Magic Attack (Feral Skill)


Magic Attack +15%[edit]

Magic Attack +15%
Description: Increases magic attack power by 15%
Feral Points: 23

Obtainable From[edit]

Name Family Zone Level
Arrapago Apkallu Apkallu Arrapago Reef 70-72
Antican Lanista Antica Western Altepa Desert 54-58
Carmine Sentinel Automatons Besieged Unknown
Count Dracula (NM) Vampyr Leujaoam Sanctum Unknown
Corse Undead Attohwa Chasm 66-67
Ebony Pudding Flan Mount Zhayolm 75-80
Fire Elemental Elemental Ru'Aun Gardens 78-79
Guard Skeleton Skeleton Caedarva Mire 67-69
Heraldic Imp Imp Caedarva Mire 80-81
Ice Elemental Elemental Ru'Aun Gardens 78-79
Lamia Immolator Lamiae Besieged Unknown
Lamia No.4 Lamiae Besieged Unknown
Medusa Lamiae Besieged Unknown
Merrow No.11 Lamiae Besieged Unknown
Poroggo Poroggo Mamook 75-77
Ruby Quadav Quadav Qulun Dome 71-73
Thunder Elemental Elemental Silver Sea route to Al Zahbi 60
Silver Sea route to Nashmau 60

Notes[edit]

  • The Feral Skill level does not increase.

Magic Attack Bonus[edit]

Magic Attack Bonus
Description: Increases magic attack power
Feral Points: 30

Obtainable From[edit]

Name Family Zone Level
Antican Lanista Antica Western Altepa Desert 54-58
Count Dracula (NM) Vampyr Leujaoam Sanctum Unknown
Dark Elemental Elemental Xarcabard 48-50
Ebony Pudding Flan Halvung 71-79
Mount Zhayolm 75-80
Gi'Pha Manameister (NM) Quadav Dynamis - Bastok Unknown
Ice Elemental Elemental Xarcabard 48-50
Lost Soul Skeletons Unknown Unknown
Shiva Prime (NM) Avatars Cloister of Frost 63-68
Sprite Pixies Campaign 61-63
Thunder Elemental Elemental The Sanctuary of Zi'Tah 48-49
Tonberry's Elemental Elementals Yhoator Jungle 38-40

Notes[edit]

  • Increases in potency as the Feral Skill level increases.
This article uses material from the "Magic_Attack_(Feral_Skill)" article on FFXIclopedia and is licensed under the CC-BY-SA License.