand with their backs to him and only turn when he's about to do an auto-attack.
- Another option is using another monster for TP gain and switching back to Weapon Skill Shadowclaw when his immunity wears off.
- Spams Mortal Ray and Lithic Ray below 10%.
This article uses material from the "Shadowclaw" article on FFXIclopedia and is licensed under the CC-BY-SA License.