Shadowclaw

Job: Monk
Family: Tauri
Weak to:

Shadowclaw
Zone Level Drops Steal Spawns Notes
Castle Zvahl Baileys (S) Unknown

Union Spoils:

1 Unknown
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes[edit]

  • Leads the Shadowclaw Devastators. They are deployed exclusively to Castle Zvahl Baileys (S).
  • Uses Lethal Triclip and Lithic Ray.
  • Gains immunity to all damage after using a TP attack. This immunity seems to wear off when he auto-attacks, making it exceptionally hard to time damage correctly. Dual wielding jobs such as Dancer, Ninja and Thief hit fast enough to make this a moot point, but two-handed jobs such as Dark Knight, Samurai and Dragoon are advised to stand with their backs to him and only turn when he's about to do an auto-attack.
    • Another option is using another monster for TP gain and switching back to Weapon Skill Shadowclaw when his immunity wears off.
This article uses material from the "Shadowclaw" article on FFXIclopedia and is licensed under the CC-BY-SA License.