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Marjami Ravine

Table of Contents
Zone Information
Area Name Marjami Ravine
Type Outside
Maps Marjami Ravine/Maps
Map Acquisition Purchased from Sifa Alani
Miscellaneous Able to use tractor
Hobbies

Ffxi hby 02.GIF

Weather
None
Region Ulbuka
Expansion Seekers of Adoulin
Requirements None
Restrictions None
Background music
Notes None
Description

Many ridges meander back and forth across this natural terrace adjoining the Dho Gates, but the swift-flowing river that runs from north to south cleaves the land the deepest by far.

A veritable aviary, the ravine serves as the habitat for birds of all types of plumage. Though there may be few natural impediments in the area, filthy Velkk encampments sully the leafy green color emitted by the grasses, shrubs, and even the occasional tree that brightens the rocky ridges there.

MarjamiRavineScenery1.pngMarjamiRavineScenery2.png
Connections



[edit] Involved in Quests/Missions

Quest Type Starter Location
Hide and Go Peak General Toppled Tree    Marjami Ravine L-7

[edit] Other Information

Possible Weather Weather Reporter
LightningLightning [[]] - [[]] (?-?)
Elemental Map
40px
Item Abundance
Wootz Ore More data needed.(25%)
Velkk Necklace More data needed.(6.3%)
Voay Staff -1 More data needed.(6.3%)
Darksteel Ore More data needed.(12.5%)
Velkk Mask More data needed.(12.5%)
Pebble More data needed.(12.5%)
Iron Sand More data needed.(25%)
Mining Map
40px

HELM activities in this zone induce fatigue, limiting the number of attempts within a given timeframe. Using proper gear and tools reduces the amount of fatigue per attempt. Fatigue recovers over time.

Item
Pebble
Iron Sand
Velkk Necklace
Darksteel Ore
Weard Mantle
Lifestream Cape
Yokaze Mantle
Item
Pebble
Iron Sand
Darksteel Ore
Wootz Ore
Titanium Ore
Voay Staff -1
Velkk Necklace
Faithful's Legs I
Faithful's Legs II
Faithful's Torso II
Cirdas Visage I
Yorcia Visage I
Pastoralist's Mantle
Toetapper Mantle
Gunslinger's Cape
Niht Mantle
Item
Key Item Aged Booming Naakual crest
Pebble
Animikii Bullet
Hunahpu
Tzacab Grip
Uk'uxkaj Cap
Uk'uxkaj Boots
Xbalanque

[edit] NPCs Found Here

Name Location Type
Station Administrator (L-7)
Station Worker (M-7)
Name Location Type
Toppled Tree (L-7) Quest NPC
Udip Ferawoh (M-7)

[edit] Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills;Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

[edit] Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Clifclinger Toad
108+ Frogs
Crackling Ungeweder
108+ Ungeweders
Dirtcaked Jagil
108+ Pugils
Diffident Heartwing
108+ Heartwings
Lapiniontrap
108+ Flytrap
Playful Leafkin
108+ Leafkins
Riverscum
108+ Clots
Stryx
108+ Rocs
Tulfaire
108+ Tulfaires
Velkk Defiler
108+ Velkks
Velkk Inquisitor
108+ Velkks
Velkk Jaguar
108+ Velkks
Velkk Shadowmancer
108+ Velkks
Whispering Twitherym
108+ Twitheryms
Reive Defenders
Breezewing Vulture
Wildskeeper Reive
108+ Birds
Embattled Roc
Colonization Reive (I-11)
108+ Rocs
Foraging Apkallu
Lair Reive (F-7)
108+ Apkallus
Gerent Apkallu
Colonization Reive (I-11)
108+ Apkallus
Gorge Vulture
Lair Reive (C-7)
108+ Birds
Ironclaw Tulfaire
Wildskeeper Reive
108+ Tulfaires
Stonefaced Roc
Wildskeeper Reive
108+ Rocs
Trembling Tulfaire
Lair Reive (F-7) (I-8)
108+ Tulfaires
Undaunted Colibri
Lair Reive (C-7) (I-8)
108+ Colibris
Reive Targets
Monolithic Boulder
Colonization Reive (G-10) (I-11) (J-11) (K-8) (L-9)
108+ Monolithic Boulders 1
Avian Roost
Lair Reive (C-7) (E-10) (F-7) (I-8) (J-12)
108+ Avian Roosts 4
Hurkan
Wildskeeper Reive
108+ Waktzas
Hazards
Spinescent Protuberance
Periodically emits a whirl of tentacles inflicting Amnesia status
108+ Adoulin Hazards
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills;Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
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This article uses material from the "Marjami Ravine" article on FFXIclopedia and is licensed under the CC-BY-SA License.
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