Mythic Weapons, also known as "The Myriad Arms of Balrahn" are twenty weapons (one for each job) obtained through the "Arms of Balrahn" series of quests available once you are promoted to Captain Mercenary Rank. In addition, there is a weapon skill associated with each weapon, but unlike the Relic Weapon weapon skills, you do not need the Mythic Weapon to use them.
To begin, you must salvage a "Vigil" weapon from any floor of the Nyzul Isle Investigation assault mission, one of which has a chance to drop from any Notorious Monster (and a guaranteed drop from the HNM on floor 100). With this and a Runic Key, you can have Abquhbah hold on to the weapon as you finish the tasks laid out by Naja Salaheem.
In addition if you can not yet begin the tasks to upgrade the weapons, they may be stored with Ghanraam in exchange for 1 Imperial Bronze Piece per weapon, although this will also erase any weaponskill point data associated with that weapon.
The "Arms of Balrahn" questline is composed of four parts:
These quests involve time-consuming tasks, requiring participation in many activities such as Assault, Salvage, and even Einherjar. The last quest culminates in a battlefield event where the Mythic weapon will "awaken."
The base weapon, the "Vigil Weapon", can be used to unlock the relic weaponskill by accumulating Weapon Skill Points, the requirement ranging from as high as 16,000 points down to merely 250 points required, depending on which floor of Nyzul Isle is recorded on your Runic Disc when you talk to Zalsuhm with your Vigil Weapon equipped. See quest Unlocking a Myth. Using the weaponskill with the Mythic Weapon equipped will gain extra effects, referred to as Aftermath.
| Assault | |
|---|---|
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Leujaoam Missions: PSC | PFC | SP | LC | C | S | SM | CS | SL | FL |
Periqia Missions: PSC | PFC | SP | LC | C | S | SM | CS | SL | FL |
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Assault Point Rewards: Amir Armor | Pahluwan Armor | Yigit Armor | Other | |
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