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Dynamis - Xarcabard

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Notes: May 9, 2011 update- NMs are changed and bosses are accessed differently
  Trail Markings:   Xarcabard (J-9)
  Requirements:   Key ItemHydra Corps Insignia
  Boss:   Dynamis Lord
  NM Title:   Lifter of Shadows
  Key Item Title:   Dynamis-Xarcabard Interloper
  Maximum players:   18 per group. Unlimited groups in area at once.
  Repeatable:   Yes, once per day (Earth time) after Japanese midnight.
  Reward:   Key ItemHydra Corps Battle Standard
  Ability to purchase Key ItemAtma of the Rescuer

[edit] Treasure

  Ancient Currency:   One Byne Bill
  One Hundred Byne Bill
  Tukuku Whiteshell
  Lungo-Nango Jadeshell
  Ordelle Bronzepiece
  Montiont Silverpiece
  Items:   Infinity Core
  Sparkling Stone
  Copy of "Ginuva's Battle Theory"
  Copy of "Schultz Stratagems"
  Shard of Necropsyche (Vanguard Dragon Only)
  Shadow Mantle (Dynamis Lord Only)
  Shadow Ring (Dynamis Lord Only)
  Fragments:   Celestial Fragment (Staff)
  Demoniac Fragment (Katana)
  Divine Fragment (Great Katana)
  Ethereal Fragment (Marksmanship)
  Heavenly Fragment (Club)
  Holy Fragment (Sword)
  Intricate Fragment (Great Sword)
  Mysterial Fragment (Instrument)
  Mystic Fragment (Hand-to-Hand)
  Ornate Fragment (Dagger)
  Runaeic Fragment (Axe)
  Seraphic Fragment (Great Axe)
  Snarled Fragment (Archery)
  Stellar Fragment (Polearm)
  Supernal Fragment (Shield)
  Tenebrous Fragment (Scythe)
  Relic Armor:   Abyss Burgeonet (DRK Head)
  Argute Mortarboard (SCH Head)
  Assassin's Armlets (THF Hands)
  Bard's Cannions (BRD Legs)
  Cleric's Mitts (WHM Hands)
  Commodore Tricorne (COR Head)
  Duelist's Chapeau (RDM Head)
  Etoile Casaque (DNC Body)
  Koga Tekko (NIN Hands)
  Melee Crown (MNK Head)
  Mirage Keffiyeh (BLU Head)
  Monster Gloves (BST Hands)
  Pantin Taj (PUP Head)
  Saotome Kabuto (SAM Head)
  Scout's Jerkin (RNG Body)
  Sorcerer's Petasos (BLM Head)
  Summoner's Horn (SMN Head)
  Valor Surcoat (PLD Body)
  Warrior's Lorica (WAR Body)
  Wyrm Armet (DRG Head)

[edit] Monsters Found Here

Simulacra - Kindred - Animated Weapons - Dragons - Dynamis Lord

[edit] Simulacra

Name Type Notes
Icon Prototype Yagudo (H-8) - Grants a 10 minute time extension.
Effigy Prototype Quadav (G-10) - Grants a 10 minute time extension.
Tombstone Prototype Orc (I-10) - Grants a 10 minute time extension.
Statue Prototype Goblin (F-8) - Grants a 10 minute time extension.

[edit] Kindred

Name Job Notes
Eye Prototype Ahriman (I-7) - Grants a 20 minute time extension.
Vanguard Eye Ahriman Casts Black Mage spells.
Kindred Bard Bard
Kindred Beastmaster
Kindred's Vouivre
Kindred Black Mage Black Mage Manafont
Kindred Dark Knight Dark Knight Blood Weapon
Kindred Dragoon
Kindred's Wyvern
Dragoon Wyvern has MP
Kindred Monk Monk Hundred Fists can be very dangerous
Kindred Ninja Ninja Beware of Mijin Gakure
Kindred Paladin Paladin
Kindred Ranger Ranger Use's Eagle Eye Shot
Kindred Red Mage Red Mage
Kindred Samurai Samurai
Kindred Summoner
Kindred's Avatar
Summoner Keep avatar asleep when Astral Flow goes off.
Kindred Thief Thief
Kindred Warrior Warrior
Kindred White Mage White Mage
Name Job Position
Count Zaebos Warrior (H-8)
Duke Berith Red Mage (H-8)
Marquis Decarabia Bard (H-8)
Duke Gomory Monk (G-8)
Marquis Andras
Andras's Vouivre
Beastmaster (G-8)
Prince Seere White Mage (G-8)
Duke Scox Dark Knight (G-9)
Marquis Gamygyn Ninja (G-9)
Marquis Orias Black Mage (G-9)
Count Raum Thief (G-8)
Marquis Nebiros
Nebiros's Avatar
Summoner (G-8)
Marquis Sabnak Paladin (G-8)
Count Vine Samurai (G-8)
King Zagan
Zagan's Wyvern
Dragoon (G-8)
Marquis Cimeries Ranger (G-8)
Name Job Position
Duke Haures Red Mage/Bard (J-7)
Marquis Caim Beastmaster/Ninja (J-6)
Baron Avnas Thief/Dark Knight (I-6)
Count Haagenti Paladin/Summoner (F-7)


  • The Dark Kindred use their normal abilities, plus Condemnation and Quadrastrike.
  • Kindred run twice as fast as players, running at flee speed.
  • The Kindred NMs in Dynamis - Xarcabard can only drop the relic armor of their respective job.
    • However, any regular Kindred can drop any relic armor, and it is possible for more than one relic armor to drop from one.
    • That said, it is advised to focus more on regular kindred instead of the NMs if the goal of the run is to get relic armors only.

[edit] Animated Weapons

Name Type Position
Animated Hammer Club Information Needed
Animated Staff Staff Information Needed
Animated Longsword Sword Information Needed
Animated Tabar Axe Information Needed
Animated Great Axe Great Axe Information Needed
Animated Claymore Great Sword Information Needed
Animated Spear Polearm Information Needed
Animated Scythe Scythe Information Needed
Animated Kunai Katana (G-8)
Animated Tachi Great Katana (G-8)
Animated Dagger Dagger Information Needed
Animated Knuckles Hand-to-Hand (H-8)
Animated Longbow Bow Information Needed
Animated Gun Gun Information Needed
Animated Horn Instrument Information Needed
Animated Shield Shield (H-9)


  • The Animated Weapons are spawned by trading a specific goad to a ??? at a specific location.
    • The goads are obtained from the specific satellite weapons.
  • They have the appearance of the final Relic Weapons and use the corresponding weapon skills.

[edit] Dragons

Name Position Notes
Vanguard Dragon (E-7)~(E-8) Drops Necropsyche
Ying (E-8) NM - Revives Yang if not killed within 20 seconds.
Yang (E-7) NM - Revives Ying if not killed within 20 seconds.


  • Information Needed

[edit] Dynamis Lord

Name Position Notes
Dynamis Lord (D-7) Mega Boss


  • Spawned by trading a Shrouded Bijou to a ??? at the Castle Zvahl entrance, (D-7).

[edit] Arch Dynamis Lord

Name Position Notes
Arch Dynamis Lord (D-7) Mega Boss


Time Extensions - Note that the "Idol Prototype" is a typo, the real name is "Icon Prototype".

[edit] Game Script

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This article uses material from the "Dynamis - Xarcabard" article on FFXIclopedia and is licensed under the CC-BY-SA License.
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