These are vendors who are located at the various regional outposts found around Vana'diel. These conquest NPC's only spawn when their nation controls the region. They sell regular medicines and are able to teleport adventurers to their home nation under certain conditions.
You can only buy from an outpost vendor if your nation of allegiance has control of the region. Their prices are not adjusted by Reputation (with the exception of Bartabaq), however, they do not run out of stock and are open all hours.
Certain items sold to an outpost vendor (or, if your nation does not have control of the region: traded) increase the regional influence for the nation of the player selling or trading the items. See the talk page for a discussion on adjusting regional influence through this method.
Outpost vendors can teleport characters for a fee to their current nation's outpost teleport NPC located in one of the three starter cities. A Supply Run Mission must be completed before this option is unlocked, and there is a specific level requirement for each region (see Outpost Teleporting).
 Items sold normally by Outpost Vendors
|Elshimo Lowlands||Yuhtunga Jungle||Robino-Mobino||G-11|
|Elshimo Uplands||Yhoator Jungle||Mugha Dovajaiho||I-8|
|Kolshushu||Buburimu Peninsula||Lobho Ukipturi||E-7|
|Kuzotz||Eastern Altepa Desert||Sowande||F-10|
|Li'Telor||The Sanctuary of Zi'Tah||Kasim||H-9|
|Tavnazian Archipelago||Lufaise Meadows||Jersey||E-8|
|Vollbow||Cape Teriggan||Bright Moon||G-8|
|Zulkheim||Valkurm Dunes||Medicine Axe||H-7|