Shade

Job: Warrior, Ranger, Thief, Dark Knight
Family: Shadows
Crystal: Dark
Weak to: Fire, Light

Shade

Zone

Level

Drops

Steal

Spawns

Notes

Eldieme Necropolis
Warrior

46-48

3
Respawn: 5 minutes

A, L, H, HP

Eldieme Necropolis
Ranger

46-48

3
Respawn: 5 minutes

A, L, H, HP

Eldieme Necropolis
Thief

46-48

3
Respawn: 5 minutes

A, L, H, HP

Eldieme Necropolis
Dark Knight

46-48

3
Respawn: 5 minutes

A, L, H, HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
This article uses material from the "Shade" article on FFXIclopedia and is licensed under the CC-BY-SA License.