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Morimar Basalt Fields

Table of Contents
Zone Information
Area Name Morimar Basalt Fields
Type Outside
Maps
Map Acquisition Purchased
Miscellaneous Able to use tractor
Hobbies
Weather
Region Ulbuka
Expansion Seekers of Adoulin
Requirements None
Restrictions None
Background music
Notes None
Description
Connections
Moh Gates: K-11



[edit] Involved in Quests/Missions

Quest Type Starter Location
A Geothermal Expedition General Fallion    Morimar Basalt Fields I-10
A Stone's Throw Away General Apollianne    Morimar Basalt Fields K-10
No Rime Like the Present General Hegnor    Morimar Basalt Fields K-10

[edit] Other Information

Morimar Basalt Fields/Fishing

Morimar Basalt Fields/Weather

Item Abundance
Marble Nugget More data needed.(39.7%)
Flint Stone More data needed.(17.5%)
Matamata Shell More data needed.(15.9%)
Sulfur More data needed.(15.9%)
Igneous Rock More data needed.(6.3%)
Midrium Ore More data needed.(4.8%)
Mining Map
MorimarBasaltFieldsHELM.png

HELM activities in this zone induce fatigue, limiting the number of attempts within a given timeframe. Using proper gear and tools reduces the amount of fatigue per attempt. Fatigue recovers over time.

Item
Item
Wijnruit
Fresh Mugwort
Item
Key Item Aged Firebrand Naakual crest
Tlalpoloani
Camatlatia
Quauhpilli Helm
Quauhpilli Gloves

[edit] NPCs Found Here

Name Location Type
Apollianne (K-10)
Bivouac#1 Administrator
Bivouac#2 Administrator (I-6)
Bivouac#3 Administrator (I-10)
Bivouac#4 Administrator
Bivouac#5 Administrator (G-6)
Name Location Type
Delivery Specialist (K-10) Item Deliverer
Fallion (I-10) Quest
Hegnor (K-10)
Silent Rooster (K-10) Standard Merchant
Station Administrator (K-10)
Station Worker (K-10)
Vestavius (K-10)

[edit] Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills;Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

[edit] Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Animosiraptor
100+ Raptor Skin Raptors A(H)
Acerbic Jagil
100+ Pugils
Bumbling Leafkin
100+ Leafkins 1
Felsic Eruca
100+ Alizarin Yggrete Shard V Crawlers A(), Z(N)
Frosty Twitherym
100+ Twitherym Wing
Alizarin Yggrete Shard III
Twitherym L(H)
Hoarfrost Gefyrst
100+ Gefyrsts
Maca Maca
100+ Mandragora
Mafic Spider
100+ Spiders
Mountain Peiste
100+ Alizarin Yggrete Shard V Peiste A
Qohanyk
100+ Morbols
Sinewy Matamata
100+ Alizarin Yggrete Shard IV Matamatas
Snowcap Umbril
Nighttime only
100+ Umbrils
Tephra Lizard
100+ Lizards
Twirling Heartwing
100+ Heartwings
Tundra Eft
100+ Efts
Volcanic Wivre
100+ Wivre
Reive Defenders
Alpine Eft
Lair Reive (G-7)
100+ Efts
Basalt Lizard
Colonization Reive (F-9) (F/G-9)
100+ Lizards
Matamata
Lair Reive (E-9) (G-7) (G-9)
Colonization Reive (F-9) (F/G-6) (F/G-9) (I-8)
100+ Matamatas
Outlands Peiste
Lair Reive (E-9)
100+ Peiste
Snaggletooth Raptor
Colonization Reive (F/G-6) (I-8)
100+ Raptors
Wivre Cragdweller
Lair Reive (G-9)
100+ Wivre
Reive Targets
Bedrock Crag
Colonization Reive (F/G-6) (F-9) (F/G-9) (I-9)
[[:Category:|]] 4
Grimy Boulders
Lair Reive (E-9) (G-7) (G-9)
[[:Category:|]] 4
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills;Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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This article uses material from the "Morimar Basalt Fields" article on FFXIclopedia and is licensed under the CC-BY-SA License.
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