Martial Maestro Megomak

(Redirected from Megomak)
[[{{SUBST:Martial Maestro Megomak}}|   ]]
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[[{{SUBST:Martial Maestro Megomak}}|   ]]
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Martial Maestro Megomak
Race: Moblin
Affiliation: Outland
Occupation: Mad Scientist
[[{{SUBST:Martial Maestro Megomak}}|   ]]
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[[{{SUBST:Martial Maestro Megomak}}|   ]]
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Type: Cutscene NPC
Location:

Involved in Missions:


Involved in Quests:


Notes

Battle Info[edit]

Job: White Mage
Family: Moblins
Crystal: Fire
Weak to: Light

Notorious Monster

Martial Maestro Megomak
Zone Level Drops Steal Spawns Notes
Ilrusi Atoll - Bellerophon's Bliss Unknown 1 A, L, S
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[edit]

  • Appears in the Assault mission: Bellerophon's Bliss, with his pet Khimaira 14X.
  • Controls the through his pair of six-sided dice, making the Khimaira do special abilities.
  • The following dice rolls will cause Khimaira 14X to do the following moves
  • Occasionally after rolling his dice and commanding Khimaira 14X to use a TP move, Khimaira 14X will start to do the attack but then stop before it goes off. Martial Maestro Megomak will scold Khimaira 14X when this happens.
  • If he is taken out, Khimaira will simply act on its own accord.
  • Possesses the job traits of a White Mage (Magic Defense Bonus and Auto Regen) but does not cast any spells (Aspir and Magic Hammer work on him).
This article uses material from the "Martial_Maestro_Megomak" article on FFXIclopedia and is licensed under the CC-BY-SA License.