Gnawtooth Gary

Job: Thief
Family: Rabbits
Crystal: Unknown
Weak to: Unknown

Notorious Monster

Gnawtooth Gary
Zone Level Drops Steal Spawns Notes
Abyssea - Vunkerl Unknown 1
28,000~35,000 HP
0~0 MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Spawned by trading a High-Quality Rabbit Hide to the ??? at (F-12)
  • Respawn of ??? after death only one or two minutes.
  • None
Special Abilities Passive Traits
  • Uses all standard Rabbit attacks, plus Wild Carrot.
  • Wild Carrot heals approximately 3000 HP, depending on TP upon use.
  • Moves with flee speed (+100%)
Physical Qualities Magical Qualities
  • Fairly high rate of Double Attack and possibly Triple Attack.
  • Possesses an Enstone/Enaero effect with melee hits for approximately 100 damage/hit. Enstone is 100% but seems to be active only for a short time after using Dust Cloud.
Further Notes
  • Surrounding Rabbits do NOT link with Gnawtooth Gary.
  • Fight can be prolonged depending on rate of usage of Wild Carrot. It is one of his slower TP moves though, and can be reliably stunned.
  • As with most high-level rabbit NMs, Whirl Claws can do fairly high physical damage. Mages are advised to remain at maximum casting distance to avoid this attack.

(see testimonials)


This article uses material from the "Gnawtooth_Gary" article on FFXIclopedia and is licensed under the CC-BY-SA License.