Fields of Valor is a training system, supported by the Adventurers' Mutual Aid Network (A.M.A.N.), in which players can take on voluntary training regimes to slay a number of specified enemies in an assigned period of time. Regimes can be undertaken multiple times per Vana'diel day. If successful, players will receive experience points, gil, and Fields of Valor points (called "tabs") redeemable for other benefits. If a regime is undertaken more than once per day, the second (and further) will only reward experience points. Tabs and Gil may only be obtained once per day.
Examine a Field Manual, often located beside the Outpost and/or the zones in the region in which you wish to train. The "Individual Training" option will give you access to a number of pages---each page details which monsters need to be defeated, the area to defeat them in, and the recommended level range you should be in order to earn credit (Easy Prey or higher, meaning earning experience points)
After choosing a page, seek out and defeat the specified enemies. As you defeat the enemies, you will receive progress reports, for example:
You do not have to be the one to defeat the monster in order to have it count towards your progress, you will receive credit for the kill by being in the party when the enemy is defeated and within range to receive experience from that kill.
When you have completed the regime, you will receive a message like the following:
You do not have to return to the Field Manual to gain the reward.
Changing jobs will not result in cancellation of your current elite training regime.
The rewards for completing a training regime consists of Experience Points, Gil, and "tabs" (refer to the following table). The gil reward is identical to the EXP reward, while the amount of tabs you will receive is 10% of the gil/EXP reward rounded down.
Tabs gained from completed training regimens may be spent on support effects, accessed by selecting the "Field Support" option when examining a Field Manual. "Food" support are not items received, but are given immediately as a status effect. If you are already under the effects of a food item you will get the "full" message, but you will not lose any Tabs.
|Repatriation||Teleportation||Teleports you to your home nation||50 tabs|
|Reraise||White Magic||Reraise for 120 minutes (Restores 1936 EXP at any level)||10 tabs|
|Regen||White Magic||Regen 1 HP/tick for 60 minutes (This is not overwritten by other sources of Regen)||20 tabs|
|Refresh||White Magic||Refresh 1 MP/tick for 60 minutes (This is not overwritten by other sources of Refresh or activation of Sublimation.)||20 tabs|
|Protect||White Magic||Protect for 30 minutes (Potency of Protect is that of the highest tier spell cast by a White Mage of your current level, however it will not grant Protect V.)||15 tabs|
|Shell||White Magic||Shell for 30 minutes (Potency of the Shell is that of the highest tier spell cast by a White Mage of your current level, however it will not grant Shell V.)||15 tabs|
|Dried Meat||Field Recipe||STR +4, Attack +22% (cap: 63) for 30 minutes||50 tabs|
|Salted Fish||Field Recipe||VIT +2, Defense +30% for 30 minutes||50 tabs|
|Hard Cookie||Field Recipe||INT +4, MP +30 for 30 minutes||50 tabs|
|Instant Noodles||Field Recipe||VIT +1, Store TP +5, HP +~25% (cap: 75) for 30 minutes||50 tabs|