Enstone II


EnstoneIIScroll.png

Adds Earth damage to your initial attacks. Reduces your targets resistance to wind.

Description[edit]

Spell cost: 24 MP
Spell element: Earth
Magic skill: Enhancing Magic
Jobs:

Timers[edit]

Casting Time: 3 seconds
Recast Time: 30 seconds
Spell Duration: 3 minutes

Other Uses[edit]

Resale Price: 832~884 gil

Notes[edit]

  • Only affects the main weapon, meaning an off-hand weapon, for example: Bloody Rapier, can still proc its ability - in this case Drain.
  • Adds elemental damage to your initial attacks. Subsequent blows by characters for whom multiple attacks are possible do not receive this effect. If the initial attack misses the target, the effect will not be able to process again until the start of the next attack round.
  • Each successive activation increases elemental damage strength by 1 up to a predetermined limit and reduces the enemy's resistance against the opposed element.
  • Enstone II is affected normally by day and weather bonuses/penalties.
  • Gives -10 magic evasion to wind based spells for a short duration (a few seconds). This means that the landing rate will be increased by 5% on resistant monsters and 10% on non resistant ones (see Magic Accuracy).
  • Effect wears off immediately upon changing zones.
  • Additional elemental damage effect accumulated is retained when changing weapons, as long as the spell is active, and is applied to the new main weapon slot.
  • Recasting Enstone II while the spell is still active will reset the additional damage effect to the base level.

How to Obtain[edit]

Auction House Category: Scrolls > White Magic ( )

Merchants[edit]

Name Location Price
Macchi Gazlitah Ru'Lude Gardens (H-9) 26,112 gil
  • Macchi Gazlitah will only sell this item under certain circumstances, see the NPC's page for details.

Dropped From[edit]

Name Level Zone
Magic Flagon 68-70 Ro'Maeve

Campaign Unions[edit]

v  d  e
Magic of Vana'diel: Enhancing Magic

Barelement:
Baraero (ra) • Barblizzard (ra) • Barfire (ra) • Barstone (ra) • Barthunder (ra) • Barwater (ra)
Barstatus:
Baramnesia (ra) • Barblind (ra) • Barparalyze (ra) • Barpetrify (ra) • Barpoison (ra) • Barsilence (ra) • Barsleep (ra) • Barvirus (ra)
Defenses:
Aquaveil  — Blink — Foil — Stoneskin — Phalanx III — Protect IIIIIIIVV — Protectra IIIIIIIV • V — Shell I IIIIIIVV — Shellra IIIIIIIVV
Recovery:
Adloquium — Embrava — Erase — Regen IIIIIIIVV — Refresh IIIIII
Stealth:
Deodorize — Invisible — Sneak
Time:
Embrava — FlurryII — HasteII
Storms:
Aurorastorm III — Firestorm III — Hailstorm III — Rainstorm III — Sandstorm III — Thunderstorm III — Voidstorm III — Windstorm III
Spikes:
Blaze Spikes — Ice Spikes — Reprisal — Shock Spikes
Transport:
Escape — Recall-JugnerMeriphPashh — Retrace — Teleport-AltepDemHollaMeaVahzlYhoat — Warp III
Enspells:
Enaero III — Enblizzard III — Enfire III — Enstone III — Enthunder III — Enwater III
Weapon Enchantments:
Auspice • Inundation • Temper I • II
Stat boosts:
Boost-VITMNDAGICHRSTRDEXINT — Gain-VITMNDAGICHRSTRINTDEX
Enmity Control:
Animus Augeo — Animus Minuo Crusade


Magic Category Jump: Blue MagicDark MagicDivine MagicElemental MagicEnfeebling MagicEnhancing MagicGeomancyHealing MagicNinjutsuSongsSummoning

This article uses material from the "Enstone_II" article on FFXIclopedia and is licensed under the CC-BY-SA License.